Decompiled source of NewItemsAddEquipments v2.0.0

BepInEx/plugins/NewItemsAddEquipments/cs.HoLMod.NewItemsAddEquipments.dll

Decompiled a week ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using YuanAPI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("c.HoLMod.NewItemsAddTestTool")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("c.HoLMod.NewItemsAddTestTool")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e9c00d51-8bca-4cdc-8962-605d3cf26fb1")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7", FrameworkDisplayName = ".NET Framework 4.7")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace cs.HoLMod.NewItemsAddEquipments;

[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("cs.HoLMod.NewItemsAddEquipments.AnZhi20", "NewItemsAddEquipments", "2.0.0")]
public class NewItemsAddTestTool : BaseUnityPlugin
{
	private class PropConfig
	{
		public string PropID { get; set; }

		public string Description { get; set; }

		public PropCategory Category { get; set; }

		public int Price { get; set; }

		public int Might { get; set; }

		public int Charisma { get; set; }

		public int Luck { get; set; }
	}

	public const string MODNAME = "NewItemsAddEquipments";

	public const string MODGUID = "cs.HoLMod.NewItemsAddEquipments.AnZhi20";

	public const string VERSION = "2.0.0";

	private static readonly Random random = new Random();

	public List<string> WeaponItemIds = new List<string>();

	public List<string> HorseItemIds = new List<string>();

	public List<string> JewelryItemIds = new List<string>();

	public List<string> SpellItemIds = new List<string>();

	public void Awake()
	{
		LoadRelatedResources();
		LoadRelatedProps();
	}

	public void Start()
	{
		将武器添加到铁匠铺售卖();
		将坐骑添加到骡马市售卖();
		将珠宝添加到珠宝行售卖();
		将符咒添加到道士的背包售卖();
	}

	public void 将武器添加到铁匠铺售卖()
	{
		string[] array = Mainload.AllBuilddata[60][3].Split(new char[1] { '|' });
		string text = array[2];
		foreach (string weaponItemId in WeaponItemIds)
		{
			int index = PropRegistry.GetIndex("NewItemsAddEquipments", weaponItemId);
			int num = random.Next(1, 11);
			text += $"@{index}~{num}";
		}
		Mainload.AllBuilddata[60][3] = array[0] + "|" + array[1] + "|" + text + "|" + array[3];
	}

	public void 将坐骑添加到骡马市售卖()
	{
	}

	public void 将珠宝添加到珠宝行售卖()
	{
		string[] array = Mainload.AllBuilddata[59][3].Split(new char[1] { '|' });
		string text = array[2];
		foreach (string jewelryItemId in JewelryItemIds)
		{
			int index = PropRegistry.GetIndex("NewItemsAddEquipments", jewelryItemId);
			int num = random.Next(1, 11);
			text += $"@{index}~{num}";
		}
		Mainload.AllBuilddata[59][3] = array[0] + "|" + array[1] + "|" + text + "|" + array[3];
	}

	public void 将符咒添加到道士的背包售卖()
	{
		foreach (string spellItemId in SpellItemIds)
		{
			int index = PropRegistry.GetIndex("NewItemsAddEquipments", spellItemId);
			Mainload.PropIDForFuZhou.Add(index);
		}
	}

	public void LoadRelatedResources()
	{
		//IL_0026: Unknown result type (might be due to invalid IL or missing references)
		//IL_002d: Expected O, but got Unknown
		Assembly executingAssembly = Assembly.GetExecutingAssembly();
		string directoryName = Path.GetDirectoryName(executingAssembly.Location);
		string text = "newitemsaddequipments";
		string text2 = "newitemsaddequipments";
		ResourceData val = new ResourceData("NewItemsAddEquipments", text2, directoryName);
		val.LoadAssetBundle(text);
		ResourceRegistry.AddResource(val);
		Localization.LoadFromPath(directoryName);
	}

