Shatteredscryption
CUSTOM REGION + BOSS! An Act 1 Card Mod that plans to add all the Creatures and Areas from (Shattered) Pixel Dungeon to Inscryption (Currently adds all Sewers and Prison enemies and bosses, +3 Starter Decks). Pack Manager recommended
Last updated | 2 years ago |
Total downloads | 2152 |
Total rating | 6 |
Categories | Cards Bosses Act I |
Dependency string | Arackulele-Shatteredscryption-1.0.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
API_dev-API
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Preferred version: 2.1.0README
#Shatteredscryption
A mod that plans to add all of Shattered Pixel Dungeons various creatures custom encounters , Bosses and Areas , currently 1 Full Region + Boss done, Cards done for Prisons and Sewers and being worked on for Caves.
All added things ((List Generated with https://inscryption.thunderstore.io/package/JamesGames/ReadmeMaker/ )) :
26 New Cards:
Name | Power | Health | Cost | Evolution | Frozen Away | Tail | Sigils | Specials | Traits | Tribes |
---|---|---|---|---|---|---|---|---|---|---|
Albino Rat | 1 | 2 | Caustic | |||||||
Angered Brute | 3 | 2 | Damage over time | Canine | ||||||
Caustic Slime | 1 | 3 | Goo-ey, Caustic | |||||||
Crazy Bandit | 1 | 1 | Vicious Thief | |||||||
Crazy Thief | 1 | 4 | Thief | |||||||
Debug Crab | 1 | 2 | Free | Crippled | ||||||
Dm100 | 1 | 2 | Sniper | |||||||
DM200 | 2 | 3 | Exhaust, Hefty | |||||||
DM201 | 2 | 4 | Exhaust | |||||||
Fly Swarm | 1 | 2 | Fly Swarm, Airborne | Insect | ||||||
Gnoll Brute | 2 | 2 | Frozen Away | Canine | ||||||
Gnoll Scout | 2 | 2 | Canine | |||||||
Marsupial Rat | 1 | 2 | ||||||||
Necromancer | 1 | 1 | Necromancers Touch | |||||||
Poison Dart Trap | 0 | 1 | Free | Sharp Quills, Caustic | Terrain | |||||
Prison Guard | 2 | 5 | Chain Pull | |||||||
Sewer Crab | 1 | 4 | Double Strike, Sprinter | |||||||
Sewer Snake | 1 | 1 | Evasion | Reptile | ||||||
ShackledBones | 2 | 2 | Bonesplosion | |||||||
Shocker | 0 | 1 | Free | Shockwave | Terrain | |||||
Slime | 1 | 2 | Goo-ey | |||||||
Smoke Bomb | 0 | 3 | Free | Bonesplosion, Damage over time | Terrain | |||||
Spectral Necromancer | 1 | 1 | Spectral Touch | |||||||
SummonedBones | 2 | 2 | Bonesplosion, Necromancers Bond | |||||||
Vampire Bat | 1 | 1 | Vampiric Strike | |||||||
Wraith | 2 | 1 | Evasion, Necromancers Bond |
2 New Rare Cards:
Name | Power | Health | Cost | Evolution | Frozen Away | Tail | Sigils | Specials | Traits | Tribes |
---|---|---|---|---|---|---|---|---|---|---|
Tengu | 1 | 7 | Trap Setter, Sniper | |||||||
The Goo | 1 | 8 | Shockwave, Caustic |
17 New Sigils:
Name | Description |
---|---|
Bonesplosion | A card bearing this sigil will explode on death, dealing 1 Damage to all adjacent Cards. |
Caustic | Any attack A card bearing this sigil performs will apply a Damage over time effect to the Card hit. |
Chain Pull | A card bearing this sigil will pull the closest oppenent Card in front of itself and cripple that card upon attacking. |
Crippled | A card bearing this sigil will only attack every second turn after it is played. If buffed, it will not skip turns, but is significantly weaker on the turn it would normally skip. |
Damage over time | A card bearing this sigil will take 1 Damage per turn until A card bearing this sigil perishes. |
Evasion | A card bearing this sigil will only take Damage 25 percent of the time. |
Exhaust | Activate:Pay 3 Energy for A card bearing this sigil to attack a card of your choosing, this only works if this Card is unopposed. |
Fly Swarm | Upon being attacked, A card bearing this sigil will create a Fly Swarm on an open adjacent Slot. |
Goo-ey | A card bearing this sigil will only ever take 1 Damage. |
Necromancers Bond | A card bearing this sigil will die if there is no Necromancer on the Board. |
Necromancers Touch | A card bearing this sigil will upon being played summon 1 ShackleBones in your Hand. |
Shockwave | Every other turn while on the Board, A card bearing this sigil will cause a Shockwave, dealing 1 Damage to the opposing Card and any Cards adjacent to it. |
Spectral Touch | A card bearing this sigil will summon a Wraith in your Hand every second turn when it is on the Board. |
Thief | A card bearing this sigil will steal a Sigil from the opposing Card when attacking and run away after. |
Trap Setter | A card bearing this sigil will place 2 Poison Dart Traps on either side of itself upon being placed, it will also give you 1 Shocker or Smoke Bomb every turn, alternating. |
Vampiric Strike | A card bearing this sigil will gain 1 Health after dealing damage to any other Card. |
Vicious Thief | A card bearing this sigil will steal a Sigil from the opposing Card when attacking and Cripple that Card |
3 Ascension Starter Decks:
Name | Unlock Level | Cards |
---|---|---|
Prisons | 0 | ShackledBones, Prison Guard, Crazy Thief |
Sewers | 0 | Marsupial Rat, Sewer Snake, Sewer Crab |
Slimes | 0 | The Goo, Slime, Fly Swarm |
Special thanks to :
VoidSlime (Void slime#3757) for some of the code for the Thief Sigil and some Region / Encounter Code
Blind (Blind, the Bound Demon#6475) for helping me with various Balance decisions
Sire (Sire#6900) for helping me with the Dialogue
Known Issues:
None
Update Notes:
- 1.0.1
-Fixed Card Slot Color not getting cleared after Goo Boss
-Fixed Softlock with Boss Totems for Goo Boss
-Fixed Vampiric Strike ability Logic
- 1.0.0
-Added a few of the Caves enemy Cards
-Added Sewers Region
-Added Sewers Terrain Cards
-Added Sewers Tribe
-Added Custom Boss ( The Goo )
- 0.1.1
-Fixed Pack Icon loading with Pack Manager
- 0.1.0
-Added all Sewers enemy Cards
-Added the Goo Card
-Added all Prison enemy Cards
-Added Tengu Card
How to add to the Game
You already know how to do this but ,
Step 1: Install the API, it is a dependency
Step 2: Put the Artwork folder and .dll file into the plugins folder
Step 3: You are done
...Or just use the Mod Manager