Infiniscryption-P03_Sigilarium icon

P03 Sigilarium

All of the sigils from 'P03 in Kaycees Mod', now available standalone!

CHANGELOG

1.0.9

  • Updated the fuel gauge for disk cards.
  • Fixed a number of issues with sigil descriptions being incorrect, poorly written, typos, etc.

1.0.8

  • Fixed an issue where missile launches softlocked if they were spawned by non-card entities.

1.0.7

  • Fixed an issue where the Bonus Energy Conduit ability would not work if the circuit was completed by an adjacent card.

1.0.6

  • Increased the power level of Static Electricity. It now powers every card on the board, not just neighbors.

1.0.5

  • Fixed a defect where "active when powered" sigils were not properly changing colors when powered.
  • Added some new sigils

1.0.4

  • Fixed a defect with the fuel manager and Paper Cards
  • Fixed a defect where Explodonate When Powered was not triggering correctly.

1.0.3

  • Added some new sigils.

1.0.2

  • Fixed a defect with the code that discovers sigils on rare cards.

1.0.1

  • Fixed a defect with missiles introduced by the refactor to the sigilarium

1.0.0

  • Initial release of the P03 Sigilarium. I pulled a lot of code out of P03 in Kaycee's Mod to make this work, and there's a good chance I messed something up in here. Find me on discord if you find a bug in this.