	public void LoadRelatedProps()
	{
		//IL_106b: Unknown result type (might be due to invalid IL or missing references)
		//IL_1070: Unknown result type (might be due to invalid IL or missing references)
		//IL_107c: Unknown result type (might be due to invalid IL or missing references)
		//IL_108a: Unknown result type (might be due to invalid IL or missing references)
		//IL_109d: Unknown result type (might be due to invalid IL or missing references)
		//IL_10ab: Unknown result type (might be due to invalid IL or missing references)
		//IL_10c6: Unknown result type (might be due to invalid IL or missing references)
		//IL_10d2: Unknown result type (might be due to invalid IL or missing references)
		//IL_10ea: Unknown result type (might be due to invalid IL or missing references)
		//IL_1107: Expected O, but got Unknown
		//IL_439f: Unknown result type (might be due to invalid IL or missing references)
		//IL_43a4: Unknown result type (might be due to invalid IL or missing references)
		//IL_43b0: Unknown result type (might be due to invalid IL or missing references)
		//IL_43be: Unknown result type (might be due to invalid IL or missing references)
		//IL_43d1: Unknown result type (might be due to invalid IL or missing references)
		//IL_43d4: Unknown result type (might be due to invalid IL or missing references)
		//IL_43de: Expected I4, but got Unknown
		//IL_43e4: Unknown result type (might be due to invalid IL or missing references)
		//IL_440e: Unknown result type (might be due to invalid IL or missing references)
		//IL_441a: Unknown result type (might be due to invalid IL or missing references)
		//IL_4432: Unknown result type (might be due to invalid IL or missing references)
		//IL_444f: Expected O, but got Unknown
		//IL_4b8f: Unknown result type (might be due to invalid IL or missing references)
		//IL_4b94: Unknown result type (might be due to invalid IL or missing references)
		//IL_4ba0: Unknown result type (might be due to invalid IL or missing references)
		//IL_4bae: Unknown result type (might be due to invalid IL or missing references)
		//IL_4bc1: Unknown result type (might be due to invalid IL or missing references)
		//IL_4bc4: Unknown result type (might be due to invalid IL or missing references)
		//IL_4bce: Expected I4, but got Unknown
		//IL_4bd4: Unknown result type (might be due to invalid IL or missing references)
		//IL_4bfe: Unknown result type (might be due to invalid IL or missing references)
		//IL_4c0a: Unknown result type (might be due to invalid IL or missing references)
		//IL_4c22: Unknown result type (might be due to invalid IL or missing references)
		//IL_4c3f: Expected O, but got Unknown
		PropRegistryInstance val = PropRegistry.CreateInstance((PropData)null, (List<PropData>)null);
		try
		{
			List<PropConfig> list = new List<PropConfig>
			{
				new PropConfig
				{
					PropID = "ShiFu",
					Description = "石斧",
					Price = 1000,
					Might = 1
				},
				new PropConfig
				{
					PropID = "ShiLian",
					Description = "石镰",
					Price = 1000,
					Might = 1
				},
				new PropConfig
				{
					PropID = "QingTongGe",
					Description = "青铜戈",
					Price = 2000,
					Might = 2
				},
				new PropConfig
				{
					PropID = "QingTongJian",
					Description = "青铜剑",
					Price = 2000,
					Might = 2
				},
				new PropConfig
				{
					PropID = "QingTongMao",
					Description = "青铜矛",
					Price = 2000,
					Might = 2
				},
				new PropConfig
				{
					PropID = "QingTongYue",
					Description = "青铜钺",
					Price = 2000,
					Might = 2
				},
				new PropConfig
				{
					PropID = "TieDao",
					Description = "铁刀",
					Price = 2000,
					Might = 2
				},
				new PropConfig
				{
					PropID = "TieQiang",
					Description = "铁枪",
					Price = 2000,
					Might = 2
				},
				new PropConfig
				{
					PropID = "TieJian",
					Description = "铁剑",
					Price = 2000,
					Might = 2
				},
				new PropConfig
				{
					PropID = "TieJi",
					Description = "铁戟",
					Price = 2000,
					Might = 2
				},
				new PropConfig
				{
					PropID = "TieFu",
					Description = "铁斧",
					Price = 2000,
					Might = 2
				},
				new PropConfig
				{
					PropID = "TieYue",
					Description = "铁钺",
					Price = 4000,
					Might = 3
				},
				new PropConfig
				{
					PropID = "TieGou",
					Description = "铁钩",
					Price = 4000,
					Might = 3
				},
				new PropConfig
				{
					PropID = "TieCha",
					Description = "铁叉",
					Price = 4000,
					Might = 3
				},
				new PropConfig
				{
					PropID = "TieBian",
					Description = "铁鞭",
					Price = 4000,
					Might = 3
				},
				new PropConfig
				{
					PropID = "TieJian1",
					Description = "铁锏",
					Price = 4000,
					Might = 3
				},
				new PropConfig
				{
					PropID = "TieChui",
					Description = "铁锤",
					Price = 4000,
					Might = 3
				},
				new PropConfig
				{
					PropID = "TieZhua",
					Description = "铁抓",
					Price = 4000,
					Might = 3
				},
				new PropConfig
				{
					PropID = "TieGun",
					Description = "铁棍",
					Price = 4000,
					Might = 3
				},
				new PropConfig
				{
					PropID = "TieBang",
					Description = "铁棒",
					Price = 4000,
					Might = 3
				},
				new PropConfig
				{
					PropID = "TieGuai",
					Description = "铁拐",
					Price = 4000,
					Might = 3
				},
				new PropConfig
				{
					PropID = "TieTang",
					Description = "铁镋",
					Price = 7000,
					Might = 4
				},
				new PropConfig
				{
					PropID = "TieLiuXingChui",
					Description = "铁流星锤",
					Price = 7000,
					Might = 4
				},
				new PropConfig
				{
					PropID = "JingTieDao",
					Description = "精铁刀",
					Price = 4000,
					Might = 4
				},
				new PropConfig
				{
					PropID = "JingTieQiang",
					Description = "精铁枪",
					Price = 4000,
					Might = 4
				},
				new PropConfig
				{
					PropID = "JingTieJian",
					Description = "精铁剑",
					Price = 4000,
					Might = 4
				},
				new PropConfig
				{
					PropID = "JingTieJi",
					Description = "精铁戟",
					Price = 4000,
					Might = 4
				},
				new PropConfig
				{
					PropID = "JingTieFu",
					Description = "精铁斧",
					Price = 4000,
					Might = 4
				},
				new PropConfig
				{
					PropID = "JingTieYue",
					Description = "精铁钺",
					Price = 11000,
					Might = 5
				},
				new PropConfig
				{
					PropID = "JingTieGou",
					Description = "精铁钩",
					Price = 11000,
					Might = 5
				},
				new PropConfig
				{
					PropID = "JingTieCha",
					Description = "精铁叉",
					Price = 11000,
