Team Fortress 2 Pack
Scream Fortress Update! Currently contains 153 cards related to Team Fortress 2!
Last updated | a year ago |
Total downloads | 4457 |
Total rating | 2 |
Categories | Cards Act I Kaycee's Mod |
Dependency string | TF2_Inscryption-Team_Fortress_2_Pack-2.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Silenceman-Act1_Colored_Portraits
A fix that allows card portraits in act 1 to be colored! (imp card not included)
Preferred version: 1.0.1AllTheSigils-All_The_Sigils
A very large collection of sigils for modders to use. 100+ sigils, and some vanilla tweaks
Preferred version: 2.5.4Infiniscryption-Pack_Management_API
Organizes the card mods you have installed into packs that can be toggled on and off with each run through Kaycee's Mod.
Preferred version: 1.0.7Infiniscryption-Side_Deck_Selector
Tired of squirrels? We have just the thing.
Preferred version: 2.1.3BepInEx-BepInExPack_Inscryption
BepInEx pack for Inscryption. Preconfigured and ready to use.
Preferred version: 5.4.1902MADH95Mods-JSONCardLoader
This is a BepInEx plugin made for Incryption to create custom cards, sigils, starter decks, tribes and encounters using JSON files and the API.
Preferred version: 2.3.1Nevernamed-Nevernameds_Sigilarium
An extensive pack of over 150 wild and weird sigils covering every act of Inscryption, with a focus on Act 1 and Kaycee's Mod.
Preferred version: 1.13.0API_dev-API
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Preferred version: 2.13.1WhistleWind-New_Spell_Card_Toolkit
v1.1.1 - Minor bug fix for Give Stats. An updated version of Infiniscryption's Spell Card Toolkit with new features and general improvements.
Preferred version: 1.1.1README
TF2-themed Cards for Act 1 and Kaycee's Mod!
Installation
Same as most other card mods. Unzip the folder, then drop everything in the 'plugins' folder into the 'plugins' folder of your Inscryption directory.
The Cards
132 New Standard Cards:
Name | Power | Health | Cost | Evolution | Frozen Away | Tail | Sigils | Specials | Traits | Tribes |
---|---|---|---|---|---|---|---|---|---|---|
Scout | 1 | 1 | 1 blood | Voodoo-Cursed Scout Soul | Scout Gibs | Sprinter, Agile | ||||
Gibusvision Scout | 0 | 1 | Free | Scout | Voodoo-Cursed Scout Soul | Scout Gibs | Sprinter, Fledgling | |||
Bleed Scout | 1 | 1 | 1 blood | Voodoo-Cursed Scout Soul | Scout Gibs | Sprinter, Toxin (Deadly) | ||||
Sandman Scout | 1 | 1 | 1 blood | Voodoo-Cursed Scout Soul | Scout Gibs | Sprinter, Home Run | ||||
Scunt | 2 | 1 | 1 blood | Voodoo-Cursed Scout Soul | Scout Gibs | Maneuver, Annoying | ||||
Voodoo-Cursed Scout Soul | 1 | 1 | 4 bones | Scout Gibs | Sprinter, Agile | |||||
The Corpse Carrier | 1 | 1 | 1 blood | Voodoo-Cursed Scout Soul | Scout Gibs | Gut Spewer, Trifling Sacrifice | ||||
The Rooftop Rebel | 1 | 1 | 5 bones | Voodoo-Cursed Scout Soul | Scout Gibs | Guardian, Ambush | ||||
The Pompous Privateer | 1 | 1 | 1 blood, 3 bones | Voodoo-Cursed Scout Soul | Scout Gibs | Herd, Coin Finder | ||||
Xenoscout | 2 | 1 | 6 bones | Voodoo-Cursed Scout Soul | Scout Gibs | Agile, Thief | Insect | |||
The Curse-a-Nature | 1 | 1 | Free (only obtainable via The Sun King) | Voodoo-Cursed Scout Soul | Scout Gibs | Sprinter | ||||
Soldier | 2 | 3 | 2 blood | Voodoo-Cursed Soldier Soul | Soldier Gibs | Airborne, Mighty Leap | ||||
Gibusvision Soldier | 1 | 2 | 1 blood | Soldier | Voodoo-Cursed Soldier Soul | Soldier Gibs | Airborne, Fledgling | |||
Trolldier | 2 | 3 | 2 blood | Voodoo-Cursed Soldier Soul | Soldier Gibs | Mighty Leap, Guardian | ||||
Equalizer Soldier | 1 | 3 | 1 blood | Voodoo-Cursed Soldier Soul | Soldier Gibs | Enraged | ||||
Voodoo-Cursed Soldier Soul | 2 | 3 | 6 bones | Soldier Gibs | Airborne, Mighty Leap | |||||
