All mods
The Trader now has 7 cards that are normally tokens for sell. Also buffs Beavers inderectly.
Last updated: 2 years ago
What in the actual fuck?
Last updated: 2 years ago
A mod for Inscriyption where it randomize your card's attribute on battle.
Last updated: 2 years ago
A fix that allows card portraits in act 1 to be colored! (imp card not included)
Last updated: 2 years ago
A BepInEx plugin that provides bases for merge and place above sigils.
Last updated: 2 years ago
Adds 6 encounters that uses Eri's cards, by void slime with Eri's permission.
Last updated: 2 years ago
Increases Act 1 card slots from 4 to 5. Now works in Grimora's finale! Corrects size of moon in Part 1 finale. Moves items around to avoid overlapping.
Last updated: 2 years ago
Disables the animation that plays when using the pliers and the Special Dagger. The perfect mod for squeamish babys.
Last updated: 2 years ago
A mod that fixes cost rendering, making it so multiple costs can render without the use of decals
Last updated: 2 years ago
Removes all dialog (dialogue) from Act 1 and Act 3
Last updated: 2 years ago
[works with modded cards now] A mod that adds the 'Overclocked' sigil to every card.
Last updated: 2 years ago
Please Read the README.Rebalanced Act 1 Cards!
Last updated: 2 years ago
Removes every Vanilla Card from Card pools in act 1.Done in a smart and lightweight way.
Last updated: 2 years ago
Ever wanted to put more sigils on a card you already put sigils on? This mod removes the restrictions on sacrificing.
Last updated: 2 years ago
Makes deathcards more balanced.
Last updated: 2 years ago
Makes items from act 3 usable in act 1
Last updated: 2 years ago
Makes every creature have a random sigil. What creatures get random sigils and if they are replaced etc. can be changed in the config.
Last updated: 2 years ago
Skips the Deathcard cutscene so you don't have to create one.
Last updated: 2 years ago
DeckbuilderMod lets you add any number of cards to your starting deck!
Last updated: 2 years ago