
MoreResourcePickups
Increase some resource pickups
Last updated | 5 days ago |
Total downloads | 2631 |
Total rating | 0 |
Categories | Mods |
Dependency string | BlueRaja-MoreResourcePickups-1.2.3 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function



SGG_Modding-ReLoad
Provides helpers for managing hot reloading and waiting for the right time to load
Preferred version: 1.0.2
LuaENVY-ENVY
A plugin to allow ReturnOfModding plugins greater control of their environment.
Preferred version: 1.2.0
SGG_Modding-ENVY
A plugin to allow ReturnOfModding plugins greater control of their environment.
Preferred version: 1.2.0
SGG_Modding-ModUtil
Utility mod for mod interactions within lua for SGG's games
Preferred version: 4.0.1
README
More Resources
Increases resources gained from most sources.
All resources are doubled except for seeds & fish (since they're doubled when picked/sold), and gold (since the idea is to reduce grinding, not make runs easier), although this can be configured.
How to configure
Run the game once with the mod installed, then open
ReturnOfModding\config\BlueRaja-MoreResourcePickups.cfg
In the configuration, you can configure:
- Individual multipliers for boss rewards, fish, gifts, gold, ores, plants, prestige, reagents, and seeds
- Whether to disable multiplying for shops, gardens, quests, alchemy, and run drops
Fractional multipliers work by rounding up/down randomly to give you the correct number on average. For instance, if the ore multiplier is "1.25", you will get 1 ore 75% of the time, and 2 ore 25% of the time.