using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using DiskCardGame;
using HarmonyLib;
using Infiniscryption.PackManagement;
using InscryptionAPI.Card;
using InscryptionAPI.Helpers;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("BloodBoltsandAndBonesCarpdpackPort")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("This is a Port of Nev's Blood Bolts and Bones Cardpack to API 2+")]
[assembly: AssemblyFileVersion("2.0.0.0")]
[assembly: AssemblyInformationalVersion("2.0.0")]
[assembly: AssemblyProduct("BloodBoltsandAndBonesCarpdpackPort")]
[assembly: AssemblyTitle("BloodBoltsandAndBonesCarpdpackPort")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.0.0.0")]
[module: UnverifiableCode]
namespace BloodBoltsAndBatteriesPort
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "BloodBoltsandAndBonesCarpdpackPort";
public const string PLUGIN_NAME = "BloodBoltsandAndBonesCarpdpackPort";
public const string PLUGIN_VERSION = "2.0.0";
}
}
namespace ExampleMod
{
[BepInPlugin("nev.inscryption.BloodBoltsAndBatteriesCardPack", "BloodBoltsAndBatteriesCardPack", "2.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private Harmony harmony = new Harmony("nev.inscryption.BloodBoltsAndBatteriesCardPack");
private const string PluginGuid = "nev.inscryption.BloodBoltsAndBatteriesCardPack";
private const string PluginName = "BloodBoltsAndBatteriesCardPack";
private const string PluginVersion = "2.0.0";
private const string PluginPrefix = "BloodBoltsAndBatteriesCardPack";
private void Awake()
{
AddG3KK0();
AddB0N3W3B();
AddB0N3W3B2();
AddSkeleton();
AddB4B13();
AddT33N4G3R();
Add4DULT();
Add3LD3R();
AddM3T30R();
Add45T3R01D();
AddM00N();
AddD34THST4R();
AddB41T3DTR4P();
AddBl0CKB0T();
AddBUFFST4T10N();
AddBurntSkull();
AddBUZZ();
AddCEREBUS();
AddCR3D1TC4RD();
AddCrocodile();
AddCUR53D5KU11();
AddCYB0RG1();
AddCYB3RMU13();
AddD1GG3R();
AddD1V3R();
AddD3L3T3TH15();
AddDeadBoy();
AddDeadlyScarab();
AddDeadlySkeleton();
AddFlyingScarab();
AddGoldenScarab();
AddGoodBoy();
AddGremlin();
AddGuardDog();
AddF0CU553DF1R3();
AddF13LD4NT();
AddG00DB0Y();
AddH4R3B0T();
AddH4RDH4T();
AddH34VY4RT1LL3RY();
AddH34VY4RT1LL3RY2();
AddL33PB0T();
AddM1N3F13LD();
AddN3CR0B0MB();
AddPL4YP3N();
AddR3L04D();
AddS3NTRYDR0N3();
AddS34RCHB0T();
AddSN1P3R();
Add5P1D3RT4NK();
AddST04T();
AddY3T1B0T();
AddST33LHYDR4();
AddMadBomber();
AddReanimatingRemains();
AddSkeletonArcher();
AddSkeletonGeneral();
AddSkeletonMage();
AddSkeletonWarrior();
AddSlingerSquirrel();
AddSquirrelQueen();
AddSquirrelSkeleton();
AddSummoningPortal();
AddTheSquarm();
AddWarriorSquirrel();
AddWaxyHusk();
AddWhale();
AddWorkerSquirrel();
AddZombie();
AddBBBPack();
static void Add3LD3R()
{
CardInfo val62 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetEvolve(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBB3LD3R", "3LD3R", 1, 2, "Nothing but crushed hopes and dreams remain. Oh and the reamiins"), (int?)0, (int?)0, (int?)2, (List<GemType>)null), (CardTemple)0), "portrait_3LD3R.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[1] { (Ability)5 }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "BloodBoltsAndBatteriesCardPack_NevBBBSkeleton", 1, (IEnumerable<CardModificationInfo>)null));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val62);
}
static void Add45T3R01D()
{
CardInfo val60 = CardExtensions.SetEvolve(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBB45T3R01D", "45T3R01D", 1, 3, "Oh look, its hatching!"), (int?)2, (int?)4, (int?)3, (List<GemType>)null), (CardTemple)0), "portrait_45T3R01D.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[1] { (Ability)5 }), "BloodBoltsAndBatteriesCardPack_NevBBBM00N", 1, (IEnumerable<CardModificationInfo>)null);
CardManager.Add("BloodBoltsAndBatteriesCardPack", val60);
}
static void Add4DULT()
{
CardInfo val63 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetEvolve(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBB4DULT", "4DULT", 3, 2, "A working bot only trying to make it another day"), (int?)0, (int?)0, (int?)4, (List<GemType>)null), (CardTemple)0), "portrait_4DULT.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[1] { (Ability)5 }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "BloodBoltsAndBatteriesCardPack_NevBBB3LD3R", 1, (IEnumerable<CardModificationInfo>)null));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val63);
}
static void Add5P1D3RT4NK()
{
CardInfo val20 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddMetaCategories(CardExtensions.SetTribes(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBB5P1D3RT4NK", "SN1P3R", 3, 4, "It only has 4 legs"), (int?)0, (int?)0, (int?)5, (List<GemType>)null), (CardTemple)0), "portrait_5P1D3RT4NK.png"), new string[1] { "NevBBBB.png" }), (Tribe[])(object)new Tribe[1] { (Tribe)6 }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "6P2D4RT5NK"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val20);
