using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using DiskCardGame;
using HarmonyLib;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("InfiniteClover")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("InfiniteClover")]
[assembly: AssemblyFileVersion("1.0.2.0")]
[assembly: AssemblyInformationalVersion("1.0.2")]
[assembly: AssemblyProduct("InfiniteClover")]
[assembly: AssemblyTitle("InfiniteClover")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.2.0")]
[module: UnverifiableCode]
namespace InfiniteClover;
[BepInPlugin("Octihex.InfiniteClover", "Infinite Clover", "1.0.2")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(CardSingleChoicesSequencer), "OnRerollChoices")]
private class Patch1
{
private static bool Prefix(CardSingleChoicesSequencer __instance)
{
__instance.choicesRerolled = true;
return false;
}
}
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("Octihex.InfiniteClover");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin Infinite Clover is loaded!");
}
}