					Might = 5
				},
				new PropConfig
				{
					PropID = "JingTieBian",
					Description = "精铁鞭",
					Price = 11000,
					Might = 5
				},
				new PropConfig
				{
					PropID = "JingTieJian1",
					Description = "精铁锏",
					Price = 11000,
					Might = 5
				},
				new PropConfig
				{
					PropID = "JingTieChui",
					Description = "精铁锤",
					Price = 11000,
					Might = 5
				},
				new PropConfig
				{
					PropID = "JingTieZhua",
					Description = "精铁抓",
					Price = 11000,
					Might = 5
				},
				new PropConfig
				{
					PropID = "JingTieGun",
					Description = "精铁棍",
					Price = 11000,
					Might = 5
				},
				new PropConfig
				{
					PropID = "JingTieBang",
					Description = "精铁棒",
					Price = 11000,
					Might = 5
				},
				new PropConfig
				{
					PropID = "JingTieGuai",
					Description = "精铁拐",
					Price = 11000,
					Might = 5
				},
				new PropConfig
				{
					PropID = "JingTieTang",
					Description = "精铁镋",
					Price = 16000,
					Might = 6
				},
				new PropConfig
				{
					PropID = "JingTieLiuXingChui",
					Description = "精铁流星锤",
					Price = 16000,
					Might = 6
				},
				new PropConfig
				{
					PropID = "JingGangDao",
					Description = "精钢刀",
					Price = 11000,
					Might = 7
				},
				new PropConfig
				{
					PropID = "JingGangQiang",
					Description = "精钢枪",
					Price = 11000,
					Might = 7
				},
				new PropConfig
				{
					PropID = "JingGangJian",
					Description = "精钢剑",
					Price = 11000,
					Might = 7
				},
				new PropConfig
				{
					PropID = "JingGangJi",
					Description = "精钢戟",
					Price = 11000,
					Might = 7
				},
				new PropConfig
				{
					PropID = "JingGangFu",
					Description = "精钢斧",
					Price = 11000,
					Might = 7
				},
				new PropConfig
				{
					PropID = "JingGangYue",
					Description = "精钢钺",
					Price = 16000,
					Might = 8
				},
				new PropConfig
				{
					PropID = "JingGangGou",
					Description = "精钢钩",
					Price = 16000,
					Might = 8
				},
				new PropConfig
				{
					PropID = "JingGangCha",
					Description = "精钢叉",
					Price = 16000,
					Might = 8
				},
				new PropConfig
				{
					PropID = "JingGangBian",
					Description = "精钢鞭",
					Price = 16000,
					Might = 8
				},
				new PropConfig
				{
					PropID = "JingGangJian1",
					Description = "精钢锏",
					Price = 16000,
					Might = 8
				},
				new PropConfig
				{
					PropID = "JingGangChui",
					Description = "精钢锤",
					Price = 16000,
					Might = 8
				},
				new PropConfig
				{
					PropID = "JingGangZhua",
					Description = "精钢抓",
					Price = 16000,
					Might = 8
				},
				new PropConfig
				{
					PropID = "JingGangGun",
					Description = "精钢棍",
					Price = 16000,
					Might = 8
				},
				new PropConfig
				{
					PropID = "JingGangBang",
					Description = "精钢棒",
					Price = 16000,
					Might = 8
				},
				new PropConfig
				{
					PropID = "JingGangGuai",
					Description = "精钢拐",
					Price = 16000,
					Might = 8
				},
				new PropConfig
				{
					PropID = "JingGangTang",
					Description = "精钢镋",
					Price = 22000,
					Might = 9
				},
				new PropConfig
				{
					PropID = "JingGangLiuXingChui",
					Description = "精钢流星锤",
					Price = 22000,
					Might = 9
				},
				new PropConfig
				{
					PropID = "54ShouQiang",
					Description = "54式手枪",
					Price = 190000,
					Might = 20
				},
				new PropConfig
				{
					PropID = "64ShouQiang",
					Description = "64式手枪",
					Price = 276000,
					Might = 24
				},
				new PropConfig
				{
					PropID = "92ShouQiang",
					Description = "92式手枪",
					Price = 435000,
					Might = 30
				},
				new PropConfig
				{
					PropID = "AK47BuQiang",
					Description = "AK-47步枪",
					Price = 300000,
					Might = 25
				},
				new PropConfig
				{
					PropID = "M4BuQiang",
					Description = "M4步枪",
					Price = 300000,
					Might = 25
				},
				new PropConfig
				{
					PropID = "M16BuQiang",
					Description = "M16步枪",
					Price = 435000,
					Might = 30
				},
				new PropConfig
				{
					PropID = "56BuQiang",
					Description = "56式步枪",
					Price = 276000,
					Might = 24
				},
				new PropConfig
				{
					PropID = "95BuQiang",
					Description = "95式步枪",
					Price = 378000,
					Might = 28
				},
				new PropConfig
				{
					PropID = "81BuQiang",
					Description = "81式步枪",
					Price = 435000,
					Might = 30
				},
				new PropConfig
				{
					PropID = "97BuQiang",
					Description = "97式步枪",
					Price = 496000,
					Might = 32
				},
				new PropConfig
				{
					PropID = "M24JuJiBuQiang",
					Description = "M24狙击步枪",
					Price = 435000,
					Might = 30
				},
				new PropConfig
				{
					PropID = "M95JuJiBuQiang",
					Description = "M95狙击步枪",
					Price = 595000,
					Might = 35
				},
				new PropConfig
				{
					PropID = "M99JuJiBuQiang",
					Description = "M99狙击步枪",
					Price = 780000,
					Might = 40
				},
				new PropConfig
				{
					PropID = "QBU88JuJiBuQiang",
					Description = "QBU88式狙击步枪",
					Price = 595000,
					Might = 35
				},
				new PropConfig
				{
					PropID = "QBU10JuJiBuQiang",
					Description = "QBU10式狙击步枪",
					Price = 780000,
					Might = 40
				},
				new PropConfig
				{
					PropID = "CSLR3JuJiBuQiang",
					Description = "CS/LR3式狙击步枪",
					Price = 595000,
					Might = 35
				},
				new PropConfig
				{
					PropID = "CSLR4JuJiBuQiang",
					Description = "CS/LR4式狙击步枪",
					Price = 780000,
					Might = 40
				}
			};
			foreach (PropConfig item in list)
			{
				val.Add(new PropData
				{
					PropNamespace = "NewItemsAddEquipments",
					PropID = item.PropID,
					Price = item.Price,
					Category = 13,
					PropEffect = new Dictionary<int, int> { { 1, item.Might } },
					TextNamespace = "AnZhi20MODEquipments",
					TextKey = "NewItemsAddEquipments." + item.PropID,
					PrefabPath = "Assets/Resources/allprop/newitemsaddequipments/weapon/" + item.PropID
				});
				WeaponItemIds.Add(item.PropID);
			}
			List<PropConfig> list2 = new List<PropConfig>
			{
				new PropConfig
				{
					PropID = "MuBanZhi",
					Description = "木扳指(男)",
					Price = 5000,
					Charisma = 1,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "ShiBanZhi",
					Description = "石扳指(男)",
					Price = 10000,
					Charisma = 2,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "TongBanZhi",
					Description = "铜扳指(男)",
					Price = 20000,
					Charisma = 3,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "TieBanZhi",
					Description = "铁扳指(男)",
					Price = 30000,