}
static void AddB0N3W3B()
{
CardInfo val68 = CardExtensions.SetRare(CardExtensions.SetEvolve(CardExtensions.AddTribes(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBB0N3W3B", "B0N3W3B", 0, 3, "Some assembly required"), (int?)0, (int?)4, (int?)5, (List<GemType>)null), (CardTemple)0), "portrait_B0N3W3B.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[1] { (Ability)5 }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), (Tribe[])(object)new Tribe[1] { (Tribe)6 }), "BloodBoltsAndBatteriesCardPack_NevBBBB0N3W3B2", 1, (IEnumerable<CardModificationInfo>)null));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val68);
}
static void AddB0N3W3B2()
{
CardInfo val67 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddTribes(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBB0N3W3B2", "Active B0N3 W3B", 0, 3, "Whoops"), (int?)0, (int?)4, (int?)5, (List<GemType>)null), (CardTemple)0), "portrait_B0N3W3B.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[1] { (Ability)21 }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), (Tribe[])(object)new Tribe[1] { (Tribe)5 }), "B1N4 W4B"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val67);
}
static void AddB41T3DTR4P()
{
CardInfo val57 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBB41T3DTR4P", "B41T3D TR4P", 0, 3, "It doesn't technically need a sacrifice, but adds all the flavour"), (int?)0, (int?)0, (int?)1, (List<GemType>)null), (CardTemple)0), "portrait_B41T3DTR4P.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[1] { (Ability)30 }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "B52T4D TR5P"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val57);
}
static void AddB4B13()
{
CardInfo val65 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetEvolve(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBB4B13", "B4B13", 1, 2, "Luckily I've taken out its soundchip in advance"), (int?)0, (int?)0, (int?)2, (List<GemType>)null), (CardTemple)0), "portrait_B3B13.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[1] { (Ability)5 }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "BloodBoltsAndBatteriesCardPack_NevBBBT33N4G3R", 1, (IEnumerable<CardModificationInfo>)null));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val65);
}
static void AddBBBPack()
{
if (Chainloader.PluginInfos.ContainsKey("zorro.inscryption.infiniscryption.packmanager"))
{
PackInfo packInfo = PackManager.GetPackInfo("BloodBoltsAndBatteriesCardPack");
packInfo.Title = "Blood Bolts and Batteries Expansion";
packInfo.SetTexture(TextureHelper.GetImageAsTexture("BloodBoltsAndBatteriesCardPack.png", (FilterMode)0));
packInfo.Description = "A package of Blood Bolts and Batteries.";
packInfo.ValidFor.Add((PackMetacategory)0);
packInfo.ValidFor.Add((PackMetacategory)1);
}
}
static void AddBUFFST4T10N()
{
CardInfo val55 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBBUFFST4T10N", "BUFF ST4T10N", 0, 3, "While It can't attack, it'll still deal damage indirectly"), (int?)0, (int?)0, (int?)2, (List<GemType>)null), (CardTemple)0), "portrait_BuffBot.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[1] { (Ability)34 }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "BUFF ST5T21N"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val55);
}
static void AddBUZZ()
{
CardInfo val53 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.SetTribes(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBBUZZ", "BUZZ", 1, 2, "A mechanical Hornet is no less of an A$$H0L3"), (int?)0, (int?)0, (int?)2, (List<GemType>)null), (CardTemple)0), "portrait_BUZZ.png"), new string[1] { "NevBBBB.png" }), (Tribe[])(object)new Tribe[1] { (Tribe)6 }), (Ability[])(object)new Ability[2]
{
(Ability)15,
(Ability)19
}), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "Skull but Burnt"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val53);
}
static void AddBl0CKB0T()
{
CardInfo val56 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBBl0CKB0T", "Bl0CKB0T", 0, 5, "A Shield for the scales"), (int?)0, (int?)0, (int?)3, (List<GemType>)null), (CardTemple)0), "portrait_B10CKB0T.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[2]
{
(Ability)54,
(Ability)8
}), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "B21CKB1T"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val56);
}
static void AddBurntSkull()
{
CardInfo val54 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBBurntSkull", "Burnt Skull", 1, 1, "Its bit flammable once played, perfectly safe in your hand though"), (int?)0, (int?)4, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_BurntSkull.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[2]
{
(Ability)7,
(Ability)45
}), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "Skull but Burnt"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val54);
}
static void AddCEREBUS()
{
