Mods that depend on ENVY
Size-changing toybox for Hades 2! Grow Melinoe bigger or shrink her smaller as you play a run. Make her voice pitch deeper or higher. Highly configurable!
Last updated: 3 weeks ago
Adds 3D Printers and Scrappers from Risk of Rain 2.
Last updated: 3 weeks ago
Reducing amount of chambers needed to level up your keepsakes by a configurable amount, done by altering the increment amount for the keepsake.
Last updated: 3 weeks ago
Brings back the old RoR1 values of the game's scaling for enemy spawn rates, enemy strength, and map loot. Configurable!
Last updated: 3 weeks ago
Porting Keepsakes over from Hades 1 to Hades 2.
Last updated: 3 weeks ago
Makes Dionysus even more glorious than before.
Last updated: a month ago
Increase some resource pickups
Last updated: a month ago
Hades II mod, disabling the removal of Typhon's health bar
Last updated: a month ago
Aegis no longer causes Barrier to decay faster.
Last updated: a month ago
Tip any unspent Gold to Charon before facing the final boss of a run or Chaos trial, and earn progress towards Obol point rewards!
Last updated: a month ago
Hades II mod that provides an incantation to enable grave thirst to every weapon, every night.
Last updated: a month ago
A 1-1 port of Assassin/Sniper's 'Stab' Skill from Starstorm 1.
Last updated: a month ago
Zoom Out! Increase pom levels! Increase max grasp! Pick your starting reward and Other Random Changes, completely configurable through ImGUI. Check README for more info!
Last updated: a month ago
Lowers the Momus cooldown by 0.5 seconds.
Last updated: 2 months ago
Reworks the nocturnal arms so they play more like the weapons in Hades 1
Last updated: 2 months ago
Replaces the biome map with a handcrafted coloured version.
Last updated: 2 months ago
Developer library for adding new incantations
Last updated: 2 months ago
Double dash, destroyable projectiles and armor break stun. Fully configurable.
Last updated: 2 months ago
Hold dash to become invisible; hold cast to slow down time
Last updated: 2 months ago
Changes the walk animation to something more classy
Last updated: 2 months ago
Makes Prometheus' memory game always alternate between the top and bottom lanes being safe, or optionally always leaves the center lane safe instead.
Last updated: 2 months ago
Remove the restrictions on spawning resources
Last updated: 2 months ago
Allow more than two Daedalus Hammers to appear per run
Last updated: 2 months ago