GrimoraMod
[NEW MUSIC, CRYPT] Dark secrets await! The real act 4 for Inscryption/ turns the Grimora section from the Finale into a full Act.
Last updated | a month ago |
Total downloads | 95751 |
Total rating | 39 |
Categories | Cards Scrybes Bosses Audio Music Kaycee's Mod Items Regions Encounters Grimoramod Addons |
Dependency string | Arackulele-GrimoraMod-7.6.1 |
Dependants | 7 other packages depend on this package |
This mod requires the following mods to function
Infiniscryption-Achievements
An API for adding achievements. Includes an achievement browser and a happy little popup whenever you unlock one.
Preferred version: 0.2.0API_dev-API
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Preferred version: 2.19.4README
Main
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If youd like to support this Mod, please consider donating to my Ko-Fi at this Url: https://ko-fi.com/arackulele
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Donating will help me keep updating the mod and introducing new content, it really means a lot to me!
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This is a giant mod that adds an additional campaign to Inscryption! Accesed through either the title screen button or the Kaycee's Mod menu, the mod features 4 bosses, more than 50 new beautifully illustrated cards and abilities, new events, 4 unique areas, a custom soundtrack and much more.
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Before you report a Bug about the combat bell not appearing, please read the Tech Support section of this Page
Tech support: **Read this section if you are having trouble installing or playing the mod**
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IF YOU ARE HAVING SAVING ISSUES, OR ISSUES WITH THE BONES OR THE BELL INSTALL THE UNLOCKALL MOD, THIS USUALLY FIXES THEM:
- Get that mod here : https://inscryption.thunderstore.io/package/IngoH/Unlock_All/
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COMPATIBILITY WITH OTHER MODS NOT GUARANTEED, EXCEPT THE OFFICIAL EXPANSION:
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If you encounter bugs, please report them at the link listed under the Reporting Issues section
- THIS WILL UNLOCK CERTAIN STORY EVENTS IN ORDER FOR THE MOD TO WORK, WHICH ALSO MEANS UNLOCKING CERTAIN ACHIEVEMENTS!
- In the event you are starting from a brand new save, this mod will unlock all learned abilities, mechanics, and cards and some Story Events like the first tutorial battle, Bones, and a few others in order for this mod to work.
- I suggest restarting your game at least once if you haven't actually gotten to the finale.
Known Issues
Haunter sigils can be seen through cards in hand
- Non fixable for now, the renderer breaks with the layering of the sigils
The Bell doesnt appear/ bones dont appear when cards die
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This is an issue with Inscryptions Save file still thinking you're in Leshy's tutorial
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Install the unlock all mod to fix this
Current save file is already at the finale with Grimora
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Make a backup of your save, then delete your current save. Having your current save already at the finale seems to break the mod.
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Install the unlock all mod, it helps a lot with these issues.
Any issues relating to Boo Hag
- Boo Hag breaks sometimes, i will probably never find and fix every issue with the card
Incompatibility with P03Kcmod and Magnificus Mod
- As of currently, compatibility with these mods is not possible due to technical reasons. I suggest you make seperate profiles for these mods if you are using a mod manager
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Download the official expansion here: https://thunderstore.io/c/inscryption/p/Arackulele/Grimora_Mod_Expansion/
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Download the new Gambling expansion here: https://thunderstore.io/c/inscryption/p/Arackulele/Grimora_Mod_Gambling_Expansion/
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If you want to discuss the mod further, join our Discord server! https://discord.gg/Xf8CBuS8a8
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Check out the official wiki! https://grimoramod.fandom.com/wiki/Grimora_Mod_Wiki
Reporting Issues
- If you want to help report issues, please raise a thread here with as much detail as you can provide: https://github.com/Arackulele/GrimoraMod/issues
Full Credits
Full Credits
Misc
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Akisephila (Addie Brahem) for the Soundtrack
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Cactus (cactus#0003) for making the official Trailer
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Arackulele for Balancing, polish, and other miscellanious things
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JulianMods (xXxStoner420BongMasterxXx) for refactoring the code.
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Ourochi Umbra for additional work
Code
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Arackulele (thats me) for a large Chunk of the code
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JulianMods (xXxStoner420BongMasterxXx) for a ton of the Code, and general improvements
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JamesGames for the item manager and rewrite of the saving system
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Kopie for some Bug fixes and challenges
Artists
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Bt Y#0895 for a ton of 2D Assets for the Mods, including almost all Cards ( special thanks for the item ideas )
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Lich Underling (Lich underling#7678) for additional Card Art
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Anne Bean for some additional Card Art
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Cevin_2006 (Cevin2006™ (◕‿◕)#7971) for additional art
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Catboy Stinkbug (Catboy Stinkbug#4099) for additional art
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Amy (Amy#7082) for additional art
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Gold for additional Art
(Legacy) - LavaErrorDoggo (LavaErrorDoggo#1564) for making the Original Act 2 Cards but in full Size Artwork
3D Models
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Pink (Pink#6999) for making the Boss Skull Models , Bone Lord Model, Walkable Crypt Model, Event Node Models and some Item Models
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Catboy Stinkbug (Catboy Stinkbug#4099) for the Board Skull 3D Models, most of the Item Models, Node Board Models, Event Node Models etc
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Draconis17#3692 for the new energy cells game object.
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JestAnotherAnimator for the new attack animations.
Dialogue
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Bob the Nerd (BobTheNerd10#2164) for some dialogue
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Spooky Pig (Mr. Etc.#3925) for event dialogue
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Arackulele for the much of the Dialogue
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JulianMods (xXxStoner420BongMasterxXx) for additional Dialogue
Special Thanks
-The Grimora Mod Community
Screenshots
More Screenshots