CardInfo val52 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.SetTribes(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBCEREBUS", "CEREBUS", 2, 6, "The Guarddog of Heck, hope you can pay the bone tax"), (int?)3, (int?)3, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_Cerebus.png"), new string[1] { "NevBBBB.png" }), (Tribe[])(object)new Tribe[1] { (Tribe)3 }), (Ability[])(object)new Ability[1] { (Ability)25 }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), "Best Boy Boy Boy"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val52);
}
static void AddCR3D1TC4RD()
{
CardInfo val51 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBCR3D1TC4RD", "CR3D1TC4RD", 999, 999, "I just need the 4 numbers on the back"), (int?)4, (int?)10, (int?)6, (List<GemType>)null), (CardTemple)0), "portrait_None.png"), new string[1] { "portait_CR3D1TC4RD.png" }), (Ability[])(object)new Ability[2]
{
(Ability)31,
(Ability)29
}), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), "B1TC01N"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val51);
}
static void AddCUR53D5KU11()
{
CardInfo val49 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBCUR53D5KU11", "CUR53D 5KU11", 1, 2, "It's bark is worse than its byte. Actually its byte hurts for a shorter duration"), (int?)0, (int?)2, (int?)2, (List<GemType>)null), (CardTemple)0), "portrait_CUR53D 5KU11.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[1] { (Ability)4 }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), "CUR64D 6KU22"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val49);
}
static void AddCYB0RG1()
{
CardInfo val48 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddTribes(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBCYB0RG1", "CYB0RG1", 2, 3, "Watch out for its Cybork"), (int?)1, (int?)1, (int?)1, (List<GemType>)null), (CardTemple)0), "portrait_CYB0RG1.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[1] { (Ability)28 }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), (Tribe[])(object)new Tribe[1] { (Tribe)3 }), "CYB1RG2"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val48);
}
static void AddCYB3RMU13()
{
CardInfo val47 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddTribes(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBCYB3RMU13", "CYB3R MU13", 2, 2, "Chock full of random loot and rabB1Ts"), (int?)1, (int?)0, (int?)4, (List<GemType>)null), (CardTemple)0), "portrait_CYB3RMU13.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[1] { (Ability)4 }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), (Tribe[])(object)new Tribe[1] { (Tribe)4 }), "CYB4R MU24"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val47);
}
static void AddCrocodile()
{
CardInfo val50 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddTribes(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBCrocodile", "Crocodile", 2, 4, "Once it latches onto an elk, it ain't letting go"), (int?)2, (int?)0, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_Crocodile.png"), new string[1] { "NevBBBB.png" }), (Tribe[])(object)new Tribe[1] { (Tribe)5 }), (Ability[])(object)new Ability[2]
{
(Ability)3,
(Ability)54
}), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "In a while"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val50);
}
static void AddD1GG3R()
{
CardInfo val46 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBD1GG3R", "D1GG3R", 2, 1, "For some reason, it seems to only go underwater not underground"), (int?)0, (int?)0, (int?)4, (List<GemType>)null), (CardTemple)0), "portrait_D1GG3R.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[2]
{
(Ability)13,
(Ability)28
}), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), "D2GG4R"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val46);
}
static void AddD1V3R()
{
CardInfo val45 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBD1V3R", "D1V3R", 2, 1, "That's D1V3R, not D1V4"), (int?)0, (int?)0, (int?)5, (List<GemType>)null), (CardTemple)0), "portrait_D1V3R.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[2]
{
(Ability)13,
(Ability)53
}), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), "D2V4R"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val45);
}
static void AddD34THST4R()
{
CardInfo val58 = CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBD34THST4R", "D34THST4R", 2, 12, "Oh look, its hatching!"), (int?)2, (int?)4, (int?)3, (List<GemType>)null), (CardTemple)0), "portrait_D34THST4R.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[2]
{
(Ability)4,
(Ability)33
}), "Was it not big enough already?");
CardManager.Add("BloodBoltsAndBatteriesCardPack", val58);
}
static void AddD3L3T3TH15()
{
CardInfo val44 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBD3L3T3TH15", "D3L3T3TH15", 1, 3, "I'll catch this one eventually"), (int?)0, (int?)0, (int?)3, (List<GemType>)null), (CardTemple)0), "portrait_D3L3T3TH15.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), (Ability[])(object)new Ability[2]
