ReadEmAndWeep-Nightmare_Fear icon

Nightmare Fear

Adds new vow options and fear to the Oath of the Unseen

Last updated 3 hours ago
Total downloads 4
Total rating 0 
Categories Mods
Dependency string ReadEmAndWeep-Nightmare_Fear-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

Hell2Modding-Hell2Modding-1.0.70 icon
Hell2Modding-Hell2Modding

Lua Mod Loader for Hades 2

Preferred version: 1.0.70
LuaENVY-ENVY-1.2.0 icon
LuaENVY-ENVY

A plugin to allow ReturnOfModding plugins greater control of their environment.

Preferred version: 1.2.0
SGG_Modding-Chalk-2.1.1 icon
SGG_Modding-Chalk

System for handling config files in ReturnOfModding

Preferred version: 2.1.1
SGG_Modding-ReLoad-1.0.2 icon
SGG_Modding-ReLoad

Provides helpers for managing hot reloading and waiting for the right time to load

Preferred version: 1.0.2
SGG_Modding-SJSON-1.0.0 icon
SGG_Modding-SJSON

A plugin for handling .sjson files in ReturnOfModding.

Preferred version: 1.0.0
SGG_Modding-ModUtil-4.0.1 icon
SGG_Modding-ModUtil

Utility mod for mod interactions within lua for SGG's games

Preferred version: 4.0.1

README

Nightmare Fear

Have you ever thought that the fear options in Hades are way to easy? That 67 is too small a number? That you wanted more options to explore during a run?

Welcome to Nightmare Fear, which offers 17 new vows for you to try and conquer. Can you manage a 134 fear run?


New Vows:

Naivety: Have access to less of your max magick this night.

Simplicity: You may not run into Daedalus Hammers this night.

Panic: You start locations with your magick empty, rather than full.

Riposte: Enemies may dodge your attacks.

Eclipse: You may not run into Selene this night.

Arrogance: The first hit you take in each location will deal more damage to you.

Secrets: Chance that the reward preview on a room will be hidden from you.

Purging: After defeating a guardian, you will be forced to purge a boon.

Rudiments: You lose access to elements and infusion boons this night.

Taxes: Every time you enter a new location, lose money.

Isolation: Any NPCs you encounter in your run (e.g. Arachne, Nemesis, Athena, etc.) will not appear this night.

Decay: The first Pom of Power in each biome will be an onion instead.

Expiry: Chance for boons to be expiring, meaning it will disappear after 2 guardians.

Vanity: Your keepsakes will have less levels this night, if possible.

Fealty: The max rarity of boons you encounter will be capped this night.

Forsaking: Be offered fewer options whenever you claim a boon.

Betrayal: A god will betray you during guardian encounters, and you will have to face their devotion during that fight.