You are viewing a potentially older version of this package. View all versions.
IngoH-InGame_Card_Creator-1.1.2 icon

InGame Card Creator

A BepInEx plugin that allows for the creation of custom cards in-game. Click the backroom door handle to enter the card creator mode. Cards and artwork are exported to the plugins/JSONLoader folder.

Date uploaded 4 years ago
Version 1.1.2
Download link IngoH-InGame_Card_Creator-1.1.2.zip
Downloads 2378
Dependency string IngoH-InGame_Card_Creator-1.1.2

This mod requires the following mods to function

BepInEx-BepInExPack_Inscryption-5.4.1902 icon
BepInEx-BepInExPack_Inscryption

BepInEx pack for Inscryption. Preconfigured and ready to use.

Preferred version: 5.4.1902
MADH95Mods-JSONCardLoader-2.5.4 icon
MADH95Mods-JSONCardLoader

A mod made for Incryption to create custom cards, sigils, starter decks, tribes, encounters and more using JSON files.

Preferred version: 2.5.4
API_dev-API-2.19.4 icon
API_dev-API

The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.

Preferred version: 2.19.4

README

In-game Card Creator

The code is a bit of a mess right now. I'll work on improving it soon.
I'm somewhat new to C# and Harmony. Feel free to point out any bad conventions or other mistakes that aren't immediately obvious.
Discord: IngoH#3923
The repository has two DLLs. The main one, IGCCMod.dll, and the utility one for testing, UtilMod.dll
The utility DLL contains features such as unlocking the painting when looking at it, infinite clover rerolls, and resetting the run when the clock is set to 666.

To access the card creator, use the backroom door handle.

Changelog

1.1.2

  • Fixed incompatibility with DialogRemover

1.1.1

  • Renamed the incorrectly named 'cost' property to 'bloodCost'.

1.1.0

  • Update to API 1.12/JSONLoader 1.7
  • Created cards no longer temporarily increase spawn rates.
  • Added some info and descriptions for card properties.

Planned Features

  • Editing/deleting existing cards.
  • Config for adding card to deck/increased spawn rates.
  • Split IGCCMod and UtilMod
  • Loading portraits from online database.

Known Bugs

  • Some game-crashing abilites can be chosen.
  • Some options are missing.
  • Regular death card creation doesn't work.
  • Portraits can contain duplicates.
  • Some properties do not show up correctly (Won't fix)

Other Notes

  • All portraits are exported to a new file, regardless of whether it already exists as a file.

CHANGELOG

Changelog

2.5.2

  • Fixed the emission issue for cards added through code.

2.5.1

  • Fixed an issue where portraits would not load if a vanilla emission was overwritten by a custom emission from a different mod.

2.5.0

  • Added support for custom tribes.
  • Fixed text for evolution turn count.

2.4.0

  • Cards get added automatically now.

2.3.1

  • Fix for API 2.3.0.

2.3.0

  • Added support for alternate portraits and emissions.
  • Emissions get automatically added when a file of the same name suffixed by _emission exists.
  • Portraits only load once now.

2.2.2

  • Fixed README.

2.2.1

  • Fixed custom abilities again.

2.2.0

  • Added the ability to edit cards after the initial sequence.
  • Update to API 2.2.0.
  • Updated Lammergeier attack to follow Kaycee's Mod behavior.
  • Shortened intro sequence.
  • Selecting no tribes no longer adds the None tribe.
  • Moved card export folder to IGCCExports and added explanation.

2.1.0

  • Fixed custom abilities and evolutions.

2.0.0

  • Kaycee's Mod update.

1.2.3

  • Fixed appearanceBehaviour spelling.

1.2.2

  • Fixed custom abilities.

1.2.1

  • Reverted Kaycee's Mod compatibility. Use 1.2.0 for Kaycee's Mod.

1.2.0

  • Added Kaycee's Mod compatibility.

1.1.2

  • Fixed incompatibility with DialogRemover.

1.1.1

  • Renamed the incorrectly named 'cost' property to 'bloodCost'.

1.1.0

  • Update to API 1.12/JSONLoader 1.7
  • Created cards no longer temporarily increase spawn rates.
  • Added some info and descriptions for card properties.

Planned Features

  • Editing/deleting existing cards.
  • Config for adding card to deck/increased spawn rates.
  • Split IGCCMod and UtilMod
  • Loading portraits from online database.

Known Bugs

  • Some game-crashing abilites can be chosen.
  • Some options are missing.
  • Regular death card creation doesn't work.
  • Portraits can contain duplicates.
  • Switching cards back from rare to regular doesn't update the preview card.
  • Some properties do not show up correctly (Won't fix)

Other Notes

  • All portraits are exported to a new file, regardless of whether it already exists as a file.