{
(Ability)18,
(Ability)62
}), "D4L4T4TH26"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val44);
}
static void AddDeadBoy()
{
CardInfo val43 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddTribes(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBDeadBoy", "Dead Boy", 1, 2, "Don't worry his tail is still wagging"), (int?)0, (int?)2, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_DeadBoy.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[1] { (Ability)28 }), (Tribe[])(object)new Tribe[1] { (Tribe)3 }), "That's Ruff buddy"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val43);
}
static void AddDeadlyScarab()
{
CardInfo val42 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddTribes(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBDeadlyScarab", "Deadly Scarab", 1, 2, "Can you blame it, its eyes are on the side of its head"), (int?)0, (int?)5, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_DeadlyScarab.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[2]
{
(Ability)24,
(Ability)4
}), (Tribe[])(object)new Tribe[1] { (Tribe)6 }), "Deadlier Scarab"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val42);
}
static void AddDeadlySkeleton()
{
CardInfo val41 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBDeadlySkeleton", "Deadly Skeleton", 1, 1, "The scissors, in card form"), (int?)0, (int?)2, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_DeadlySkeleton.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[2]
{
(Ability)35,
(Ability)4
}), "Why?"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val41);
}
static void AddF0CU553DF1R3()
{
CardInfo val35 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBF0CU553DF1R3", "F0CU553D F1R3", 3, 1, "Hope you have good aim"), (int?)0, (int?)0, (int?)6, (List<GemType>)null), (CardTemple)0), "portrait_F0CU553DF1R3.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), (Ability[])(object)new Ability[1] { (Ability)53 }), "F1CU664D F2R4"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val35);
}
static void AddF13LD4NT()
{
CardInfo val34 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddTribes(CardExtensions.AddSpecialAbilities(CardExtensions.AddTraits(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBF13LD4NT", "F13LD 4NT", 1, 2, "A Self replicating Ant, requires energy to replicate"), (int?)0, (int?)0, (int?)4, (List<GemType>)null), (CardTemple)0), "portrait_F13LD4NT.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[2]
{
(Ability)17,
(Ability)9
}), (Trait[])(object)new Trait[1] { (Trait)11 }), (SpecialTriggeredAbility[])(object)new SpecialTriggeredAbility[1] { (SpecialTriggeredAbility)6 }), (Tribe[])(object)new Tribe[1] { (Tribe)6 }), "F24LD 5NT"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val34);
}
static void AddFlyingScarab()
{
CardInfo val40 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddTribes(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBFlyingScarab", "Flying Scarab", 1, 1, "Its not like a flying card cares about which lane it hits"), (int?)0, (int?)3, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_FlyingScarab.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[2]
{
(Ability)19,
(Ability)24
}), (Tribe[])(object)new Tribe[1] { (Tribe)6 }), "Flying Hornet"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val40);
}
static void AddG00DB0Y()
{
CardInfo val33 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddTribes(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBG00DB0Y", "G00D B0Y", 1, 2, "WH0'5 4 G00D B0Y?"), (int?)0, (int?)0, (int?)2, (List<GemType>)null), (CardTemple)0), "portrait_G00DB0Y.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[1] { (Ability)28 }), (Tribe[])(object)new Tribe[1] { (Tribe)3 }), "B35T B0Y"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val33);
}
static void AddG3KK0()
{
CardInfo val69 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddTribes(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBG3KK0", "G3KK0", 1, 1, "Unlike my Geck, this one has a slight cost to it"), (int?)0, (int?)0, (int?)1, (List<GemType>)null), (CardTemple)0), "portrait_G3KK0.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Tribe[])(object)new Tribe[1] { (Tribe)5 }), "G4KK1"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val69);
}
static void AddGoldenScarab()
{
CardInfo val39 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddTribes(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBGoldenScarab", "Golden Scarab", 1, 3, "You could get a pretty penny for that, or a pretty scarab"), (int?)0, (int?)4, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_GoldenScarab.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), (Ability[])(object)new Ability[2]
{
(Ability)29,
(Ability)24
