All mods
DOCTOR WHO IN INSCRYPTION WHO WOULDVE THOUGHT...
Last updated: a year ago
A card pack featuring a few artists on Discord. Basically your average Act 1 card pack. I will try to update this as much as possible.
Last updated: a year ago
A set of pelts for The Mushroom Kingdom and Luigis Mansion packs by Spooky B. on discord and thunderstore.
Last updated: a year ago
Adds 40 new cards, 10 to every temple, with PKCM and GrimoraMod compatibility.
Last updated: a year ago
Makes the amount the scale can tip to either side configurable.
Last updated: a year ago
A booster pack that adds new sigils and cards to the game that fit into the flavor and balance of Inscryption while providing some unique gameplay variety. Adds 26 cards and 6 sigils. Created by Gareth48 and illustrated by Plutraser.
Last updated: a year ago
Adds the Sidedeck from Act 3 to Act 1!
Last updated: a year ago
Adds the Uber-Bots to the game as animated cards with custom effects. ( P03 KCM support and Grimora support)
Last updated: a year ago
This mod overhauls the Daus' behavior and adds Daus' behavior to creatures with the Blind trait. Bellist creatures also count as Chimes.
Last updated: a year ago
A giant expansion for Act 1 that adds An entire Act themed after Five Nights at Freddys!
Last updated: a year ago
Brings all missing Act 1, Act 3 and Kaycee's Mod cards into Act 2!
Last updated: a year ago
Five new cost types for custom cards!
Last updated: a year ago
Reskins the 49er into the 69er. Also adds a new Starter Deck ( P03 KCM and Grimora Mod compatible )
Last updated: a year ago
[CHALLENGES!] Adds a new endless dungeon to the starting island of Act 2!
Last updated: a year ago
Scream Fortress Update! Currently contains 153 cards related to Team Fortress 2!
Last updated: a year ago
This mod makes it so cards can be played ontop of mox!
Last updated: 2 years ago
Adds 12 Encounters from Act 3 to KCM (slightly rebalanced)
Last updated: 2 years ago
Hammer mod, check changelog in the readme.
Last updated: 2 years ago
New foes have appeared in the cabin!
Last updated: 2 years ago
Does more than just add sigils! Adds 48 Sigils, 7 Triggers, and some Card Appearances for developers to use!
Last updated: 2 years ago
At the end of the owner's turn, a card bearing this sigil creates a copy of it in the owner's hand then loses this sigil.
Last updated: 2 years ago
A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.
Last updated: 2 years ago
Adds a new region and boss for you to randomly encounter, with dialogue and lots of cool looking stuff.
Last updated: 2 years ago