					Charisma = 4,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YinBanZhi",
					Description = "银扳指(男)",
					Price = 60000,
					Charisma = 5,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "JinBanZhi",
					Description = "金扳指(男)",
					Price = 100000,
					Charisma = 6,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_InferiorHuaqingSeed",
					Description = "下等花青种玉扳指(男)",
					Price = 200000,
					Charisma = 8,
					Luck = 1,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_ModerateHuaqingSeed",
					Description = "中等花青种玉扳指(男)",
					Price = 300000,
					Charisma = 10,
					Luck = 1,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_SuperiorHuaqingSeed",
					Description = "上等花青种玉扳指(男)",
					Price = 400000,
					Charisma = 12,
					Luck = 1,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_TopgradeHuaqingSeed",
					Description = "特等花青种玉扳指(男)",
					Price = 500000,
					Charisma = 14,
					Luck = 1,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_InferiorDouSeed",
					Description = "下等豆种玉扳指(男)",
					Price = 1000000,
					Charisma = 16,
					Luck = 2,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_ModerateDouSeed",
					Description = "中等豆种玉扳指(男)",
					Price = 2000000,
					Charisma = 18,
					Luck = 2,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_SuperiorDouSeed",
					Description = "上等豆种玉扳指(男)",
					Price = 3000000,
					Charisma = 20,
					Luck = 2,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_TopgradeDouSeed",
					Description = "特等豆种玉扳指(男)",
					Price = 4000000,
					Charisma = 22,
					Luck = 2,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_InferiorNuoSeed",
					Description = "下等糯种玉扳指(男)",
					Price = 8000000,
					Charisma = 25,
					Luck = 3,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_ModerateNuoSeed",
					Description = "中等糯种玉扳指(男)",
					Price = 10000000,
					Charisma = 28,
					Luck = 3,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_SuperiorNuoSeed",
					Description = "上等糯种玉扳指(男)",
					Price = 12000000,
					Charisma = 31,
					Luck = 3,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_TopgradeNuoSeed",
					Description = "特等糯种玉扳指(男)",
					Price = 14000000,
					Charisma = 34,
					Luck = 3,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_InferiorBingSeed",
					Description = "下等冰种玉扳指(男)",
					Price = 30000000,
					Charisma = 37,
					Luck = 4,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_ModerateBingSeed",
					Description = "中等冰种玉扳指(男)",
					Price = 40000000,
					Charisma = 40,
					Luck = 5,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_SuperiorBingSeed",
					Description = "上等冰种玉扳指(男)",
					Price = 50000000,
					Charisma = 43,
					Luck = 6,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_TopgradeBingSeed",
					Description = "特等冰种玉扳指(男)",
					Price = 60000000,
					Charisma = 46,
					Luck = 7,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_InferiorBoliSeed",
					Description = "下等玻璃种玉扳指(男)",
					Price = 100000000,
					Charisma = 50,
					Luck = 10,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_ModerateBoliSeed",
					Description = "中等玻璃种玉扳指(男)",
					Price = 200000000,
					Charisma = 54,
					Luck = 15,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_SuperiorBoliSeed",
					Description = "上等玻璃种玉扳指(男)",
					Price = 400000000,
					Charisma = 58,
					Luck = 20,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuBanZhi_TopgradeBoliSeed",
					Description = "特等玻璃种玉扳指(男)",
					Price = 800000000,
					Charisma = 62,
					Luck = 25,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "ZhizunBanZhi",
					Description = "至尊扳指(男)",
					Price = 1600000000,
					Charisma = 80,
					Luck = 40,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_InferiorHuaqingSeed",
					Description = "下等花青种玉佩(男)",
					Price = 200000,
					Charisma = 8,
					Luck = 1,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_ModerateHuaqingSeed",
					Description = "中等花青种玉佩(男)",
					Price = 300000,
					Charisma = 10,
					Luck = 1,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_SuperiorHuaqingSeed",
					Description = "上等花青种玉佩(男)",
					Price = 400000,
					Charisma = 12,
					Luck = 1,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_TopgradeHuaqingSeed",
					Description = "特等花青种玉佩(男)",
					Price = 500000,
					Charisma = 14,
					Luck = 1,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_InferiorDouSeed",
					Description = "下等豆种玉佩(男)",
					Price = 1000000,
					Charisma = 16,
					Luck = 2,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_ModerateDouSeed",
					Description = "中等豆种玉佩(男)",
					Price = 2000000,
					Charisma = 18,
					Luck = 2,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_SuperiorDouSeed",
					Description = "上等豆种玉佩(男)",
					Price = 3000000,
					Charisma = 20,
					Luck = 2,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_TopgradeDouSeed",
					Description = "特等豆种玉佩(男)",
					Price = 4000000,
					Charisma = 22,
					Luck = 2,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_InferiorNuoSeed",
					Description = "下等糯种玉佩(男)",
					Price = 8000000,
					Charisma = 25,
					Luck = 3,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_ModerateNuoSeed",
					Description = "中等糯种玉佩(男)",
					Price = 10000000,
					Charisma = 28,
					Luck = 3,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_SuperiorNuoSeed",
					Description = "上等糯种玉佩(男)",
					Price = 12000000,
					Charisma = 31,
					Luck = 3,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_TopgradeNuoSeed",
					Description = "特等糯种玉佩(男)",
					Price = 14000000,
					Charisma = 34,
					Luck = 3,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_InferiorBingSeed",
					Description = "下等冰种玉佩(男)",
					Price = 30000000,
					Charisma = 37,
					Luck = 4,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_ModerateBingSeed",
					Description = "中等冰种玉佩(男)",
					Price = 40000000,
					Charisma = 40,
					Luck = 5,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_SuperiorBingSeed",
					Description = "上等冰种玉佩(男)",
					Price = 50000000,
					Charisma = 43,
					Luck = 6,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_TopgradeBingSeed",
					Description = "特等冰种玉佩(男)",
					Price = 60000000,
					Charisma = 46,
					Luck = 7,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_InferiorBoliSeed",
					Description = "下等玻璃种玉佩(男)",
					Price = 100000000,
					Charisma = 50,
