Indie Game Cardpack
A mod that adds 90+ cards and 8 Starter Decks from various indie games.
By Starwatcher
Last updated | 2 years ago |
Total downloads | 10590 |
Total rating | 5 |
Categories | Cards Act I |
Dependency string | Starwatcher-Indie_Game_Cardpack-2.2.1 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
API_dev-API
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Preferred version: 2.1.0MADH95Mods-JSONCardLoader
This is a BepInEx plugin made for Incryption to create custom cards using JSON files and the API. It can currently parse custom cards and pass them to InscryptionAPI to load them into the game.
Preferred version: 2.1.0AllTheSigils-All_The_Sigils
A very large collection of sigils for modders to use. 100+ sigils, and some vanilla tweaks
Preferred version: 2.5.1README
Indie Game Cardpack
An Act 1 cardpack that adds 90+ Cards and 8 Starter Decks from various Indie Games including, The Messenger, Shovel Knight, Stardew Valley, Enter The Gungeon, Lethal League Blaze, Dead Cells, The Binding Of Isaac, Terraria, Hollow Knight, Nuclear Throne, A Hat in Time, Undertale, Celeste, Risk of Rain 2, Inscryption, Have A Nice Death, and Deltarune. More Indie Games and different cards to come in the future. Note: If you use a mod that removes vanilla cards use VanillaDed it's much more optimized than Vanilla Extinction. If you experience any bugs or have any ideas for cards contact me on Discord, Starwatcherx99#6447. Note: When picking tribes do insects or birds, the others don't have any cards.
Installation
- Install the Thunderstore mod manager.
- Install the dependencies,
- Install this mod. If you're having trouble you can find tutorials on Youtube or you can join the modding discord and get help there.
Patch Notes
v1.0.0-The Mod releases.
v1.0.1-Made the icon actually visible.
v1.1.0-Added 16 Brand new cards including cards from A Hat In Time.
v1.1.1-Fixed Eden having the wrong image.
v1.2.0-Added 11 Cards, changed Zote to be what I wanted him to be originally, fixed a couple cards having the wrong portraits, Updated the mods required to play the mod.
v1.2.1-Removed a mod in the required list that wasn't actualy required.
v1.2.2-Fixed The Tinker Mech being a card that can actually be obtained.
v1.2.3-Fixed more cards with the wrong portraits, updated the mods required list, changed the cost of a few cards to prevent the game freaking out and practically breaking, added 1 card I forgot to implement in the last major update.
v1.3.0-Added 20 New Cards including a replacment for The Pack Rat, updated the required mods so the sigils are fixed.
v1.3.1-Added 1 card I forgot to implement, fixed 1 card not loading in, changed the Moonlord so he actually works, changed the Lunatic Cultist to make him more unique, reduced Lil Hunters cost by 1.
v1.4.0-Added 10 new cards.
v1.4.1-Removed the Moonlord for now, edited the pillars to now solely be support cards, altered The Lunatic Cultist to fit these changes.
v1.5.0-Added 13 new cards including some cards from Undertale and Deltarune.
v1.6.0-Added 10 or so new cards including cards from Celeste, Risk Of Rain 2 and Inscryption, changed a lot of cards to include modded sigils.
v1.7.0-Added 10 or so new cards and changed a few original cards.
v1.7.5-Added a watermark for all the cards, changed the icon, changed the cost of evolved cards so they can't be broken with sigils.
v1.8.0-Added 9 New cards including cards from Stardew Valley.
v1.8.1-Fixed a bunch of cards either not loading or not working correctly.
v1.8.2-Forgot to fix one card oops, changed Scrap Knight a little bit.
v1.9.0-Added an emission texture for every card.
v1.9.1-Fixed the Trader/The Trapper being broken.
v1.9.2- Changed up some cards (mainly rare cards) thanks to Sifd's wonderful feedback in his video.
v2.0.0- COMPLETE OVERHAUL, removed a lot of cards (Bringing the total from 151 to 98) this is to help with optimization and to prioritize quality over quantity, redid every single card to make the mod actually balanced. Note for the future: I do plan on adding some more cards after this update but due to performance I'm not going to go over 120 (maybe 130) cards. If you have any issues contact me on discord Starwatcherx99#6447
v2.1.0- Added some new cards, including cards from Have A Nice Death.
v2.2.0- Added 8 new starter decks NOTE: Some decks are very unbalanced compared to vanilla decks.
v2.2.1- Removed Mithrix because he made it so the chest after boss fights wouldn't open.