Decompiled source of SelectableCrime v1.0.0

plugins/GeeEm-SelectableCrime/SelectibleCrime.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SelectibleCrime")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("SelectibleCrime")]
[assembly: AssemblyTitle("SelectibleCrime")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace SelectibleCrime
{
	[BepInPlugin("GeeEm.HardTime.SelectibleCrime", "SelectibleCrime", "1.0.0")]
	[HarmonyPatch]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(LIPNHOMGGHF))]
		public static class LIPNHOMGGHF_Patch
		{
			[HarmonyPostfix]
			[HarmonyPatch("ICGNAJFLAHL")]
			public static void ICGNAJFLAHL_Patch()
			{
				if (LIPNHOMGGHF.FAKHAFKOBPB == 60 && LIPNHOMGGHF.CHLJMEPFJOK == 1 && LIPNHOMGGHF.ODOAPLMOJPD == 0)
				{
					LIPNHOMGGHF.DFLLBNMHHIH();
					LIPNHOMGGHF.FKANHDIMMBJ[LIPNHOMGGHF.HOAOLPGEBKJ].ICGNAJFLAHL(2, "Crime", -400f, -235f, 1.5f, 1.5f);
					CrimeButton = LIPNHOMGGHF.HOAOLPGEBKJ;
				}
			}
		}

		[HarmonyPatch(typeof(Scene_Editor))]
		public static class Scene_Editor_Patch
		{
			[HarmonyPostfix]
			[HarmonyPatch("Update")]
			public static void Scene_Editor_Update()
			{
				if (LIPNHOMGGHF.CHLJMEPFJOK == 1 && LIPNHOMGGHF.ODOAPLMOJPD == 0)
				{
					Characters.c[Characters.foc].crime = Mathf.RoundToInt(LIPNHOMGGHF.FKANHDIMMBJ[CrimeButton].ODONMLDCHHF((float)Characters.c[Characters.foc].crime, 1f, 10f, -71f, 29f, 1));
					LIPNHOMGGHF.FKANHDIMMBJ[CrimeButton].FFCNPGPALPD = NEGAFEHECNL.NIMOICFLNEL(Characters.c[Characters.foc].crime, 0, "L");
				}
				CachedCrime = Characters.c[Characters.foc].crime;
			}
		}

		public const string PluginGuid = "GeeEm.HardTime.SelectibleCrime";

		public const string PluginName = "SelectibleCrime";

		public const string PluginVer = "1.0.0";

		internal static ManualLogSource Log;

		internal static readonly Harmony Harmony = new Harmony("GeeEm.HardTime.SelectibleCrime");

		public static int CrimeButton;

		internal static string PluginPath;

		public static int CachedCrime = 0;

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			PluginPath = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
		}

		private void OnEnable()
		{
			Harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded SelectibleCrime!");
		}

		private void OnDisable()
		{
			Harmony.UnpatchSelf();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Unloaded SelectibleCrime!");
		}

		[HarmonyPatch(typeof(Progress), "LOOPFGAFBDF")]
		[HarmonyPostfix]
		public static void Progress_LOOPFGAFBDF_Postfix()
		{
			Characters.c[Characters.star].crime = CachedCrime;
		}
	}
}