All mods
Allows the Haunted Past challenge from the Curses mod use your saved deathcards from the DeathcardChallenges mod along with added Leshy integration which can be found in the configs
Last updated: a month ago
Fixes a few bugs in the Royal boss fight that were never fixed in the Kaycee's Mod beta, such as Undead Parrot not being a part of the Avian tribe and Royal not playing any cards during his second phase.
Last updated: a month ago
You know the drafting mod from Pre-KCM yeah its that but BETTER. [Gives you pelts instead of a starter deck with randomized chance for more] (CONFIGURABLE)
Last updated: 2 months ago
SmallTweak Borne; Makes Airborne attack Airborne and Waterborne attack Waterborne. [Now Configurable]
Last updated: 2 weeks ago
SmallTweak Hydra; Makes it so that Hydra accounts for modded tribes and stats outside of 1-5.
Last updated: 2 months ago
Alters Act 3's Gemification upgrade to make it work like it did in the Inscryption beta
Last updated: 2 months ago
A Simplified Chinese Language Pack Patching for some Inscryption mods, with characters display fix. 为各个《邪恶冥刻》模组设计的简体中文汉化语言包补丁,同时修复汉字缺字显示问题。
Last updated: 6 days ago
When a card bearing this sigil perishes, a copy of it is shuffled into your deck.
Last updated: 3 months ago
Skips the Kaycee's Mod credits after beating Royal, as requested by Amy. Sorry Lonely Wizard!
Last updated: 4 months ago
Added some initial decks.
Last updated: a week ago
Adds a new anti-challenge that removes weak sigils from the totem sigil pool, as requested by Khyloa
Last updated: 5 months ago
Adds a new challenge to KCM which replaces all Card Choice Nodes with Trapper/Trader Nodes.
Last updated: 5 months ago
An easy way to let user configure how a plugin behaves without the need to make your own GUI.
Last updated: 6 months ago
Allow you to add either(or both) vanilla or modded sigils into all cards. Supports multiple abilities. Fully configurable at `BepInEx/config/SmileyTeam.AddSigilToAll.cfg`.
Cards
Tweaks
Misc
Act I
Act II
Act III
Kaycee's Mod
Encounters
P03-KCM Addons
Grimoramod Addons
Magmod Addons
Last updated: 5 months ago
Automatically changes the cost type of all cards to whatever you want!
Last updated: 7 months ago
Fills every empty queue space with a L33pB0t, every single turn. Inspired by a friend's encounter with the unfinished boss.
Last updated: 4 months ago
Removes all non-battle map nodes, so you can no longer modify your deck
Last updated: 9 months ago
A set of pelts based around the 4 temples [More to come for the expansion costs (Optional)]
Last updated: 2 months ago
This is a rebalance mod that aims to make bad/unfun cards desirable, reduce a card's dependence on only being a good sacrifice, nerf some of the blatantly overpowered tactics, make bosses more interesting and challenging.
Last updated: 10 months ago
The Mycologist has something new to offer.
Last updated: a year ago
Adds one new challenge, which allows you to choose your items at the start.
Last updated: a year ago
The pack of tribes made for Mushroom Kingdom Expansion Pack. Feel free to use these!
Last updated: a year ago
The third remake of the Hex Expansion! This one plans to be alot more balanced and of a Higher quality paired to the others. Also does not require JSONLoader whoohoo! Now Includes Combat Arena X
Last updated: a year ago
A mod that replaces all act 1/KCM card art. [100% finished]
Last updated: 4 months ago