					Luck = 10,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_ModerateBoliSeed",
					Description = "中等玻璃种玉佩(男)",
					Price = 200000000,
					Charisma = 54,
					Luck = 15,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_SuperiorBoliSeed",
					Description = "上等玻璃种玉佩(男)",
					Price = 400000000,
					Charisma = 58,
					Luck = 20,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuPei_TopgradeBoliSeed",
					Description = "特等玻璃种玉佩(男)",
					Price = 800000000,
					Charisma = 62,
					Luck = 25,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "ZhizunPei",
					Description = "至尊玉佩(男)",
					Price = 1600000000,
					Charisma = 80,
					Luck = 40,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "MuYin",
					Description = "木印(男)",
					Price = 5000,
					Charisma = 1,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "ShiYin",
					Description = "石印(男)",
					Price = 10000,
					Charisma = 2,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "TongYin",
					Description = "铜印(男)",
					Price = 20000,
					Charisma = 3,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "TieYin",
					Description = "铁印(男)",
					Price = 30000,
					Charisma = 4,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YinYin",
					Description = "银印(男)",
					Price = 60000,
					Charisma = 5,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "JinYin",
					Description = "金印(男)",
					Price = 100000,
					Charisma = 6,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_InferiorHuaqingSeed",
					Description = "下等花青种玉印(男)",
					Price = 200000,
					Charisma = 8,
					Luck = 1,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_ModerateHuaqingSeed",
					Description = "中等花青种玉印(男)",
					Price = 300000,
					Charisma = 10,
					Luck = 1,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_SuperiorHuaqingSeed",
					Description = "上等花青种玉印(男)",
					Price = 400000,
					Charisma = 12,
					Luck = 1,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_TopgradeHuaqingSeed",
					Description = "特等花青种玉印(男)",
					Price = 500000,
					Charisma = 14,
					Luck = 1,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_InferiorDouSeed",
					Description = "下等豆种玉印(男)",
					Price = 1000000,
					Charisma = 16,
					Luck = 2,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_ModerateDouSeed",
					Description = "中等豆种玉印(男)",
					Price = 2000000,
					Charisma = 18,
					Luck = 2,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_SuperiorDouSeed",
					Description = "上等豆种玉印(男)",
					Price = 3000000,
					Charisma = 20,
					Luck = 2,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_TopgradeDouSeed",
					Description = "特等豆种玉印(男)",
					Price = 4000000,
					Charisma = 22,
					Luck = 2,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_InferiorNuoSeed",
					Description = "下等糯种玉印(男)",
					Price = 8000000,
					Charisma = 25,
					Luck = 3,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_ModerateNuoSeed",
					Description = "中等糯种玉印(男)",
					Price = 10000000,
					Charisma = 28,
					Luck = 3,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_SuperiorNuoSeed",
					Description = "上等糯种玉印(男)",
					Price = 12000000,
					Charisma = 31,
					Luck = 3,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_TopgradeNuoSeed",
					Description = "特等糯种玉印(男)",
					Price = 14000000,
					Charisma = 34,
					Luck = 3,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_InferiorBingSeed",
					Description = "下等冰种玉印(男)",
					Price = 30000000,
					Charisma = 37,
					Luck = 4,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_ModerateBingSeed",
					Description = "中等冰种玉印(男)",
					Price = 40000000,
					Charisma = 40,
					Luck = 5,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_SuperiorBingSeed",
					Description = "上等冰种玉印(男)",
					Price = 50000000,
					Charisma = 43,
					Luck = 6,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_TopgradeBingSeed",
					Description = "特等冰种玉印(男)",
					Price = 60000000,
					Charisma = 46,
					Luck = 7,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_InferiorBoliSeed",
					Description = "下等玻璃种玉印(男)",
					Price = 100000000,
					Charisma = 50,
					Luck = 10,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_ModerateBoliSeed",
					Description = "中等玻璃种玉印(男)",
					Price = 200000000,
					Charisma = 54,
					Luck = 15,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_SuperiorBoliSeed",
					Description = "上等玻璃种玉印(男)",
					Price = 400000000,
					Charisma = 58,
					Luck = 20,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuYin_TopgradeBoliSeed",
					Description = "特等玻璃种玉印(男)",
					Price = 800000000,
					Charisma = 62,
					Luck = 25,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YuXi_95ZhiZun",
					Description = "玉玺(龙印)",
					Price = 1600000000,
					Charisma = 80,
					Luck = 40,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "MaBuYaoDai_M",
					Description = "麻布腰带(男)",
					Price = 10000,
					Charisma = 1,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "CuBuYaoDai_Lv1",
					Description = "下等粗布腰带(男)",
					Price = 20000,
					Charisma = 2,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "CuBuYaoDai_Lv2",
					Description = "中等粗布腰带(男)",
					Price = 30000,
					Charisma = 3,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "CuBuYaoDai_Lv3",
					Description = "上等粗布腰带(男)",
					Price = 40000,
					Charisma = 4,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "CuBuYaoDai_Lv4",
					Description = "特等粗布腰带(男)",
					Price = 50000,
					Charisma = 5,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "GeBuYaoDai_Lv1",
					Description = "下等葛布腰带(男)",
					Price = 60000,
					Charisma = 6,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "GeBuYaoDai_Lv2",
					Description = "中等葛布腰带(男)",
					Price = 70000,
					Charisma = 7,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "GeBuYaoDai_Lv3",
					Description = "上等葛布腰带(男)",
					Price = 80000,
					Charisma = 8,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "GeBuYaoDai_Lv4",
					Description = "特等葛布腰带(男)",
					Price = 90000,
					Charisma = 9,
					Luck = 0,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "DuanYaoDai_Lv1",
					Description = "下等缎腰带(男)",
					Price = 100000,
					Charisma = 10,
					Luck = 1,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "DuanYaoDai_Lv2",
					Description = "中等缎腰带(男)",
					Price = 120000,
					Charisma = 12,
					Luck = 2,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "DuanYaoDai_Lv3",
