ModelViewer
Basic model viewer for all the NPCs/Units/Enemies. Supports hot reloading custom textures by just updating a PNG file.
| Last updated | 2 weeks ago |
| Total downloads | 59 |
| Total rating | 0 |
| Categories | Mods |
| Dependency string | zerp-ModelViewer-0.1.0 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
SGG_Modding-ReLoad
Provides helpers for managing hot reloading and waiting for the right time to load
Preferred version: 1.0.2LuaENVY-ENVY
A plugin to allow ReturnOfModding plugins greater control of their environment.
Preferred version: 1.2.0SGG_Modding-ModUtil
Utility mod for mod interactions within lua for SGG's games
Preferred version: 4.0.1README
Model Viewer
Basic model viewer for all(?) the NPCs/Units/Enemies. Ideally meant to be used in the Crossroads. Also supports hot reloading custom textures by just updating a PNG file(requires deppth2, installation steps here).
Use imgui(default toggle: INSERT)->windows->zerp-modelviewer for swithcing between models, loading some models may break the environment textures so reload the area or the game if neccessary.
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Steps for overriding model texture
The file used for overriding textures is located in plugins_data folder at C:\Users\<username>\AppData\Roaming\r2modmanPlus-local\HadesII\profiles\Default\ReturnOfModding\plugins_data\zerp-ModelViewer as custom.png.
Replace the file with the texture you want to display and just hit the Reload button in the ImGui window. The file must be named custom.png
Hot reloading will only work if the replaced image is also 512x512 in size and there no other PNGs in this folder.
Note: Any mod updates will cleanup this directory, so please don't use this as your working directory and only replace custom.png
Issues
I have most likely missed some units or some units have incomplete info. Please feel free to report them or any other issue on Github here or on the Hades Modding Discord.

