
LunaVoidMod
A mod that adds the custom Void currency, with cards and sigils to go with it!
Last updated | 3 years ago |
Total downloads | 1476 |
Total rating | 3 |
Categories | |
Dependency string | Cooldoom5-LunaVoidMod-1.1.3 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

MADH95Mods-JSONCardLoader
This is a BepInEx plugin made for Incryption to create custom cards using JSON files and the API by Cyantist. It can currently parse custom cards and pass them to APIPlugin to load them into the game.
Preferred version: 1.7.2
API_dev-API
This plugin is a BepInEx plugin made for Inscryption as an API. It can currently create custom cards and abilities and inject them into the data pool, or modify existing cards in the card pool.
Preferred version: 1.13.0
AllTheSigils-Card_Cost_Render_Fix
A mod that fixes cost rendering, making it so multiple costs can render without the use of decals
Preferred version: 1.0.0
Memez4Life-Multiple_Sigil_Render_Fix
This mod makes it so cards with 3-8 sigils will show their sigils! Added option to have merged sigils at the bottom (on by default)!
Preferred version: 1.0.8README
Overview
This mod ads the resourse of void, as well as some cards and sigils to go with it. More cards will be added in the future as well.
Void
To view the amount of void you have, press V. You get 1 per turn, and when a void card dies other than to sacrifice, you gain half of it's cost back, rounded up.
Installation
Extract in "BepInEx\plugins"
...or use a mod manager.
Changes
v1.0.0 Mod Released!
v1.0.1-v1.03 Hotfixes, hotfixes, hotfixes.
v1.1.0 Added 2 cards, the Void Squirrel and Void Refugee, as well as more hotfixes. Who doesnt love hotfixes?
v1.1.1 hey remember when i said hotfixes
v1.1.2 ok yall can laugh i didnt check my work but THIS is tthe last hotfix i promise/
v1.1.3 by making support for 10 costs i broke everything i have fixed it now this is the 6th hotfix out of 2 updates
Credits
Thanks to Cevin for card art, Dragon for sigil art, as well as to all of community for helping me make and fix this mess of code.