					Description = "上等缎腰带(男)",
					Price = 140000,
					Charisma = 14,
					Luck = 3,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "DuanYaoDai_Lv4",
					Description = "特等缎腰带(男)",
					Price = 160000,
					Charisma = 16,
					Luck = 4,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "ChouYaoDai_Lv1",
					Description = "下等绸腰带(男)",
					Price = 180000,
					Charisma = 18,
					Luck = 5,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "ChouYaoDai_Lv2",
					Description = "中等绸腰带(男)",
					Price = 200000,
					Charisma = 20,
					Luck = 6,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "ChouYaoDai_Lv3",
					Description = "上等绸腰带(男)",
					Price = 220000,
					Charisma = 22,
					Luck = 7,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "ChouYaoDai_Lv4",
					Description = "特等绸腰带(男)",
					Price = 2400000,
					Charisma = 24,
					Luck = 8,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "LingYaoDai_Lv1",
					Description = "下等绫腰带(男)",
					Price = 260000,
					Charisma = 26,
					Luck = 9,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "LingYaoDai_Lv2",
					Description = "中等绫腰带(男)",
					Price = 280000,
					Charisma = 28,
					Luck = 10,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "LingYaoDai_Lv3",
					Description = "上等绫腰带(男)",
					Price = 300000,
					Charisma = 30,
					Luck = 11,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "LingYaoDai_Lv4",
					Description = "特等绫腰带(男)",
					Price = 320000,
					Charisma = 32,
					Luck = 12,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "SongjinYaoDai_Lv1",
					Description = "五等宋锦腰带(男)",
					Price = 640000,
					Charisma = 40,
					Luck = 20,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "SongjinYaoDai_Lv2",
					Description = "四等宋锦腰带(男)",
					Price = 800000,
					Charisma = 42,
					Luck = 21,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "SongjinYaoDai_Lv3",
					Description = "三等宋锦腰带(男)",
					Price = 1000000,
					Charisma = 44,
					Luck = 22,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "SongjinYaoDai_Lv4",
					Description = "二等宋锦腰带(男)",
					Price = 1200000,
					Charisma = 46,
					Luck = 23,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "SongjinYaoDai_Lv5",
					Description = "一等宋锦腰带(男)",
					Price = 1400000,
					Charisma = 48,
					Luck = 24,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "ShuJinYaoDai_Lv1",
					Description = "五等蜀锦腰带(男)",
					Price = 2800000,
					Charisma = 50,
					Luck = 25,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "ShuJinYaoDai_Lv2",
					Description = "四等蜀锦腰带(男)",
					Price = 3000000,
					Charisma = 52,
					Luck = 26,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "ShuJinYaoDai_Lv3",
					Description = "三等蜀锦腰带(男)",
					Price = 3400000,
					Charisma = 54,
					Luck = 27,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "ShuJinYaoDai_Lv4",
					Description = "二等蜀锦腰带(男)",
					Price = 3800000,
					Charisma = 56,
					Luck = 28,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "ShuJinYaoDai_Lv5",
					Description = "一等蜀锦腰带(男)",
					Price = 4200000,
					Charisma = 58,
					Luck = 29,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YunJinYaoDai_Lv1",
					Description = "五等云锦腰带(男)",
					Price = 8400000,
					Charisma = 60,
					Luck = 30,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YunJinYaoDai_Lv2",
					Description = "四等云锦腰带(男)",
					Price = 10000000,
					Charisma = 62,
					Luck = 31,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YunJinYaoDai_Lv3",
					Description = "三等云锦腰带(男)",
					Price = 20000000,
					Charisma = 64,
					Luck = 32,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YunJinYaoDai_Lv4",
					Description = "二等云锦腰带(男)",
					Price = 40000000,
					Charisma = 66,
					Luck = 33,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "YunJinYaoDai_Lv5",
					Description = "一等云锦腰带(男)",
					Price = 80000000,
					Charisma = 68,
					Luck = 34,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "ZhiZunYaoDai",
					Description = "至尊腰带(男)",
					Price = 160000000,
					Charisma = 80,
					Luck = 40,
					Category = (PropCategory)8
				},
				new PropConfig
				{
					PropID = "MuYin_F",
					Description = "木印(女)",
					Price = 5000,
					Charisma = 1,
					Luck = 0,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "ShiYin_F",
					Description = "石印(女)",
					Price = 10000,
					Charisma = 2,
					Luck = 0,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "TongYin_F",
					Description = "铜印(女)",
					Price = 20000,
					Charisma = 3,
					Luck = 0,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "TieYin_F",
					Description = "铁印(女)",
					Price = 30000,
					Charisma = 4,
					Luck = 0,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YinYin_F",
					Description = "银印(女)",
					Price = 60000,
					Charisma = 5,
					Luck = 0,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "JinYin_F",
					Description = "金印(女)",
					Price = 100000,
					Charisma = 6,
					Luck = 0,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_InferiorHuaqingSeed_F",
					Description = "下等花青种玉印(女)",
					Price = 200000,
					Charisma = 8,
					Luck = 1,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_ModerateHuaqingSeed_F",
					Description = "中等花青种玉印(女)",
					Price = 300000,
					Charisma = 10,
					Luck = 1,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_SuperiorHuaqingSeed_F",
					Description = "上等花青种玉印(女)",
					Price = 400000,
					Charisma = 12,
					Luck = 1,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_TopgradeHuaqingSeed_F",
					Description = "特等花青种玉印(女)",
					Price = 500000,
					Charisma = 14,
					Luck = 1,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_InferiorDouSeed_F",
					Description = "下等豆种玉印(女)",
					Price = 1000000,
					Charisma = 16,
					Luck = 2,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_ModerateDouSeed_F",
					Description = "中等豆种玉印(女)",
					Price = 2000000,
					Charisma = 18,
					Luck = 2,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_SuperiorDouSeed_F",
					Description = "上等豆种玉印(女)",
					Price = 3000000,
					Charisma = 20,
					Luck = 2,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_TopgradeDouSeed_F",
					Description = "特等豆种玉印(女)",
					Price = 4000000,
					Charisma = 22,
					Luck = 2,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_InferiorNuoSeed_F",
					Description = "下等糯种玉印(女)",
					Price = 8000000,
					Charisma = 25,
