CHANGELOG

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

Unreleased

0.1.7 - 2025-07-07

  • Fix for Daedalus Hammer select requiring a map change before updating

0.1.6 - 2025-07-07

  • Fix a weird crash when a child has 0 effective height

0.1.5 - 2025-07-06

  • Delayed UI updates when loading a save state, fixed some graphical issue
  • Allow saving previous run state
  • Mark traits that cant be activated because of gamestate requirements
  • Make sure there is time on the clock if you select vow of time and do a boss encounter test
  • Remove ImGui ChildFrames which are apparently not very stable in Hades
  • Make savestates multi line to make them a little easier to copy/paste

0.1.4 - 2025-07-05

  • Don't allow adding more selene hex points while the selection screen is opened.

0.1.3 - 2025-07-05

  • Prevent mashing load state too fast which crashed the game
  • Fix spell icon ready flash getting stuck on screen after removal

0.1.2 - 2025-07-04

  • Fixed some of the coloring of traits and gods
  • Made the trait requirement lists nicer looking
  • Changed the savestates to be base64 encoded

0.1.1 - 2025-07-04

  • Fixed traits getting removed that shouldn't have been

0.1.0 - 2025-07-04

Added

Initial release