using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BiteableGrenadePins;
using HBMF.GameResources;
using HBMF.ModMenu;
using Il2Cpp;
using MelonLoader;
using MelonLoader.Preferences;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(Mod), "BiteableGrenadePins", "1.0.0", "korbykob", null)]
[assembly: MelonGame("GexagonVR", "Hard Bullet")]
[assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")]
[assembly: AssemblyCompany("BiteableGrenadePins")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BiteableGrenadePins")]
[assembly: AssemblyTitle("BiteableGrenadePins")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace BiteableGrenadePins;
public class Mod : MelonMod
{
internal static MelonPreferences_Entry<bool> enabled;
public override void OnInitializeMelon()
{
enabled = MelonPreferences.CreateCategory("BiteableGrenadePins").CreateEntry<bool>("Enabled", true, (string)null, (string)null, false, false, (ValueValidator)null, (string)null);
Menu.CreateCategory("BITEABLE GRENADE PINS").CreateBool("ENABLE", enabled.Value, (Action<bool>)delegate(bool value)
{
enabled.Value = value;
});
GameResources.ResourcesReady = (Action)Delegate.Combine(GameResources.ResourcesReady, (Action)delegate
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
Transform transform = new GameObject().transform;
((Collider)((Component)transform).gameObject.AddComponent<BoxCollider>()).isTrigger = true;
transform.parent = GameResources.Camera;
transform.localPosition = new Vector3(0f, -0.1f, 0f);
transform.localRotation = Quaternion.identity;
transform.localScale = new Vector3(0.2f, 0.1f, 0.2f);
((Component)transform).gameObject.AddComponent<BiteablePin>();
});
}
}
[RegisterTypeInIl2Cpp]
public class BiteablePin : MonoBehaviour
{
public BiteablePin(IntPtr pointer)
: base(pointer)
{
}
internal void OnTriggerExit(Collider other)
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Invalid comparison between Unknown and I4
if (Mod.enabled.Value)
{
GrenadeRing componentInParent = ((Component)other).GetComponentInParent<GrenadeRing>();
if ((Object)(object)componentInParent != (Object)null && (int)componentInParent.CurentState != 2)
{
componentInParent.PullOutPin();
}
}
}
}