}), (Tribe[])(object)new Tribe[1] { (Tribe)6 }), "BL$NG$D SC$R$B"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val39);
}
static void AddGoodBoy()
{
CardInfo val38 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddTribes(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBGoodBoy", "Good Boy", 1, 2, "Who's a Good Boy?"), (int?)1, (int?)0, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_GoodBoy.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), (Ability[])(object)new Ability[1] { (Ability)28 }), (Tribe[])(object)new Tribe[1] { (Tribe)3 }), "Best Boy"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val38);
}
static void AddGremlin()
{
CardInfo val37 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBGremlin", "Gremlin", 2, 1, "Never. Stays. Put."), (int?)0, (int?)3, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_Gremlin.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), (Ability[])(object)new Ability[1] { (Ability)3 }), "Burnt Gremlin"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val37);
}
static void AddGuardDog()
{
CardInfo val36 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddTribes(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBGuardDog", "Guard Dog", 1, 4, "Its bark is as bad as its bite"), (int?)2, (int?)0, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_GuardDog.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), (Tribe[])(object)new Tribe[1] { (Tribe)3 }), (Ability[])(object)new Ability[2]
{
(Ability)18,
(Ability)62
}), "Now its bite is worse"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val36);
}
static void AddH34VY4RT1LL3RY()
{
CardInfo val30 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetEvolve(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBH34VY4RT1LL3RY", "H34VY 4RT1LL3RY", 1, 5, "Take a bit of time to set-up and then its fireworks"), (int?)0, (int?)0, (int?)6, (List<GemType>)null), (CardTemple)0), "portrait_H34VY4RT1LL3RY.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[1] { (Ability)5 }), "BloodBoltsAndBatteriesCardPack_NevBBBH34VY4RT1LL3RY2", 1, (IEnumerable<CardModificationInfo>)null));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val30);
}
static void AddH34VY4RT1LL3RY2()
{
CardInfo val29 = CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBH34VY4RT1LL3RY2", "H34VY 4RT1LL3RY", 2, 5, "It isn't really a hat, just a tough shield generator"), (int?)0, (int?)0, (int?)6, (List<GemType>)null), (CardTemple)0), "portrait_H34VY4RT1LL3RY2.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[2]
{
(Ability)25,
(Ability)53
}), "H45VY 5RT2LL4RY");
CardManager.Add("BloodBoltsAndBatteriesCardPack", val29);
}
static void AddH4R3B0T()
{
CardInfo val32 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.AddMetaCategories(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBH4R3B0T", "H4R3B0T", 1, 1, "WabBIT Season"), (int?)0, (int?)0, (int?)2, (List<GemType>)null), (CardTemple)0), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "portrait_H4R3B0T.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[1] { (Ability)1 }), "H5R4B1T"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val32);
}
static void AddH4RDH4T()
{
CardInfo val31 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.AddMetaCategories(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBH4RDH4T", "H4RDH4T", 2, 3, "It isn't really a hat, just a tough shield generator"), (int?)0, (int?)0, (int?)3, (List<GemType>)null), (CardTemple)0), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "portrait_H4RDH4T.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[1] { (Ability)54 }), "H5RDH5T"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val31);
}
static void AddL33PB0T()
{
CardInfo val28 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.AddMetaCategories(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBL33PB0T", "H4RDH4T", 0, 2, "A cheap flight blocker, shame it can't bloc--- Play Dinomod, now best mod"), (int?)0, (int?)0, (int?)1, (List<GemType>)null), (CardTemple)0), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "portrait_leapbot.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[1] { (Ability)23 }), "L44PB1T"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val28);
}
static void AddM00N()
{
CardInfo val59 = CardExtensions.SetEvolve(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBM00N", "M00N", 1, 12, "Oh look, its hatching!"), (int?)2, (int?)4, (int?)3, (List<GemType>)null), (CardTemple)0), "portrait_M00N.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[2]
{
(Ability)5,
(Ability)33
}), "BloodBoltsAndBatteriesCardPack_NevBBBD34THST4R", 1, (IEnumerable<CardModificationInfo>)null);
CardManager.Add("BloodBoltsAndBatteriesCardPack", val59);
}
static void AddM1N3F13LD()
{
