You are viewing a potentially older version of this package. View all versions.
ExclamationMark-FrogfieldCardPack-3.2.6 icon

FrogfieldCardPack

Card pack based off my friends. EXTREMELY unbalanced. (Also my first mod on thunderstore yay)

Date uploaded 2 years ago
Version 3.2.6
Download link ExclamationMark-FrogfieldCardPack-3.2.6.zip
Downloads 93
Dependency string ExclamationMark-FrogfieldCardPack-3.2.6

This mod requires the following mods to function

JulianMods-IncreaseActOneCardSlots-1.4.0 icon
JulianMods-IncreaseActOneCardSlots

Increases Act 1 card slots from 4 to 5. Now works in Grimora's finale! Corrects size of moon in Part 1 finale. Moves items around to avoid overlapping.

Preferred version: 1.4.0
BepInEx-MonoMod_Loader_Inscryption-1.0.0 icon
BepInEx-MonoMod_Loader_Inscryption

Loads .mm.dll patches from BepInEx/monomod

Preferred version: 1.0.0
BepInEx-BepInExPack_Inscryption-5.4.1902 icon
BepInEx-BepInExPack_Inscryption

BepInEx pack for Inscryption. Preconfigured and ready to use.

Preferred version: 5.4.1902
MADH95Mods-JSONCardLoader-2.5.2 icon
MADH95Mods-JSONCardLoader

This is a BepInEx plugin made for Incryption to create custom cards, sigils, starter decks, tribes and encounters using JSON files and the API.

Preferred version: 2.5.2
API_dev-API-2.21.1 icon
API_dev-API

The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.

Preferred version: 2.21.1

README

Frogfield Card Pack

The Brenden Based off my friend Brenden, he may seem like a small card, but he can be pretty busted. Cost: Free Power: 2 Health: 2 Sigils: Unkillable, Many Lives

#The Hollow Champion Based off my friend Richard, he holds the 106% True Ending World Record in Hollow Knight. Cost: 1 Sacrifice Power: 1 Health: 4 Tribes: Insect Sigils: Triple Strike, Bloodlust

#The Powerhouse Cost: 3 Sacrifices Power: 4 Health: 5 Sigils: Double Strike, Bloodlust

The Attacker Based off my friend Finn, he's supposed to be a one time per battle card. Cost: 2 Bones Power: 8 Health: 1 Sigils: Death Touch, Brittle

The Blight It spreads... Cost: 1 Power: 2 Health: 1 The Criminal Based off my friend Joey, he's the immovable object. Cost: Free Power: 0 Health: 15 Sigils: Makes the Opponents Drop Bones, Mighty Leap The Devil Based off my friend Fabix, he's the Devil because... reasons. Cost: 2 Sacrifices Power: 1 Health: 4 Sigils: Touch of Death

The Dark Lord Evolves from the Vampiric Wolf, which evolves from the Vampiric Bat. Power: 9 Health: 9 Sigils: Bloodlust The Frog God Based off my friend Jonah, he's a the bullfrog on steroids. Cost: 2 Sacrifices Power: 4 Health: 4 Tribes: Reptile Sigils: Mighty Leap, Worthy Sacrifice, Shield

The Grondious Based off Cuphead Speedrunner Grondious, I'm not sure if he wants his name revealed. Cost: 7 Bones Power: 2 Health: 5 Sigils: Played on Death of Card, Armor, Double Strike

The Happywolf Based off Brazilian Cuphead Speedrunner Happywolf, he's the Temmie's evolution. Power: 4 Health: 5 Tribes: Hooved Sigils: Bone Digger, Debuff Enemy, Makes the Opponents Drop Bones

The Moon Princess The card is Sailor Moon because it's my pfp on discord. Cost: 3 Sacrifices Power: 6 Health: 9 Sigils: Search for Card, Mighty Leap, Buff Neighbors

The Mothermoon Based off my friend Josh (the other Josh is not in the mod yet), his pfp is Sailor Moon's mom. Cost: 10 Bones Power: 1 Health: 15 Sigils: Omni Strike, Trinket Bearer, Unkillable

The Mastermind Based off my friend Trey, his pfp is an adorable racoon. Cost:

The Outlaw Based off Johnny from Guilty Gear Strive, he's very cool sunglasses emoji Cost: 2 Sacrifices Power: 3 Health: 6 Sigils: Transformer (transforms into his Mist Finer stance version, where he has 0 power), Triple Strike

