BaldursGate3CardPack
Card pack based off Baldur's Gate 3 Characters. There are also kaycee's mod starter decks. EXTREMELY overpowered, this is meant for use in skull storm runs or modded encouters. (Also first mod on thunderstore)
| Last updated | 4 days ago |
| Total downloads | 90 |
| Total rating | 1 |
| Categories | Cards Misc Act I Kaycee's Mod |
| Dependency string | Revan_Luminary-BaldursGate3CardPack-4.0.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
BepInEx-BepInExPack_Inscryption
BepInEx pack for Inscryption. Preconfigured and ready to use.
Preferred version: 5.4.1902BepInEx-MonoMod_Loader_Inscryption
Loads .mm.dll patches from BepInEx/monomod
Preferred version: 1.0.0API_dev-API
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Preferred version: 2.21.1MADH95Mods-JSONCardLoader
This is a BepInEx plugin made for Incryption to create custom cards, sigils, starter decks, tribes and encounters using JSON files and the API.
Preferred version: 2.5.2JulianMods-IncreaseActOneCardSlots
Increases Act 1 card slots from 4 to 5. Now works in Grimora's finale! Corrects size of moon in Part 1 finale. Moves items around to avoid overlapping.
Preferred version: 1.4.0NavarraVisuals-Souls_Scrypture
A pack that adds new cards themed around Fromsoftwares Souls Games
Preferred version: 0.7.1Silenceman-Act1_Colored_Portraits
A fix that allows card portraits in act 1 to be colored! (imp card not included)
Preferred version: 1.0.1README
Baldur's Gate 3 Card Pack
Leave a like if you enjoy the set! There are over 10 Starter Decks in Kaycee’s Mod — do you think you can beat Skull Storm with all of them?
Baldur’s Gate 3 – Card
Astarion A deadly and quick card with lifesteal vibes. Fragile, but if he gets rolling, he never lets go.
Auntie Ethel Tricksy, cruel, and unfair in all the right ways. A card that punishes mistakes and laughs while doing it.
Dark Urge (Evil) High risk, absurd payoff. If you draw this card, something will die...
Dark Urge (Hero) Controlled violence and the hero everyone needs. A powerhouse when given time.
Dark Urge (Hero) – Final Form Unstoppable momentum. Massive damage, minimal mercy. One of the strongest boss-tier cards in the set.
Dark Urge – Slayer Pure nightmare fuel. If this hits the board its over.
Elder Brain Hard to deploy, impossible to ignore. Total board control once active — a win condition by itself.
Gale High utility, high intelligence. Strong spell synergy but dangerous if mismanaged. Just like Gale LOL.
Gortash He might not look like much but his friends have some explosive ideas.
Halsin Reliable, tanky, and adaptable. Excellent sustain and board presence across long fights.
Karlach Immediate impact. Aggressive, fiery, and brutal, perfect for fast, violent runs.
Ketheric Thorm Relentless and oppressive. Hard to remove and punishes your opponent for trying.
Laezel Early-game monster that is hard to take down and even harder to stand against. Straightforward, efficient, and hits hard every single turn.
Mind Flayer Where there is one... There is more... Steals tempo, steals options, steals wins.
Nightsong Rare, powerful, and unkillable. A card that turns losing runs into comeback stories.
Orin Chaos incarnate. Deadly, undeniable, and terrifying when paired with sigils.
Raphael High-cost, high-reward devilry. If you survive long enough to play him, you probably deserve the win.
Raphael (Ascended) One of the strongest cards in the entire set. Absolute endgame dominance.
Shadowheart Flexible support with clutch saves. Not flashy but quietly wins runs.
Steel Watcher Pure pressure. Forces immediate answers or ends the fight quickly.
Withers Slow, inevitable value. Death is only a setback… for you.
Wyll Balanced and dependable. A solid all-around card that fits almost any deck.