CardInfo val27 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBM1N3F13LD", "M1N3F13LD", 1, 1, "8 Bombbots, in one explosive package"), (int?)0, (int?)0, (int?)5, (List<GemType>)null), (CardTemple)0), "portrait_M1N3F13LD.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[2]
{
(Ability)67,
(Ability)52
}), "M2N3F24LD"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val27);
}
static void AddM3T30R()
{
CardInfo val61 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetEvolve(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBM3T30R", "M3T30R", 0, 3, "Oh look, its hatching!"), (int?)2, (int?)4, (int?)3, (List<GemType>)null), (CardTemple)0), "portrait_M3T30R.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[1] { (Ability)5 }), "BloodBoltsAndBatteriesCardPack_NevBBB45T3R01D", 1, (IEnumerable<CardModificationInfo>)null));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val61);
}
static void AddMadBomber()
{
CardInfo val16 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBMadBomber", "Mad Bomber", 3, 2, "Wanna blow somethin' up? Ha-ha!"), (int?)3, (int?)0, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_MadBomber.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[1] { (Ability)67 }), "Madder Bomber"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val16);
}
static void AddN3CR0B0MB()
{
CardInfo val26 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBN3CR0B0MB", "N3CR0B0MB", 1, 2, "Hold your breath for a few seconds after playing this one"), (int?)0, (int?)4, (int?)3, (List<GemType>)null), (CardTemple)0), "portrait_N3CR0B0MB.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), (Ability[])(object)new Ability[2]
{
(Ability)67,
(Ability)52
}), "No?"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val26);
}
static void AddPL4YP3N()
{
CardInfo val25 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBPL4YP3N", "PL4YP3N", 0, 4, "Not the Best Baby sitter, but I'm sure you'll find a use for it"), (int?)0, (int?)0, (int?)4, (List<GemType>)null), (CardTemple)0), "portrait_P14YP3N.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[2]
{
(Ability)20,
(Ability)46
}), "PL5YP4N"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val25);
}
static void AddR3L04D()
{
CardInfo val24 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBR3L04D", "R3L04D", 0, 1, "Burns your hand and draws you a new one. Don't worry, I'll reattach your hand"), (int?)0, (int?)0, (int?)4, (List<GemType>)null), (CardTemple)0), "portrait_R3L04D.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[1] { (Ability)45 }), "R4L15D"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val24);
}
static void AddReanimatingRemains()
{
CardInfo val15 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBReanimatingRemains", "Reanimating Remains", 2, 1, "You put your left hand in, you put your left hand out, you put your left hand in and shake it all about"), (int?)0, (int?)3, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_ReanimatingRemains.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[2]
{
(Ability)14,
(Ability)35
}), "Uh why?"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val15);
}
static void AddS34RCHB0T()
{
CardInfo val22 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBS34RCHB0T", "S34RCHB0T", 1, 1, "SELECT FROM Deck.array WHERE Card.string = this ADDTO Hand.array"), (int?)0, (int?)0, (int?)3, (List<GemType>)null), (CardTemple)0), "portrait_534RCHB0T.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[1] { (Ability)7 }), "Just Google It"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val22);
}
static void AddS3NTRYDR0N3()
{
CardInfo val23 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBS3NTRYDR0N3", "S3NTRY DR0N3", 0, 1, "A fragile drone capable of first striking"), (int?)0, (int?)0, (int?)1, (List<GemType>)null), (CardTemple)0), "portrait_Sentry.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[1] { (Ability)62 }), "S4NTRY DR1N4"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val23);
}
static void AddSN1P3R()
{
CardInfo val21 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBSN1P3R", "SN1P3R", 1, 1, "Don't chase its red dot"), (int?)0, (int?)0, (int?)3, (List<GemType>)null), (CardTemple)0), "portrait_Sniper.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[1] { (Ability)53 }), "SN2P4R"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val21);
}
static void AddST04T()
{
CardInfo val19 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBST04T", "ST04T", 1, 3, "What a horrible amalgamation"), (int?)0, (int?)0, (int?)2, (List<GemType>)null), (CardTemple)0), "portrait_ST04T.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "ST15T"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val19);
}
static void AddST33LHYDR4()
{
CardInfo val17 = CardExtensions.SetRare(CardExtensions.SetTail(CardExtensions.SetDefaultEvolutionName(CardExtensions.SetIceCube(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBST33LHYDR4", "ST33L HYDR4", 2, 5, "You wouldn't steal a hydra."), (int?)2, (int?)0, (int?)6, (List<GemType>)null), (CardTemple)0), "portrait_ST33LHYDR4.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), (Ability[])(object)new Ability[2]