The Pig Based off Porco, or Gustavo; he is the founder of the Brazilian Cuphead Speedrunning Community. He's a really good base stat card. Cost: 1 Sacrifice Power: 3 Health: 2 Sigils: Steel Trap, Armor

The Powerhouse Based off Slayer from Guilty Gear Strive, he packs a punch. Cost: 3 Sacrifices Power: 4 Health: 5 Sigils: Bloodlust, Double Strike

The Skullcrusher Based off Zack, he used to be a top 1% Warzone player :O Cost: 2 Sacrifices and 6 Bones Power: 2 Health: 5 Sigils: Triple Strike, Sniper

The Statue Based off my friend Clad, I did a unique approach to his ability. As long as the card in front of him survives, he'll deal damage to two adjacent squares. Cost: 5 Bones Power: Mirror Health: 10 Sigils: Bi Strike

The Temmie Based off my friend Temmie or Zuk (he's from Israel), he becomes the Happywolf if you keep him alive. Cost: 3 Bones Power: 1 Health: 1

The YouTuber Based off my friend Dale, he's a card that gives you a copius amount of resources. Cost: 2 Sacrifices Power: 2 Health: 2 Sigils: Search for Card, Quad Bones, Trinket Bearer, Worthy Sacrifice

CHANGELOG

#changelog

Version 1.0.0 *Added the Hollow Champion *Added the Attacker *Added the Criminal *Added the Frog God *Added the Grondious *Added the Moon Princess *Added the Mothermoon *Added the Skullcrusher *Added the YouTuber

Version 1.0.1 *Added the Temmie and its evolution: The Happywolf

Version 1.1.1 *Added Breden *Added the Pig *Added the Brenden *Minor Balancing Changes

Version 1.1.2 *Added Johnny from Guilty Gear because I wanted to (The Outlaw) *Minor Balancing Changes (again)

Version 1.1.3 *Fixed Johnny from Guilty Gear (The Outlaw)

Version 2.1.3 *Added the Ebony Memento Mori *Removed Unkillable Sigil from the Attacker *The Moon Princess now costs 3 sacrifices *The Skullcrusher's cost is now balanced *The Criminal now has Mighty Leap and Bone Digger *The Hollow Champion now has 4 health *The Happywolf now has 5 health *The Mothermoon now has 15 health and costs 10 bones

Version 2.2.3 *The Ebony Memento Mori no longer has a sigil *Changed Ebony Memento Mori textures and card appearance *Emission Textures for certain cards reworked for better visibility *Reworked the Pig to be more viable during play

Version 2.2.4 *Added the Statue *Added Slayer (The Powerhouse) *Reworked the Attacker to be more of a one time use card

Version 2.3.4 *Reworked the statue so the sigils make its ability more obvious *Reworked Slayer (The Powerhouse) *Removed Unkillable from the Brenden as it made him too overpowered, but buffed his base stats. *Slightly buffed the Outlaw to be viable when compared to the Skullcrusher *I was planning to add a new Sigil for the Powerhouse but it will have to wati until I can figure it out...

Version 2.4.4 *Added a couple Doom inspired cards that reflect Act 3 cards.

Version 2.4.5 *Significantly buffed the Ebony Memento Mori. This just makes sure the card achieves its purpose. *Frenzy sigil added

Version 2.4.6 *Reverted Ebony Memento Mori changes because it was breaking the game. *Removed Frenzy Sigil *The Powerhouse now has two alternate sigils instead of the Frenzy Sigil.

Version 2.4.7 *Squashed some bugs

Version 2.5.7 *Added the Vampiric Bat *Added the Blight along with the Blight sigil

Version 2.6.7 *Will be the final update for a while *Added the Devil along with the Focus sigil *Added the Mastermind along with the Uroboros sigil

Version 2.6.8 *I lied; buffing the Devil as he proved to be extremely useless in battle.

Version 3.0.0 *Remember what I said two updates ago? Scratch that. *The Vampiric Wolf now has the Double Strike sigil. *Changed Blight's power activation from end of turn to start of turn. *Balanced the Brenden to be 1/1. *Hell Knight now costs 2 sacrifices *Blight rebalanced to be 1/2. *The Frog God is now overall better; 3/4, costs 1 Sacrifice. *Reworked the Moon Princess completely. *Buffed the Mothermoon. She is now a 3/15. *Nerfed the Outlaw to be 2/6. *Completely reworked the Pig. It is now a constant threat with incentives to sacrifice it. *Nerfed the Skullcrusher slightly by adding one bone to the cost. *The YouTuber's cost and stats reduced by 1. *Reworked the Ebony Memento Mori to deal 40 damage to the scale, granting you a guaranteed win. Thus, the cost has been increased. *Ebony Memento Mori now has the Unkillable sigil. *Change Mastermind emission texture to have sunglasses (important) *Improved the Blight's emission texture.

