All mods
You know the drafting mod from Pre-KCM yeah its that but BETTER. [Gives you pelts instead of a starter deck with randomized chance for more] (CONFIGURABLE)
Last updated: 6 days ago
SmallTweak Borne; Makes Airborne attack Airborne and Waterborne attack Waterborne.
Last updated: 2 weeks ago
SmallTweak Hydra; Makes it so that Hydra accounts for modded tribes and stats outside of 1-5.
Last updated: 2 weeks ago
Alters Act 3's Gemification upgrade to make it work like it did in the Inscryption beta
Last updated: 2 weeks ago
A Simplified Chinese Language Pack Patching for some Inscryption mods, with characters display fix. 为各个《邪恶冥刻》模组设计的简体中文汉化语言包补丁,同时修复汉字缺字显示问题。
Last updated: 7 hours ago
When a card bearing this sigil perishes, a copy of it is shuffled into your deck.
Last updated: 2 months ago
Get ready , for those JOJO BIZZARE ADVENTURE cards , becuse we have so much to show you!
Last updated: a month ago
Replaces your deck with your opponent's at the start of each battle.
Last updated: 2 months ago
Added some cards based on the original Sigils and some self-made cards.
Last updated: 3 days ago
Skips the Kaycee's Mod credits after beating Royal, as requested by Amy. Sorry Lonely Wizard!
Last updated: 2 months ago
Added some initial decks.
Last updated: a month ago
Adds a new anti-challenge that removes weak sigils from the totem sigil pool, as requested by Khyloa
Last updated: 3 months ago
Adds a new challenge to KCM which replaces all Card Choice Nodes with Trapper/Trader Nodes.
Last updated: 3 months ago
An easy way to let user configure how a plugin behaves without the need to make your own GUI.
Last updated: 4 months ago
Allow you to add either(or both) vanilla or modded sigils into all cards. Supports multiple abilities. Fully configurable at `BepInEx/config/SmileyTeam.AddSigilToAll.cfg`.
Cards
Tweaks
Misc
Act I
Act II
Act III
Kaycee's Mod
Encounters
P03-KCM Addons
Grimoramod Addons
Magmod Addons
Last updated: 3 months ago
Automatically changes the cost type of all cards to whatever you want!
Last updated: 5 months ago
Allows for local hotseat Act 2 multiplayer! WIP, but all vanilla Act 2 cards should work.
Last updated: 6 months ago
Fills every empty queue space with a L33pB0t, every single turn. Inspired by a friend's encounter with the unfinished boss.
Last updated: 2 months ago
Renames all skeletal cards with names adjacent to 'Boner.'
Last updated: 7 months ago
Removes all non-battle map nodes, so you can no longer modify your deck
Last updated: 7 months ago
An unofficial expansion to the Magnificus Mod featuring more than 40 new cards and 15 new sigils (Act 2 compatability as well!)
Last updated: 5 months ago
A set of pelts based around the 4 temples [More to come for the expansion costs (Optional)]
Last updated: 7 months ago
This is a rebalance mod that aims to make bad/unfun cards desirable, reduce a card's dependence on only being a good sacrifice, nerf some of the blatantly overpowered tactics, make bosses more interesting and challenging.
Last updated: 8 months ago
The Mycologist has something new to offer.
Last updated: a year ago