{
(Ability)10,
(Ability)26
}), "BloodBoltsAndBatteriesCardPack_NevBBBST33LHYDR4", (IEnumerable<CardModificationInfo>)null), "NevBBBST33LHYDR4"), "BloodBoltsAndBatteriesCardPack_NevBBBST33LHYDR4", "portrait_ST33LHYDR4.png", (IEnumerable<CardModificationInfo>)null));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val17);
}
static void AddSkeleton()
{
CardInfo val66 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBSkeleton", "Skeleton", 2, 2, "There's one in your closet. Oh wait, that's mine"), (int?)0, (int?)1, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_skeleton.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[1] { (Ability)35 }), "Skeletonne"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val66);
}
static void AddSkeletonArcher()
{
CardInfo val14 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBSkeletonArcher", "Skeleton Archer", 1, 1, "A sturdy enough Skeleton with a bow and eyes"), (int?)0, (int?)5, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_SkeletonArcher.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[2]
{
(Ability)53,
(Ability)62
}), "Deathguard"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val14);
}
static void AddSkeletonGeneral()
{
CardInfo val13 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBSkeletonGeneral", "Skeleton General", 2, 2, "As respected in death as they were in life"), (int?)0, (int?)6, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_SkeletonGeneral.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), (Ability[])(object)new Ability[2]
{
(Ability)34,
(Ability)54
}), "Skeleton Lord"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val13);
}
static void AddSkeletonMage()
{
CardInfo val12 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBSkeletonMage", "Skeleton Mage", 1, 1, "A sturdy enough Skeleton with a good lookin Top Hat"), (int?)0, (int?)5, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_SkeletonMage.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[2]
{
(Ability)24,
(Ability)1
}), "Skeleton Fraud"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val12);
}
static void AddSkeletonWarrior()
{
CardInfo val11 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBSkeletonWarrior", "Skeleton Warrior", 2, 1, "A very sturdy Skeleton with a shield"), (int?)0, (int?)5, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_SkeletonWarrior.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[1] { (Ability)54 }), "Deathknight"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val11);
}
static void AddSlingerSquirrel()
{
CardInfo val10 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddTribes(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBSlingerSquirrel", "Slinger Squirrel", 1, 1, "This one is quite dumb, its throwing it's lunch away"), (int?)1, (int?)0, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_SlingerSquirrel.png"), new string[1] { "NevBBBB.png" }), (Tribe[])(object)new Tribe[1] { (Tribe)1 }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[1] { (Ability)53 }), "Sir Peltsalot"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val10);
}
static void AddSquirrelQueen()
{
CardInfo val9 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddTribes(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBSquirrelQueen", "Squirrel Queen", 0, 5, "Even a lowly squirrel can become a threat when led by their queen"), (int?)2, (int?)0, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_SquirrelQueen.png"), new string[1] { "NevBBBB.png" }), (Tribe[])(object)new Tribe[1] { (Tribe)1 }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[2]
{
(Ability)65,
(Ability)34
}), "Madam Squirrel"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val9);
}
static void AddSquirrelSkeleton()
{
CardInfo val8 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddTribes(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBSquirrelSkeleton", "Squirrel Skeleton", 1, 1, "Probably should've... fed that one"), (int?)0, (int?)0, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_SquirrelSkeleton.png"), new string[1] { "NevBBBB.png" }), (Tribe[])(object)new Tribe[1] { (Tribe)1 }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[2]
{
(Ability)12,
(Ability)35
}), "It's dead Jim"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val8);
}
static void AddSummoningPortal()
{
CardInfo val7 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddTribes(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBSummoningPortal", "Summoning Portal", 0, 5, "Summoning infinite goats is a cheap trick"), (int?)0, (int?)6, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_portal.png"), new string[1] { "NevBBBB.png" }), (Tribe[])(object)new Tribe[1] { (Tribe)4 }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[2]
