All mods

 487
0 
LukesFirstMod
Luke's First Mod is a modpack that adds over fifty new cards to Inscryption, along with new encounter tables and sixteen custom starter decks. It also includes some meta commentary from Leshy.
Last updated: an hour ago
 83
1 
ReapWhatYouSow
Allows the Haunted Past challenge from the Curses mod use your saved deathcards from the DeathcardChallenges mod along with added Leshy integration which can be found in the configs
Last updated: a month ago
 194
1 
RoyalFixes
Fixes a few bugs in the Royal boss fight that were never fixed in the Kaycee's Mod beta, such as Undead Parrot not being a part of the Avian tribe and Royal not playing any cards during his second phase.
Last updated: a month ago
 522
1 
Drafting Mod
You know the drafting mod from Pre-KCM yeah its that but BETTER. [Gives you pelts instead of a starter deck with randomized chance for more] (CONFIGURABLE)
Last updated: 2 months ago
 167
1 
SmallTweak Borne
SmallTweak Borne; Makes Airborne attack Airborne and Waterborne attack Waterborne. [Now Configurable]
Last updated: a week ago
 99
2 
SmallTweak Hydra
SmallTweak Hydra; Makes it so that Hydra accounts for modded tribes and stats outside of 1-5.
Last updated: 2 months ago
 2077
4 
DLC Fairy Tale
By WLD
Added some cards based on myths, legends, and fictional elements.
Last updated: a week ago
 100
0 
BetaGemification
Alters Act 3's Gemification upgrade to make it work like it did in the Inscryption beta
Last updated: 2 months ago
 6285
4 
Simplified Chinese Language Pack for Mods
A Simplified Chinese Language Pack Patching for some Inscryption mods, with characters display fix. 为各个《邪恶冥刻》模组设计的简体中文汉化语言包补丁,同时修复汉字缺字显示问题。
Last updated: 4 days ago
 468
1 
UnkillableRework
When a card bearing this sigil perishes, a copy of it is shuffled into your deck.
Last updated: 3 months ago
 301
0 
RoyalCreditsRemover
Skips the Kaycee's Mod credits after beating Royal, as requested by Amy. Sorry Lonely Wizard!
Last updated: 4 months ago
 2782
4 
UndeadTempleINKCM
Add some cards from the Death Temple in Part 2 to KCM, along with some original cards and imprints.
Last updated: a month ago
 4389
5 
OriginalModified
Added some initial decks.
Last updated: a week ago
 1678
0 
BetterTotems
Adds a new anti-challenge that removes weak sigils from the totem sigil pool, as requested by Khyloa
Last updated: 5 months ago
 609
7 
PeltsOnly
Adds a new challenge to KCM which replaces all Card Choice Nodes with Trapper/Trader Nodes.
Last updated: 5 months ago
 1070
1 
Configuration Manager Inscryption
An easy way to let user configure how a plugin behaves without the need to make your own GUI.
Last updated: 6 months ago
 1073
0 
GlobalSigilInjector
Allow you to add either(or both) vanilla or modded sigils into all cards. Supports multiple abilities. Fully configurable at `BepInEx/config/SmileyTeam.AddSigilToAll.cfg`.
Last updated: 5 months ago
 1019
2 
AllCardsCostX
Automatically changes the cost type of all cards to whatever you want!
Last updated: 7 months ago
 274
1 
IPlayAL33pB0t
Fills every empty queue space with a L33pB0t, every single turn. Inspired by a friend's encounter with the unfinished boss.
Last updated: 4 months ago
 356
1 
OnlyBattles
Removes all non-battle map nodes, so you can no longer modify your deck
Last updated: 9 months ago
 513
3 
temple pelts
A set of pelts based around the 4 temples [More to come for the expansion costs (Optional)]
Last updated: 2 months ago
 1585
2 
ReScribed
This is a rebalance mod that aims to make bad/unfun cards desirable, reduce a card's dependence on only being a good sacrifice, nerf some of the blatantly overpowered tactics, make bosses more interesting and challenging.
Last updated: 10 months ago
 402
0 
CIAONES BOOSTER PACK WAVE ONE DOT FIVE
A pack of COOL and CUTE cards that were floating in my mind.
Last updated: a year ago
 1880
2 
SideDeckNode
The Mycologist has something new to offer.
Last updated: a year ago