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Nevernamed-Nevernameds_Sigilarium-1.16.0 icon

Nevernameds Sigilarium

An extensive pack of over 270 wild and weird sigils covering every act of Inscryption. Supports Grimora Mod and P03 Kaycees Mod.

Date uploaded 2 weeks ago
Version 1.16.0
Download link Nevernamed-Nevernameds_Sigilarium-1.16.0.zip
Downloads 1716
Dependency string Nevernamed-Nevernameds_Sigilarium-1.16.0

This mod requires the following mods to function

API_dev-API-2.19.0 icon
API_dev-API

The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.

Preferred version: 2.19.0
Nevernamed-Graveyard_Manager-1.0.0 icon
Nevernamed-Graveyard_Manager

A dependancy mod which tracks what cards have died so far in a battle, and stores them.

Preferred version: 1.0.0
Nevernamed-Opponent_Bones-1.0.0 icon
Nevernamed-Opponent_Bones

A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.

Preferred version: 1.0.0

README

Nevernamed's Sigilarium

Adds over 270 new sigils across all acts of Inscryptio. Also includes variable stats, and multiple new tribes! Also has support for Grimora Mod and P03 Kaycees mod. For those looking to use my sigils in their own mods, the mod GUID is 'nevernamed.inscryption.sigils'

Documentation

The full list of sigils exceeds the readme text limit for Thunderstore, and so can be found hosted on the mod's github wiki at the below link; https://github.com/Nevernamed22/NevernamedsSigils/wiki

CHANGELOG

Changelog

##1.16 Added new sigils:

  • Stalwart Latch (added in v1.15)
  • Goated (added in v1.15)
  • Gravity (added in v1.15)
  • Bastion (added in v1.15)
  • Gem Skeptic (added in v1.15)
  • Defiler (added in v1.15)
  • Healer (added in v1.15)
  • Perfect Form (added in v1.15)
  • Immaculate Form (added in v1.15)
  • Mox Max (added in v1.15)
  • Pure Heart (added in v1.15)
  • Wing Clipper (added in v1.15)
  • File Explorer
  • Flea Ridden
  • Data Breach
  • Leaper
  • Glitterheart
  • Malware
  • Duppelgang
  • Bejeweled
  • Blood Magic
  • Potent
  • Damage Scaling
  • Time Travel
  • Wriggle
  • Writhe
  • Confusion
  • Bewilder
  • Sticky Trail
  • Slimeball
  • Kindred
  • Enchanting
  • Gold Digger
  • Sharp Bones
  • Deck Drain

Other changes:

  • Added the Flea card.
  • Bud and Loose Flesh now have unique portraits in Grimora Mod.
  • Mess now has a unique interaction in the Royal battle.
  • The Act 2 version of Trinket Bearer now can give the Hourglass and Magpie's Glass
  • Bonelust, Meaningless Bond can no longer appear on totems or trial rewards.
  • Immaterial can no longer appear on enemy totems.
  • Added the AlwaysValidForSigilTransfer extended property
  • Added an Act 2 version of InstantEffectBackground
  • Added the TarotCardAppearance background.
  • AbsorbOtherCards now has a unique animation.
  • Added the PackRatEater, PoopDeck and InherentFledgling special abilities.

Fixes:

  • Fixed Splash Damage softlocking the game when interacting with certain sigils.

##1.15 Added new sigils:

  • Bifurcated When Gempowered
  • Sweeping Strike Left
  • Sweeping Strike Right
  • Entangle
  • Coward
  • Sanguine Bond
  • Reflective
  • Mirrific
  • Unspeakable
  • Prophecy
  • Diagonal Strike
  • Retreat

Other changes:

  • Splash Damage and Splash Damage When Powered now stack.
  • Drop and Sin Eater now has an Act 2 icon.
  • Added 'PixelRepulsiveDecal' to custom appearance behaviours.
  • Added dialogue for when the player attempts to use the Gooey and Artistic License sigils on the Moon and Limoncello.
  • Tweaked the rulebook definition of Squirrel Dependant.
  • Capped The Mockery sigils health adjustment to a maximum of 12.
  • The randomness of several sigils is now based on the random run seed.

Fixes:

  • Fixed Snapshot, Firebomb and Annihilation not working properly against Giant cards.
  • Fixed an issue where Sigilarium would cause a softlock in card selection nodes in Magnificus Mod.
  • Fixed Switch Strike having swapped icons.
  • Fixed Summoner giving rare cards as options in Act 3 even when not configured to.