Decompiled source of My Little Pony Tribe v1.2.0

MLPTRBtribe.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using DiskCardGame;
using InscryptionAPI.Card;
using InscryptionAPI.Helpers;
using InscryptionAPI.Totems;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("MLPTRBtribe")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PonyTribe")]
[assembly: AssemblyTitle("MLPTRBtribe")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace PonyTribe
{
	[BepInPlugin("MLPTRBtribe", "PonyTribe", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		private void Awake()
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin MLPTRBtribe is loaded!");
			Tribe val = TribeManager.Add("MLPTRBtribe", "Pony", "ponytribe.png", true, (string)null);
			GameObject val2 = default(GameObject);
			if (AssetBundleHelper.TryGet<GameObject>(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "ponyhead"), "TotemTop_Pony", ref val2))
			{
				TotemManager.NewTopPiece<PonyTotemTop>("Pony", "MLPTRBtribe", val, val2);
				Logger.LogInfo((object)"Top piece registered!");
			}
		}
	}
	public class PonyTotemTop : CompositeTotemPiece
	{
		public override void SetData(ItemData data)
		{
			((CompositeTotemPiece)this).SetData(data);
			base.emissiveRenderer = (Renderer)(object)((Component)((Component)this).transform.FindChild("Head/Eyes")).GetComponent<MeshRenderer>();
			if ((Object)(object)base.emissiveRenderer == (Object)null)
			{
				Plugin.Logger.LogError((object)"emissiveRenderer not assigned to totem top!");
			}
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "MLPTRBtribe";

		public const string PLUGIN_NAME = "PonyTribe";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}