					Luck = 3,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_ModerateNuoSeed_F",
					Description = "中等糯种玉印(女)",
					Price = 10000000,
					Charisma = 28,
					Luck = 3,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_SuperiorNuoSeed_F",
					Description = "上等糯种玉印(女)",
					Price = 12000000,
					Charisma = 31,
					Luck = 3,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_TopgradeNuoSeed_F",
					Description = "特等糯种玉印(女)",
					Price = 14000000,
					Charisma = 34,
					Luck = 3,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_InferiorBingSeed_F",
					Description = "下等冰种玉印(女)",
					Price = 30000000,
					Charisma = 37,
					Luck = 4,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_ModerateBingSeed_F",
					Description = "中等冰种玉印(女)",
					Price = 40000000,
					Charisma = 40,
					Luck = 5,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_SuperiorBingSeed_F",
					Description = "上等冰种玉印(女)",
					Price = 50000000,
					Charisma = 43,
					Luck = 6,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_TopgradeBingSeed_F",
					Description = "特等冰种玉印(女)",
					Price = 60000000,
					Charisma = 46,
					Luck = 7,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_InferiorBoliSeed_F",
					Description = "下等玻璃种玉印(女)",
					Price = 100000000,
					Charisma = 50,
					Luck = 10,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_ModerateBoliSeed_F",
					Description = "中等玻璃种玉印(女)",
					Price = 200000000,
					Charisma = 54,
					Luck = 15,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_SuperiorBoliSeed_F",
					Description = "上等玻璃种玉印(女)",
					Price = 400000000,
					Charisma = 58,
					Luck = 20,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuYin_TopgradeBoliSeed_F",
					Description = "特等玻璃种玉印(女)",
					Price = 800000000,
					Charisma = 62,
					Luck = 25,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YuXi_MuYiTianXia_F",
					Description = "玉玺(凤印)",
					Price = 1600000000,
					Charisma = 80,
					Luck = 40,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "MaBuYaoDai_F",
					Description = "麻布腰带(女)",
					Price = 10000,
					Charisma = 1,
					Luck = 0,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "CuBuYaoDai_Lv1_F",
					Description = "下等粗布腰带(女)",
					Price = 20000,
					Charisma = 2,
					Luck = 0,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "CuBuYaoDai_Lv2_F",
					Description = "中等粗布腰带(女)",
					Price = 30000,
					Charisma = 3,
					Luck = 0,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "CuBuYaoDai_Lv3_F",
					Description = "上等粗布腰带(女)",
					Price = 40000,
					Charisma = 4,
					Luck = 0,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "CuBuYaoDai_Lv4_F",
					Description = "特等粗布腰带(女)",
					Price = 50000,
					Charisma = 5,
					Luck = 0,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "GeBuYaoDai_Lv1_F",
					Description = "下等葛布腰带(女)",
					Price = 60000,
					Charisma = 6,
					Luck = 0,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "GeBuYaoDai_Lv2_F",
					Description = "中等葛布腰带(女)",
					Price = 70000,
					Charisma = 7,
					Luck = 0,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "GeBuYaoDai_Lv3_F",
					Description = "上等葛布腰带(女)",
					Price = 80000,
					Charisma = 8,
					Luck = 0,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "GeBuYaoDai_Lv4_F",
					Description = "特等葛布腰带(女)",
					Price = 90000,
					Charisma = 9,
					Luck = 0,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "DuanYaoDai_Lv1_F",
					Description = "下等缎腰带(女)",
					Price = 100000,
					Charisma = 10,
					Luck = 1,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "DuanYaoDai_Lv2_F",
					Description = "中等缎腰带(女)",
					Price = 120000,
					Charisma = 12,
					Luck = 2,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "DuanYaoDai_Lv3_F",
					Description = "上等缎腰带(女)",
					Price = 140000,
					Charisma = 14,
					Luck = 3,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "DuanYaoDai_Lv4_F",
					Description = "特等缎腰带(女)",
					Price = 160000,
					Charisma = 16,
					Luck = 4,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "ChouYaoDai_Lv1_F",
					Description = "下等绸腰带(女)",
					Price = 180000,
					Charisma = 18,
					Luck = 5,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "ChouYaoDai_Lv2_F",
					Description = "中等绸腰带(女)",
					Price = 200000,
					Charisma = 20,
					Luck = 6,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "ChouYaoDai_Lv3_F",
					Description = "上等绸腰带(女)",
					Price = 220000,
					Charisma = 22,
					Luck = 7,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "ChouYaoDai_Lv4_F",
					Description = "特等绸腰带(女)",
					Price = 2400000,
					Charisma = 24,
					Luck = 8,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "LingYaoDai_Lv1_F",
					Description = "下等绫腰带(女)",
					Price = 260000,
					Charisma = 26,
					Luck = 9,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "LingYaoDai_Lv2_F",
					Description = "中等绫腰带(女)",
					Price = 280000,
					Charisma = 28,
					Luck = 10,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "LingYaoDai_Lv3_F",
					Description = "上等绫腰带(女)",
					Price = 300000,
					Charisma = 30,
					Luck = 11,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "LingYaoDai_Lv4_F",
					Description = "特等绫腰带(女)",
					Price = 320000,
					Charisma = 32,
					Luck = 12,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "SongjinYaoDai_Lv1_F",
					Description = "五等宋锦腰带(女)",
					Price = 640000,
					Charisma = 40,
					Luck = 20,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "SongjinYaoDai_Lv2_F",
					Description = "四等宋锦腰带(女)",
					Price = 800000,
					Charisma = 42,
					Luck = 21,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "SongjinYaoDai_Lv3_F",
					Description = "三等宋锦腰带(女)",
					Price = 1000000,
					Charisma = 44,
					Luck = 22,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "SongjinYaoDai_Lv4_F",
					Description = "二等宋锦腰带(女)",
					Price = 1200000,
					Charisma = 46,
					Luck = 23,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "SongjinYaoDai_Lv5_F",
					Description = "一等宋锦腰带(女)",
					Price = 1400000,
					Charisma = 48,
					Luck = 24,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "ShuJinYaoDai_Lv1_F",
					Description = "五等蜀锦腰带(女)",
					Price = 2800000,
					Charisma = 50,
					Luck = 25,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "ShuJinYaoDai_Lv2_F",
					Description = "四等蜀锦腰带(女)",
					Price = 3000000,
					Charisma = 52,
