Mods that depend on API
Reskins the 49er into the 69er. Also adds a new Starter Deck ( P03 KCM and Grimora Mod compatible )
Last updated: a year ago
A cardpack of Technology and Robots [Adds a total of 4 Commons currently] (Compatible with Every Act).
Last updated: 6 months ago
A standalone fork of Void_Slimes Sigil Disabler from ATS [All Credit goes to Void_Slime]
Last updated: a year ago
A library of sigils relating to Maximum Energy.
Last updated: a year ago
A mod put together by me for Eden. Also this mod is a Cardpack that adds 10 Rares [Unbalanced]
Last updated: a year ago
Reskins the Raccoon to be a good boi and replaces Leshy with the Scrybe of Raccoons. Also adds a new Starter Deck, a new Item, 2 new Soundtracks, 1 new Encounter and a new Item. (Compatible with P03 KCM and Grimora Mod)
Cards
Scrybes
Audio
Tweaks
Misc
Act I
Act II
Act III
Music
Kaycee's Mod
Items
Encounters
P03-KCM Addons
Grimoramod Addons
Last updated: a year ago
A collection of cards and sigils based on real animals and urban legends.
Last updated: 5 months ago
Lets you generate +1 Bone Token, when you draw a Skeleton from your Side Deck in Grimora Mod.
Last updated: 2 years ago
A mod that revamps certain aspects in Act 1 by Orochi Umbra.
Last updated: 2 years ago
At the end of the owner's turn, a card bearing this sigil creates a copy of it in the owner's hand then loses this sigil.
Last updated: 2 years ago
A mod that Limits a card from entering Campfire, Mycologists, Copy Card node twice.
Last updated: 10 months ago
Adds a new tribe, with some cards and a shiny new totem head and starter. Added advent
Last updated: a year ago
Cards packages for a variety of 1-2 act/Kaycee's mod gameplay.
Last updated: a month ago
A bunch of random ideas i came up with (May be Balanced may not be Who Knows ¯\_(ツ)_/¯ )
Last updated: 6 months ago
Adds an infinitely reviving chicken to the rare card pool.
Last updated: 2 years ago
Per the name, allows for some greater configuration of a map's nodes.
Last updated: 2 years ago
Cards & Kromer is a Kaycee's Mod Card Extension, including 1 new talking card, 3 new decks,and several new cards!
Last updated: 2 years ago
Adds the uncollectable vanilla cards to the card pool (With rebalance)
Last updated: 2 years ago
Adds the 6 finale cards to Act 1 and KCM (With their own tribe)
Last updated: 2 years ago
Adds a new Mox cost themed after dark magic!
Last updated: 2 years ago
Adds a new region and boss for you to randomly encounter, with dialogue and lots of cool looking stuff.
Last updated: 2 years ago
Adds various talking cards.
Last updated: 2 years ago
Adds a configurable Mox Sidedeck to KCM
Last updated: 2 years ago
A mod that adds a set of new encounters to act 1 and KCM.
Last updated: 2 years ago