Arackulele-Shatteredscryption icon

Shatteredscryption

CUSTOM REGION + BOSS! An Act 1 Card Mod that plans to add all the Creatures and Areas from (Shattered) Pixel Dungeon to Inscryption (Currently adds all Sewers and Prison enemies and bosses, +3 Starter Decks). Pack Manager recommended

Last updated 2 years ago
Total downloads 2207
Total rating 6 
Categories Cards Bosses Act I
Dependency string Arackulele-Shatteredscryption-1.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

API_dev-API-2.1.0 icon
API_dev-API

The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.

Preferred version: 2.1.0

README

#Shatteredscryption

A mod that plans to add all of Shattered Pixel Dungeons various creatures custom encounters , Bosses and Areas , currently 1 Full Region + Boss done, Cards done for Prisons and Sewers and being worked on for Caves.

All added things ((List Generated with https://inscryption.thunderstore.io/package/JamesGames/ReadmeMaker/ )) :

26 New Cards:
Name Power Health Cost Evolution Frozen Away Tail Sigils Specials Traits Tribes
Albino Rat 1 2 Caustic
Angered Brute 3 2 Damage over time Canine
Caustic Slime 1 3 Goo-ey, Caustic
Crazy Bandit 1 1 Vicious Thief
Crazy Thief 1 4 Thief
Debug Crab 1 2 Free Crippled
Dm100 1 2 Sniper
DM200 2 3 Exhaust, Hefty
DM201 2 4 Exhaust
Fly Swarm 1 2 Fly Swarm, Airborne Insect
Gnoll Brute 2 2 Frozen Away Canine
Gnoll Scout 2 2 Canine
Marsupial Rat 1 2
Necromancer 1 1 Necromancers Touch
Poison Dart Trap 0 1 Free Sharp Quills, Caustic Terrain
Prison Guard 2 5 Chain Pull
Sewer Crab 1 4 Double Strike, Sprinter
Sewer Snake 1 1 Evasion Reptile
ShackledBones 2 2 Bonesplosion
Shocker 0 1 Free Shockwave Terrain
Slime 1 2 Goo-ey
Smoke Bomb 0 3 Free Bonesplosion, Damage over time Terrain
Spectral Necromancer 1 1 Spectral Touch
SummonedBones 2 2 Bonesplosion, Necromancers Bond
Vampire Bat 1 1 Vampiric Strike
Wraith 2 1 Evasion, Necromancers Bond
2 New Rare Cards:
Name Power Health Cost Evolution Frozen Away Tail Sigils Specials Traits Tribes
Tengu 1 7 Trap Setter, Sniper
The Goo 1 8 Shockwave, Caustic
17 New Sigils:
Name Description
Bonesplosion A card bearing this sigil will explode on death, dealing 1 Damage to all adjacent Cards.
Caustic Any attack A card bearing this sigil performs will apply a Damage over time effect to the Card hit.
Chain Pull A card bearing this sigil will pull the closest oppenent Card in front of itself and cripple that card upon attacking.
Crippled A card bearing this sigil will only attack every second turn after it is played. If buffed, it will not skip turns, but is significantly weaker on the turn it would normally skip.
Damage over time A card bearing this sigil will take 1 Damage per turn until A card bearing this sigil perishes.
Evasion A card bearing this sigil will only take Damage 25 percent of the time.
Exhaust Activate:Pay 3 Energy for A card bearing this sigil to attack a card of your choosing, this only works if this Card is unopposed.
Fly Swarm Upon being attacked, A card bearing this sigil will create a Fly Swarm on an open adjacent Slot.
Goo-ey A card bearing this sigil will only ever take 1 Damage.
Necromancers Bond A card bearing this sigil will die if there is no Necromancer on the Board.
Necromancers Touch A card bearing this sigil will upon being played summon 1 ShackleBones in your Hand.
Shockwave Every other turn while on the Board, A card bearing this sigil will cause a Shockwave, dealing 1 Damage to the opposing Card and any Cards adjacent to it.
Spectral Touch A card bearing this sigil will summon a Wraith in your Hand every second turn when it is on the Board.
Thief A card bearing this sigil will steal a Sigil from the opposing Card when attacking and run away after.
Trap Setter A card bearing this sigil will place 2 Poison Dart Traps on either side of itself upon being placed, it will also give you 1 Shocker or Smoke Bomb every turn, alternating.
Vampiric Strike A card bearing this sigil will gain 1 Health after dealing damage to any other Card.
Vicious Thief A card bearing this sigil will steal a Sigil from the opposing Card when attacking and Cripple that Card
3 Ascension Starter Decks:
Name Unlock Level Cards
Prisons 0 ShackledBones, Prison Guard, Crazy Thief
Sewers 0 Marsupial Rat, Sewer Snake, Sewer Crab
Slimes 0 The Goo, Slime, Fly Swarm

Special thanks to :

VoidSlime (Void slime#3757) for some of the code for the Thief Sigil and some Region / Encounter Code

Blind (Blind, the Bound Demon#6475) for helping me with various Balance decisions

Sire (Sire#6900) for helping me with the Dialogue

Known Issues:

None

Update Notes:

  • 1.0.1

-Fixed Card Slot Color not getting cleared after Goo Boss

-Fixed Softlock with Boss Totems for Goo Boss

-Fixed Vampiric Strike ability Logic

  • 1.0.0

-Added a few of the Caves enemy Cards

-Added Sewers Region

-Added Sewers Terrain Cards

-Added Sewers Tribe

-Added Custom Boss ( The Goo )

  • 0.1.1

-Fixed Pack Icon loading with Pack Manager

  • 0.1.0

-Added all Sewers enemy Cards

-Added the Goo Card

-Added all Prison enemy Cards

-Added Tengu Card

How to add to the Game

You already know how to do this but ,

Step 1: Install the API, it is a dependency

Step 2: Put the Artwork folder and .dll file into the plugins folder

Step 3: You are done

...Or just use the Mod Manager