Version 3.0.1 *Squished some bugs and improved code of the Mastermind

Version 3.0.2 *Smushed a singular bug of a sigil appearing as a card.

Version 3.1.2 *Fixed the Moon Princess *Fixed the Pig *Added the Singularity

Version 3.1.3 *Changed the Overdrive sigil so it doesn't heal and nerfed the Singularity by making it cost more. *Fixed Singularity texture not appearing.

Version 3.1.4 *Nerfed the Devil. *Buffed the Uroboros virus card. *Buffed the Powerhouse. *Improved visibility of certain textures. *Gave the Dark Lord a red emission.

Version 3.2.4 *The Blight no longer has Leader. *The Frogfield Card Pack is now manageable via CardPackManager_API.

Version 3.2.5 *The Doom cards can no longer be obtained through the Trader. *Added a starter deck that gives you two golden pelts and two golden nuggets.

Version 3.2.6 *Fixed evolve cards not working. *Buffed the Moon Princess considerably.

Version 3.2.7 *Even more bug fixes and balancing

Version 3.3.7 *Ton of bug fixes *Note to self: Do NOT touch this mod again. Everything is working fine, no need to change ANYTHING

Version 3.3.8 *Minor balancing changes.

Version 3.4.8 *The Mastermind's sigil is now a special ability; meaning it cannot be transferred. *Improved the Criminal's emission texture. *Added Red Emission appearance behavior to the Vampiric Wolf.

Version 3.5.0 *Changed textures of the Blight's emission, and Hellfire sigil *Added Hubris *Added Greed starter deck

Version 3.6.0 *Changed Hubris card texture *Added the Knight along with the Tenacity ability *Changed Hellfire texture *Balanced Hubris so the ability activates when it does an attack.

Version 3.6.1 *Removed Uroboros's Hefty sigil to (hopefully) make it run faster. *Fixed the Knight and Hubris. *It is recommended you downgrade JSONCardLoader to 2.5.2 for the Knight to function. (will be fixed later when JSONCardLoader gets an update)

Version 3.6.2 *Added emission textures to the Moon Princess and the Mothermoon *Improved the Skullcrusher's textures *Buffed the Mothermoon slightly *Slightly decreased the Skullcrusher's cost *Slightly buffed the Happywolf

Version 3.7.0 *This update aims to balance out the mod in such a way that every custom Rare card is viable. *The Powerhouse now has a unique sigil. *The Attacker has been rebalanced as no longer a one use card. *The Devil's Hellfire ability has been completely redone. *The Mothermoon now has a unique ability. *The Pig has been completely overhauled. *The Singularity's Overdrive is now overall better. *The Skullcrusher has been nerfed but is now cheaper as well. *The Statue has been completely redone as the ultimate stall card. *Added a couple of fun starter decks.

Version 3.7.1 *Removed the fun starter deck lol

Version 3.7.2 *Buffed the Pig by decreasing its cost. *Fixed the Statue's texture *Added the Gambler sigil and gave it to the Outlaw and the Devil. *The Knight's Tenacity sigil has been temporarily changed due to JSONCardLoader issues.

Version 3.7.3 *Fixed issues with hellfire.

Version 3.7.4 *Renamed the Moon Princess and the Mothermoon to the Lunar Princess and the Mother Lunar to avoid the game thinking the Moon was defeated in the final fight.

Version 3.7.5 *Gambler sigil has been partially redone. *Hellfire sigil has been partially redone. *The Pig has been slightly buffed.

Version 3.7.6 *Removed the Gambler sigil. *The Outlaw has been completely overhauled.

Version 3.7.7 *Made the Knight cost bones instead of sacrifices.

Version 3.8.0 *Removed the sprinter effect from the Singularity's Overdrive and added Pursue sigil for Singularity. *Added the Legion along with the Feral sigil and the Frenzy sigil. *Added 23 Starter Decks featuring one of each custom rare card.

Version 3.9.0 *Reworked the Mastermind. *Reworked the Pig. *Reworked the Devil. *Partially reworked the Temmie and its evolution. *Buffed the Attacker. *Added the Nemesis along with its Starter deck.