Nuclear City TnH
Nuclear City Take And Hold for H3VR. Map and clipping by another_marcel, TnH logic by noghiri.
By noghiri
Date uploaded | 3 years ago |
Version | 1.2.7 |
Download link | noghiri-Nuclear_City_TnH-1.2.7.zip |
Downloads | 17881 |
Dependency string | noghiri-Nuclear_City_TnH-1.2.7 |
This mod requires the following mods to function
README
Nuclear City: Take And Hold
Map Geometry and Clipping by another_marcel TnH logic and testing by noghiri
Dependencies:
WurstMod 2.1.1 or later
Manual Installation Procedure:
If you're using a pre-Thunderstore setup, simply place the .deli file in H3VR/Deli/Mods. If you're using a modern setup using the latest WurstMod and the like, place the .deli file in H3VR/BepInEx/plugins/DeliMods/.
Changelog
1.0.0: Initial Release
1.0.1: Minor spacing fix
1.1.0: Fixed world location for floating point accuracy, garage door material fixed, box truck collider fixed
1.1.2: Put glasses on (thanks Marcel)
1.2.0: Fixed stair collision. Returned encryptions from space. Adjusted glasses prescription.
1.2.1: Reinvented plywood. Polished every gun.
1.2.2: Recalibrated sun. Removed psychic field. Polished the brass again, should be shiny now.
1.2.3: Blew fat clouds. Matched sun to clouds.
1.2.4: *clutches shotgun* I hate reflection probes I hate reflection probes I hate reflection probes
1.2.6: I think i've defrickulated the reflection probes. they broke for reasons nothing should be able to break. this is the closest I have come to drinking to dull the pain in literal months.
1.2.7: one of the balconies broke for reasons far beyond me. the navmesh was fine. modding is pain.