red60-Super_Shotgun_Samuel icon

Super Shotgun Samuel

Shotguns, Shotguns and also more shotguns

By red60
Last updated 3 years ago
Total downloads 5238
Total rating 2 
Categories Characters
Dependency string red60-Super_Shotgun_Samuel-1.1.3
Dependants 1 other package depends on this package

This mod requires the following mods to function

devyndamonster-TakeAndHoldTweaker-1.6.7 icon
devyndamonster-TakeAndHoldTweaker

An H3VR plugin for modifying Take & Hold

Preferred version: 1.6.7

README

Super Shotgun Samuel

Shotguns, Shotguns, and also more shotguns

Hope you like 12 gauge (and also 13 gauge, 3 gauge, 2 gauge, you get the point)

Go from pretty bad and strange looking shotguns to better and equally as strange looking shotguns.

Super Shotgun Mod: https://h3vr.thunderstore.io/package/Andrew_FTW/FTW_Arms_Super_Shotgun/

If you have any suggestions or feel there are balance issues please share them in the comments.

Changelog

-Super Shotgun added to hold 4 and 5 break action pool until i get a slayer mark icon made, its not gonna be there if you dont download the mod in the desc.


-Blacklisted Moonshot & Blooper rounds (movement and smoke) for 13 gauge (scattergun and duck hunter)

-Changed the stealth encryptions on hold 3 have between 3 and 5 nodes instead of 2

-Changed the mk12 & saiga12 to have 10/12 round mags instead of 5 rounders so they're better than mag feds from previous holds