					Luck = 26,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "ShuJinYaoDai_Lv3_F",
					Description = "三等蜀锦腰带(女)",
					Price = 3400000,
					Charisma = 54,
					Luck = 27,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "ShuJinYaoDai_Lv4_F",
					Description = "二等蜀锦腰带(女)",
					Price = 3800000,
					Charisma = 56,
					Luck = 28,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "ShuJinYaoDai_Lv5_F",
					Description = "一等蜀锦腰带(女)",
					Price = 4200000,
					Charisma = 58,
					Luck = 29,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YunJinYaoDai_Lv1_F",
					Description = "五等云锦腰带(女)",
					Price = 8400000,
					Charisma = 60,
					Luck = 30,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YunJinYaoDai_Lv2_F",
					Description = "四等云锦腰带(女)",
					Price = 10000000,
					Charisma = 62,
					Luck = 31,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YunJinYaoDai_Lv3_F",
					Description = "三等云锦腰带(女)",
					Price = 20000000,
					Charisma = 64,
					Luck = 32,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YunJinYaoDai_Lv4_F",
					Description = "二等云锦腰带(女)",
					Price = 40000000,
					Charisma = 66,
					Luck = 33,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "YunJinYaoDai_Lv5_F",
					Description = "一等云锦腰带(女)",
					Price = 80000000,
					Charisma = 68,
					Luck = 34,
					Category = (PropCategory)7
				},
				new PropConfig
				{
					PropID = "ZhiZunYaoDai_F",
					Description = "至尊腰带(女)",
					Price = 160000000,
					Charisma = 80,
					Luck = 40,
					Category = (PropCategory)7
				}
			};
			foreach (PropConfig item2 in list2)
			{
				val.Add(new PropData
				{
					PropNamespace = "NewItemsAddEquipments",
					PropID = item2.PropID,
					Price = item2.Price,
					Category = (int)item2.Category,
					PropEffect = new Dictionary<int, int>
					{
						{ 6, item2.Charisma },
						{ 7, item2.Luck }
					},
					TextNamespace = "AnZhi20MODEquipments",
					TextKey = "NewItemsAddEquipments." + item2.PropID,
					PrefabPath = "Assets/Resources/allprop/newitemsaddequipments/jewelry/" + item2.PropID
				});
				JewelryItemIds.Add(item2.PropID);
			}
			List<PropConfig> list3 = new List<PropConfig>
			{
				new PropConfig
				{
					PropID = "Level 1 talisman",
					Description = "1级符咒",
					Price = 100000,
					Charisma = 1,
					Luck = 0,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 2 talisman",
					Description = "2级符咒",
					Price = 200000,
					Charisma = 2,
					Luck = 0,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 3 talisman",
					Description = "3级符咒",
					Price = 400000,
					Charisma = 3,
					Luck = 0,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 4 talisman",
					Description = "4级符咒",
					Price = 700000,
					Charisma = 4,
					Luck = 0,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 5 talisman",
					Description = "5级符咒",
					Price = 1100000,
					Charisma = 5,
					Luck = 0,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 6 talisman",
					Description = "6级符咒",
					Price = 1600000,
					Charisma = 6,
					Luck = 0,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 7 talisman",
					Description = "7级符咒",
					Price = 2200000,
					Charisma = 7,
					Luck = 0,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 8 talisman",
					Description = "8级符咒",
					Price = 2900000,
					Charisma = 8,
					Luck = 0,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 9 talisman",
					Description = "9级符咒",
					Price = 3700000,
					Charisma = 9,
					Luck = 0,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 10 talisman",
					Description = "10级符咒",
					Price = 4600000,
					Charisma = 10,
					Luck = 0,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 11 talisman",
					Description = "11级符咒",
					Price = 6000000,
					Charisma = 12,
					Luck = 1,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 12 talisman",
					Description = "12级符咒",
					Price = 7000000,
					Charisma = 14,
					Luck = 2,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 13 talisman",
					Description = "13级符咒",
					Price = 8000000,
					Charisma = 16,
					Luck = 3,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 14 talisman",
					Description = "14级符咒",
					Price = 9000000,
					Charisma = 18,
					Luck = 4,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 15 talisman",
					Description = "15级符咒",
					Price = 10000000,
					Charisma = 20,
					Luck = 5,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 16 talisman",
					Description = "16级符咒",
					Price = 11000000,
					Charisma = 22,
					Luck = 6,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 17 talisman",
					Description = "17级符咒",
					Price = 12000000,
					Charisma = 24,
					Luck = 7,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 18 talisman",
					Description = "18级符咒",
					Price = 13000000,
					Charisma = 26,
					Luck = 8,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 19 talisman",
					Description = "19级符咒",
					Price = 14000000,
					Charisma = 28,
					Luck = 9,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 20 talisman",
					Description = "20级符咒",
					Price = 15000000,
					Charisma = 30,
					Luck = 10,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 21 talisman",
					Description = "21级符咒",
					Price = 30000000,
					Charisma = 35,
					Luck = 15,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 22 talisman",
					Description = "22级符咒",
					Price = 60000000,
					Charisma = 40,
					Luck = 20,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 23 talisman",
					Description = "23级符咒",
					Price = 120000000,
					Charisma = 45,
					Luck = 25,
					Category = (PropCategory)20
				},
				new PropConfig
				{
					PropID = "Level 24 talisman",
					Description = "24级符咒",
					Price = 240000000,
					Charisma = 50,
					Luck = 30,
					Category = (PropCategory)20
				}
			};
			foreach (PropConfig item3 in list3)
			{
				val.Add(new PropData
				{
					PropNamespace = "NewItemsAddEquipments",
					PropID = item3.PropID,
					Price = item3.Price,
					Category = (int)item3.Category,
					PropEffect = new Dictionary<int, int>
					{
						{ 6, item3.Charisma },
						{ 7, item3.Luck }
					},
					TextNamespace = "AnZhi20MODEquipments",
					TextKey = "NewItemsAddEquipments." + item3.PropID,
					PrefabPath = "Assets/Resources/allprop/newitemsaddequipments/spell/" + item3.PropID
				});
				SpellItemIds.Add(item3.PropID);
			}
		}
		finally
		{
			((IDisposable)val)?.Dispose();
		}
	}
}