| Date uploaded | 4 years ago |
| Version | 1.6.4 |
| Download link | DankoLord-ToyGunMod-1.6.4.zip |
| Downloads | 142 |
| Dependency string | DankoLord-ToyGunMod-1.6.4 |
This mod requires the following mods to function
BepInEx-BepInExPack_Inscryption
BepInEx pack for Inscryption. Preconfigured and ready to use.
Preferred version: 5.4.1701API_dev-API
This plugin is a BepInEx plugin made for Inscryption as an API. It can currently create custom cards and abilities and inject them into the data pool, or modify existing cards in the card pool.
Preferred version: 1.12.1MADH95Mods-JSONCardLoader
This is a BepInEx plugin made for Incryption to create custom cards using JSON files and the API by Cyantist. It can currently parse custom cards and pass them to APIPlugin to load them into the game.
Preferred version: 1.7.1Infiniscryption-Make_Vanilla_Sigils_Stackable
Makes many of the game's vanilla sigils stackable where they previously were not.
Preferred version: 1.0.0AllTheSigils-All_The_Sigils
A very large collection of sigils made between Memes4life, voidslime and AnthonyPython. 91+ sigils, and some vanilla tweaks
Preferred version: 1.3.3README
Notes:
This mod currently adds 15 that use energy, blood and bones, all of which are related to the energy mechanic. This mod is not intended to be used by itself...for now. The cards in this mod have a signature on the right part of the card's portrait colored black and white labeled "TGM".
Installation:
Manual: Extract everything to plugins. Auto: Use the thunderstore mod manager.
Known Bugs:
Using the sentry sigil against a creature bearing the sigil of the skink will softlock the game and require you to go back to the menu and enter back.
Changelog:
1.0.2 Changed the name of a decal to fix issues with loading the card.
1.1.0 Added a second card and fixed two minor spelling mistakes.
1.2.0 Added two more cards.
1.2.1 Changed the portrait of the Triboltbug.
1.3.0 Added one more card.
1.4.0 Added 3 more cards, organized the file structure and changed the signature decal.
1.5.0 Modified the description of all cards, balanced the costs, changed the energy decals, added two cards and modified the signature.
1.5.1 Fixed a small oversight.
1.5.2 Fixed another small oversight, this time in the readme.
1.6.0 Fixed the signature missing on a card. Added 4 ant cards.
1.6.1 Mixed up rarecardcolors and rarecardbackround a fucking again.
1.6.2 Changed the decal for energy.
1.6.3 Added a grand total of one card. Added emissions for most added cards. Changed the mod's icon from a collection of cards to a bloody crystal.
1.6.3 Fixed a minor mistake in the readme.