![Lily-Bundle_Of_Totems-1.3.0 icon](https://gcdn.thunderstore.io/live/repository/icons/Lily-Bundle_Of_Totems-1.3.0.png.128x128_q95.jpg)
Date uploaded | 7 months ago |
Version | 1.3.0 |
Download link | Lily-Bundle_Of_Totems-1.3.0.zip |
Downloads | 3926 |
Dependency string | Lily-Bundle_Of_Totems-1.3.0 |
This mod requires the following mods to function
![BepInEx-BepInExPack_Inscryption-5.4.1902 icon](https://gcdn.thunderstore.io/live/repository/icons/BepInEx-BepInExPack_Inscryption-5.4.1902.png.64x64_q95.png)
BepInEx-BepInExPack_Inscryption
BepInEx pack for Inscryption. Preconfigured and ready to use.
Preferred version: 5.4.1902![API_dev-API-2.18.4 icon](https://gcdn.thunderstore.io/live/repository/icons/API_dev-API-2.18.4.png.64x64_q95.png)
API_dev-API
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Preferred version: 2.18.4README
Bundle Of Totems
This mod adds 4 new tribes for modders to use on their card, with a custom totem for each of them.
Tribes:
- Feline Tribe
- Aquatic Tribe
- Undead Tribe
- Rodent Tribe
How to add these tribes to a card
This is how you can add each tribe to a card using JSONLoader:
"tribes": [ "Lily.BOT.feline", "Lily.BOT.aquatic", "Lily.BOT.undead", "Lily.BOT.rodent" ]
And here's how you can add each tribe to a card using c#:
Tribe[] tribes = { GuidManager.GetEnumValue<Tribe>("Lily.BOT", "feline"),
GuidManager.GetEnumValue<Tribe>("Lily.BOT", "aquatic"),
GuidManager.GetEnumValue<Tribe>("Lily.BOT", "undead"),
GuidManager.GetEnumValue<Tribe>("Lily.BOT", "rodent") };
Card.AddTribes(tribes);
Configs
- Add Tribes To Vanilla Cards, makes it so vanilla cards gain custom tribes from this mod if said tribe fits that card
- Add Rodent Tribe To Squirrels, Makes it so squirrels and aquasquirrels gain the rodent tribe
These are the cards that will be added to each tribe if this option is enabled:
Feline: Cat
Aquatic: Bullfrog, Tadpole, Kraken and Great White
Undead: Long Elk, Vertebrae, Skeleton Crew and Skeleton Parrot
Rodent: Beaver, Field Mice, Rat King, Mole, Mole Man, Mole Seaman, Pack Rat, Porcupine, Rabbit and Warren
Credits
- yisus, for creating the 3d model for the feline totem
- eri, for creating the 3d model for the aquatic and rodent totem
- bonie, for creating the 3d model for the undead totem, texturing the 3d model for the rodent totem
- catboy stinkbug, for texturing the 3d models for the feline totem and for the amphibian totem
- quietgrave, for making the tribe icon for the feline tribe
- nevernamed, for making the tribe icon for the aquatic tribe
- professoreggnog, for shading all the tribe icons and for making the tribe icons for the undead tribe and for the rodent tribe
CHANGELOG
v1.3.0
- removed some leftover debugging code which made it so the totem choices would always be the same
- replaced the rodent tribe icon with a new one
- added shading to each of the tribe icons
v1.2.0
- fixed a bug where some of the vanilla cards wouldn't have the custom tribes added to them
- improved the textures on the undead totem (done by bonie)
- added the rodent tribe and totem
- shaded the zombie tribe icon (done by professoreggnog)
v1.1.0
- added the undead tribe and totem
- renamed the amphibian tribe to the aquatic tribe
v1.0.0
- added the amphibian and feline tribes and totems