{
(Ability)20,
(Ability)22
}), "Portal 2 the portal"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val7);
}
static void AddT33N4G3R()
{
CardInfo val64 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetEvolve(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBT33N4G3R", "T33N4G3R", 2, 2, "A rebellious bot with a future"), (int?)0, (int?)0, (int?)3, (List<GemType>)null), (CardTemple)0), "portrait_T33N4G3R.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[1] { (Ability)5 }), "BloodBoltsAndBatteriesCardPack_NevBBB4DULT", 1, (IEnumerable<CardModificationInfo>)null));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val64);
}
static void AddTheSquarm()
{
CardInfo obj = CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBTheSquarm", "The Squarm 3sigils", 0, 8, "I heard you like squirrels"), (int?)3, (int?)0, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_TheSquarm.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 });
Ability[] array = new Ability[3];
RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
CardInfo val6 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddTribes(CardExtensions.AddAbilities(obj, (Ability[])(object)array), (Tribe[])(object)new Tribe[1] { (Tribe)1 }), "Squarmlord"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val6);
}
static void AddWarriorSquirrel()
{
CardInfo val5 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddTribes(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBWarriorSquirrel", "Warrior Squirrel", 1, 2, "Aw, looks at its little shield"), (int?)1, (int?)0, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_WarriorSquirrel.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[1] { (Ability)54 }), (Tribe[])(object)new Tribe[1] { (Tribe)1 }), "Squirrel William"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val5);
}
static void AddWaxyHusk()
{
CardInfo val4 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddTribes(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBWaxyHusk", "Waxy Husk", 0, 8, "See? Bee stings can mummify you"), (int?)0, (int?)4, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_WaxyHusk.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[2]
{
(Ability)23,
(Ability)2
}), (Tribe[])(object)new Tribe[1] { (Tribe)6 }), "Bee Daddy"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val4);
}
static void AddWhale()
{
CardInfo val3 = CardExtensions.SetRare(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBWhale", "Whale", 1, 30, "Its no moon, but it'll make you feel like one"), (int?)4, (int?)0, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_Whale.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[1] { (CardMetaCategory)3 }), (Ability[])(object)new Ability[2]
{
(Ability)8,
(Ability)23
}), "Whoa there buddy"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val3);
}
static void AddWorkerSquirrel()
{
CardInfo val2 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddTribes(CardExtensions.AddAbilities(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBWorkerSquirrel", "Worker Squirrel", 0, 2, "This one'll work for its spot on the board, it'll want some lunch however"), (int?)1, (int?)0, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_WorkerSquirrel.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), (Ability[])(object)new Ability[2]
{
(Ability)51,
(Ability)20
}), (Tribe[])(object)new Tribe[1] { (Tribe)1 }), "Business Squirrel"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val2);
}
static void AddY3T1B0T()
{
CardInfo val18 = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddMetaCategories(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBY3T1B0T", "Y3T1B0T", 4, 5, "If only you had 2 innervates"), (int?)0, (int?)0, (int?)6, (List<GemType>)null), (CardTemple)0), "portrait_Y3T1B0T.png"), new string[1] { "NevBBBB.png" }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "Y33T1B0T"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val18);
}
static void AddZombie()
{
CardInfo val = CardExtensions.SetDefaultPart1Card(CardExtensions.SetDefaultEvolutionName(CardExtensions.AddMetaCategories(CardExtensions.AddAbilities(CardExtensions.AddDecal(CardExtensions.SetPortrait(CardExtensions.SetCardTemple(CardExtensions.SetCost(CardManager.New("BloodBoltsAndBatteriesCardPack", "NevBBBZombie", "Zombie", 1, 3, "He's not really a zombie, the town drunk got loose again"), (int?)0, (int?)3, (int?)0, (List<GemType>)null), (CardTemple)0), "portrait_Zombie.png"), new string[1] { "NevBBBB.png" }), (Ability[])(object)new Ability[1] { (Ability)3 }), (CardMetaCategory[])(object)new CardMetaCategory[2]
{
default(CardMetaCategory),
(CardMetaCategory)1
}), "Irish Zombie"));
CardManager.Add("BloodBoltsAndBatteriesCardPack", val);
}
}
}
}