Mods that depend on API

 3966
12 
Shark Mod
Adds Shark Cards, Encounters, Sigils, Items, a Tribe and more to KCM
Last updated: a year ago
 3754
1 
Act 2 cards
All Cards from Act2 for Act1
Last updated: 2 years ago
 3667
12 
Uber Bots Reactivated
Adds the Uber-Bots to the game as animated cards with custom effects. ( P03 KCM support and Grimora support)
Last updated: a year ago
 3605
0 
BaalTribeMod
Adds a new tribe, with some cards and a shiny new totem head and starter. Added advent
Last updated: a year ago
 3523
1 
DontStarveExpansion
Play with the many beasts (and other things) from the Constant.
Last updated: 5 months ago
 3522
5 
VanillaDed
Removes every Vanilla Card from Card pools in act 1.Done in a smart and lightweight way.
Last updated: 2 years ago
 3470
2 
LethalCabin
Adds a handful of cards themed around Lethal Company entities!
Last updated: 3 months ago
 3439
3 
Inscryption Gramophone Expansion
Death-card Cabin reprise and so many more have finally been added to the Gramophone. (Includes 42 tracks for the Gramophone)
Last updated: a year ago
 3362
8 
NodeBane
A mod that Limits a card from entering Campfire, Mycologists, Copy Card node twice.
Last updated: 10 months ago
 3345
2 
MoreCabinNodes
Adds more nodes to choose from before fighting Leshy in act 1
Last updated: a year ago
 3315
3 
StarterSideDecks
Adds 6 new side decks using the CustomSideDeck mod, mostly themed around the vanilla starter decks.
Last updated: 2 years ago
 3273
2 
OmniBackport
Successor to Act3Cards. Allows you to use non-act 1 cards in act 1.
Last updated: 2 years ago
 3257
10 
FloweysMod
Howdy, its me Flowey! And i made a small Mod for Inscryption :)
Last updated: 2 years ago
 3242
4 
CustomCurrency
Five new cost types for custom cards!
Last updated: a year ago
 3151
7 
CevinsGrimmyExpansion
An Mox based expansion for Grimora Mod!
Last updated: a year ago
 2973
9 
Talking Possum
Adds an Opossum talking card to Act 1!
Last updated: 2 years ago
 2959
2 
DeadByDaylight Cardpack
50 cards featuring killers from the videogame Dead By Daylight & other horror ips. Some of these cards will mix up your gameplay by making you combine blood and bone-sacrifices and a bit of energy.
Last updated: 3 months ago
 2900
2 
Randomized Encounters
[COMPATIBLE WITH PACK MANAGEMENT API AGAIN!!] This mod adds random encounters to the game utilizing a version of Static cards.
Last updated: 2 months ago
 2784
5 
Foxes cards
Now mod have STARTER DECKS. And work at Kaycee's mod and Pack Management API. Adds 39 (37) fox cards to act 1. All cards have a canine tribe. PLEASE, check README
Last updated: 2 years ago
 2770
4 
Talking Creatures
Adds various talking cards.
Last updated: 2 years ago
 2703
12 
Raccoon
Reskins the Raccoon to be a good boi and replaces Leshy with the Scrybe of Raccoons. Also adds a new Starter Deck, a new Item, 2 new Soundtracks, 1 new Encounter and a new Item. (Compatible with P03 KCM and Grimora Mod)
Last updated: a year ago
 2702
2 
Tech Robots Mod
A cardpack of Technology and Robots [Adds a total of 4 Commons currently] (Compatible with Every Act).
Last updated: 6 months ago
 2701
3 
Randomized Starters
Randomized_Starters Note does not randomize on run start as im using Json loader in witch means you have to do die on page 2 3 4 5 6 7 8 9 Adds 64 Starter Decks(Heavily Unbalanced) [If you want it Fully Randomized click the dice on the starter deck page]
Last updated: a year ago
 2619
6 
Mox Vessels
Adds side decks with Mox Vessels that give you Mox Gems for KCM.
Last updated: 2 years ago