Abevol-MultiReward icon

MultiReward

Get multiple room rewards.

Last updated 4 months ago
Total downloads 2784
Total rating 2 
Categories Mods
Dependency string Abevol-MultiReward-1.2.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

SGG_Modding-SJSON-1.0.0 icon
SGG_Modding-SJSON

A plugin for handling .sjson files in ReturnOfModding.

Preferred version: 1.0.0
SGG_Modding-Chalk-2.1.1 icon
SGG_Modding-Chalk

System for handling config files in ReturnOfModding

Preferred version: 2.1.1
SGG_Modding-ReLoad-1.0.2 icon
SGG_Modding-ReLoad

Provides helpers for managing hot reloading and waiting for the right time to load

Preferred version: 1.0.2
SGG_Modding-ENVY-1.1.0 icon
SGG_Modding-ENVY

A plugin to allow ReturnOfModding plugins greater control of their environment.

Preferred version: 1.1.0
SGG_Modding-ModUtil-4.0.0 icon
SGG_Modding-ModUtil

Utility mod for mod interactions within lua for SGG's games

Preferred version: 4.0.0
Hell2Modding-Hell2Modding-1.0.39 icon
Hell2Modding-Hell2Modding

Lua Mod Loader for Hades 2

Preferred version: 1.0.39

README

Multi Reward

"The gods will not be stingy with their rewards, but be careful, lest this invites the calamities of Pandora's box." -- the Nameless One

Get multiple room rewards in Hades II.

It allows you to receive most room rewards multiple times, such as Boon drop, Weapon enchantment, Health drop, Mana drop, Money drop, Boss rewards, and so on.

By default, the reward count is set to 3.

You can also set the reward count for each reward type.

Features

  1. Multiple rewards.
  2. Multiple shop items.
  3. Lower shop prices.
  4. Remove MaxGods limits. Now with every expedition into the night, you can receive the boons of all gods, not the previous limit of four gods.
  5. Avoid replacing traits. Now you can have multiple boons of the same slot simultaneously without worrying about the previous ones being replaced.

Automatic Installation

Use the internal-build-of-r2modman.

Manual Installation

  1. Install the mod loader. Place the main Hell2Modding file, called d3d12.dll, next to the game executable called Hades2.exe inside the game folder.

  2. Then run the game. The mod loader will automatically create the mod file directory in the game directory: Hades II\Ship\ReturnOfModding\plugins. If you find that this directory has already been generated, you can exit the game to proceed to the next step.

  3. Install this mod and supporting mods. After downloading and extracting the mod, copy it to the above-generated directory: Hades II\Ship\ReturnOfModding\plugins, ensuring the following file path structure (using the manifest.json file as an example): Hades II\Ship\ReturnOfModding\plugins\Abevol-MultiReward\manifest.json Hades II\Ship\ReturnOfModding\plugins\SGG_Modding-DemonDaemon\manifest.json And so on, the same applies to other mods. Note, the structure for the mod folder name must be: 'author-modname'. Do not add version numbers or any extra characters; otherwise, it will result in an error.

  4. Now you can launch the game again, and if there are no surprises, all the mods should start to work.

Requirements

Mod loader: Hell2Modding-Hell2Modding

Dependencies: SGG_Modding-DemonDaemon SGG_Modding-ModUtil SGG_Modding-ENVY SGG_Modding-Chalk SGG_Modding-SJSON SGG_Modding-ReLoad

How to configure

You need to modify this configuration file: Hades II\Ship\ReturnOfModding\config\Abevol-MultiReward.cfg

If you encounter a droppable item in the game that you wish to modify, you can immediately see their names highlighted in green in the console log, like this: [MultiReward] RewardCount: 1, RewardType: SpellDrop, LootName: nil The 'SpellDrop' is the name of the first drop of 'Selene Boons'.

If you want to modify a subtype, for example: [MultiReward] RewardCount: 1, RewardType: Boon, LootName: AphroditeUpgrade Then you can configure it like this: [RewardCount.Boon] AphroditeUpgrade = 3 Others = 1

Note that 'Others' is a special variable name, which does not correspond to any actual drop in the game. It is solely used by mods to denote 'default values'.

Config Example

Debug = false
Enabled = true
AvoidReplacingTraits = true
RemoveMaxGodsLimits = true
LowerShopPrices = true
ShopDiscountPercent = 67
UpgradesOptional = true

[RewardCount]
SpellDrop = 1
ClockworkGoal = 1
TalentDrop = 2
StackUpgrade = 3
WeaponUpgrade = 3
HermesUpgrade = 3
GiftDrop = 3
MetaCurrencyDrop = 3
MemPointsCommonDrop = 3
MetaCardPointsCommonDrop = 3
MetaCardPointsCommonBigDrop = 3
RoomMoneyDrop = 3
RoomMoneyTinyDrop = 3
MaxHealthDrop = 3
MaxHealthDropSmall = 3
MaxManaDrop = 3
MaxManaDropSmall = 3
MixerFBossDrop = 3
MixerGBossDrop = 3
MixerHBossDrop = 3
MixerIBossDrop = 3
MixerNBossDrop = 3
MixerOBossDrop = 3
Others = 3

[RewardCount.Story]
Arachne = 3
Narcissus = 3
Echo = 3
Others = 3

[RewardCount.Boon]
HephaestusUpgrade = 3
AphroditeUpgrade = 3
DemeterUpgrade = 3
Others = 3

[ShopItemCount]
Others = 3

[ShopItemCount.Boon]
RandomLoot = 3
Others = 3

[ShopItemCount.Consumable]
ArmorBoost = 3
BlindBoxLoot = 3
MaxHealthDrop = 3
MaxHealthDropBig = 3
MaxManaDrop = 3
HealBigDrop = 3
RoomRewardHealDrop = 3
StackUpgrade = 3
ShopHermesUpgrade = 3
StoreRewardRandomStack = 3
CardUpgradePointsDrop = 3
MetaCardPointsCommonDrop = 3
Others = 3