MoreSliderPuzzles
A mod for Inscryption that adds more slider puzzles to the GBC section of the game in the cabin.
Last updated | 2 years ago |
Total downloads | 815 |
Total rating | 3 |
Categories | Misc Act II |
Dependency string | RageLeague-MoreSliderPuzzles-1.0.0 |
Dependants | 2 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_Inscryption
BepInEx pack for Inscryption. Preconfigured and ready to use.
Preferred version: 5.4.1701README
InscryptionMoreSliderPuzzles
A mod for Inscryption that adds more slider puzzles to the GBC section of the game in the cabin.
This mod is mainly a proof of concept to show that replacing puzzles in the GBC section of the game works. Some things might not work as expected, such as certain sigils not displaying correctly or certain sigils not working in slider puzzles. This mod does not fix these things.
Details
This mod changes the slider puzzle in the cabin in the GBC section of the game. That puzzle will be replaced by a list of puzzles, defined in the plugin folders. When you solve a puzzle, you will be rewarded as normal, but the cabinet will remain closed, and you can solve the next puzzle. If there are no more puzzles to solve, because you've solved all puzzles defined, the cabinet will become open, making the puzzles inaccessible.
Usage
In order to use this mod, you must have BepInEx installed. This mod does not depend on any other mods.
Install from GitHub
You need to find the required files (MoreSliderPuzzles.dll
and a folder containing the puzzles) and unpack them in the
BepInEx\plugins
folder.
Define Custom Puzzles
Your puzzles must be defined in the same folder with MoreSliderPuzzles.dll
, or in a subfolder. The extension must be .pdef
.
A .pdef
file contains 4 lines, with each line containing 4 entries, separated by |
. For each entry, you may leave it empty
(for an empty space), or an ID representing the card. The ID of the card can be prepended by !
. If so, the tile is locked.
Each entry can be padded by whitespaces, and empty lines will be ignored.
The puzzles will appear in the order of their path, so puzzles with a lexicographically smaller name will appear first.
See the example puzzles for more details.