The Tin Soldier | 2 | 3 | 7 bones | Voodoo-Cursed Soldier Soul | Soldier Gibs | Armored, Mighty Leap | ||||
Sgt. Helsing | 2 | 3 | 7 bones | EVO | Voodoo-Cursed Soldier Soul | Soldier Gibs | Spurred, Airborne | |||
The Terracotta Trooper | 2 | 3 | 2 blood | Voodoo-Cursed Soldier Soul | Soldier Gibs | Return Strike, Mighty Leap | ||||
Pyro | 1 | 3 | 2 blood | Voodoo-Cursed Pyro Soul | Pyro Gibs | Ignition, Fire Resistant | ||||
Gibusvision Pyro | 1 | 2 | 1 blood | Pyro | Voodoo-Cursed Pyro Soul | Pyro Gibs | Fire Resistant, Fledgling | |||
Pybro | 1 | 4 | 2 blood | Voodoo-Cursed Pyro Soul | Pyro Gibs | Fire Resistant, Bodyguard | ||||
Pyroshark | 1 | 3 | 2 blood | Voodoo-Cursed Pyro Soul | Pyro Gibs | Waterborne, Diver | ||||
Voodoo-Cursed Pyro Soul | 1 | 3 | 5 bones | Pyro Gibs | Ignition, Fire Resistant | |||||
The Infernal Imp | 1 | 5 | 6 bones | Voodoo-Cursed Pyro Soul | Pyro Gibs | Enraged, Burning | ||||
The Firebug | Ant | 3 | 2 blood | Voodoo-Cursed Pyro Soul | Pyro Gibs | Ant Guardian, Fire Resistant | Ant | Ant | Insect | |
The Spectralnaut | 0 | 3 | 4 bones | Voodoo-Cursed Pyro Soul | Pyro Gibs | Bone King, Desperation | ||||
The Murky Lurker | 1 | 3 | 2 blood | Voodoo-Cursed Pyro Soul | Pyro Gibs | Waterborne, Subaquatic Spines | ||||
Demoman | 2 | 2 | 3 blood | Voodoo-Cursed Demoman Soul | Demoman Gibs | Unfocused Strike, Double Strike | ||||
Gibusvision Demoman | 2 | 2 | 2 blood | Demoman | Voodoo-Cursed Demoman Soul | Demoman Gibs | Unfocused Strike, Fledgling | |||
Sticky Spammer | 2 | 2 | 2 blood | Voodoo-Cursed Demoman Soul | Demoman Gibs | Card Shedder (Stickybomb) | ||||
Demoknight | 2 | 2 | 2 blood | Voodoo-Cursed Demoman Soul | Demoman Gibs | Blood Lust, Vampiric | ||||
Caberknight | 1 | 1 | 2 blood | Voodoo-Cursed Demoman Soul | Demoman Gibs | Recoil, Detonator | ||||
Voodoo-Cursed Demoman Soul | 2 | 2 | 8 bones | Demoman Gibs | Unfocused Strike, Double Strike | |||||
The Cursed Captain | 2 | 2 | 3 blood | Voodoo-Cursed Demoman Soul | Demoman Gibs | Schooling, Bifurcated Strike | ||||
Count Tavish | 2 | 2 | 2 blood | Voodoo-Cursed Demoman Soul | Demoman Gibs | Blood Guzzler, Transformer (Guano) | ||||
The Highland Hound | 2 | 2 | 7 bones | Voodoo-Cursed Demoman Soul | Demoman Gibs | Ripper, Blood Dependent | Canine | |||
The Forgotten King | 2 | 2 | 6 bones | Voodoo-Cursed Demoman Soul | Demoman Gibs | Disentomb | ||||
Heavy | 3 | 7 | 3 blood | Voodoo-Cursed Heavy Soul | Heavy Gibs | Bodyguard | ||||
Gibusvision Heavy | 2 | 4 | 2 blood | Heavy | Voodoo-Cursed Heavy Soul | Heavy Gibs | Fledgling | |||
Boxer Heavy | 3 | 5 | 3 blood | Voodoo-Cursed Heavy Soul | Heavy Gibs | Retaliate | ||||
Fat Scout | 3 | 7 | 3 blood | Voodoo-Cursed Heavy Soul | Heavy Gibs | Rampager | ||||
Hoovy | 0 | 5 | 2 blood | Voodoo-Cursed Heavy Soul | Heavy Gibs | Bees Within (Sandvich) | ||||
Voodoo-Cursed Heavy Soul | 3 | 7 | 9 bones | Heavy Gibs | Bodyguard | |||||
The Minsk Beast | 3 | 7 | 3 blood | Voodoo-Cursed Heavy Soul | Heavy Gibs | Mauler | Hooved | |||
The FrankenHeavy | 5 | 5 | 2 blood, 2 bones | Voodoo-Cursed Heavy Soul | Heavy Gibs | Recoil, Injured | ||||
The Grand Duchess | 1 | 5 | 2 blood | Voodoo-Cursed Heavy Soul | Heavy Gibs | Summoner | Summons 3 common cards with an extra sigil to choose from | |||
Engineer | 1 | 2 | 2 blood | Voodoo-Cursed Engineer Soul | Engineer Gibs | Rabbit Hole (Lvl 1 Sentry), Bone Digger | ||||
Gibusvision Engineer | 1 | 2 | 1 blood | Engineer | Voodoo-Cursed Engineer Soul | Engineer Gibs | Bone Digger, Fledgling | |||
Battle Engineer | 2 | 2 | 2 blood | Voodoo-Cursed Engineer Soul | Engineer Gibs | Rabbit Hole (Mini-Sentry) | ||||
Eureka Engineer | 1 | 2 | 2 blood | Voodoo-Cursed Engineer Soul | Engineer Gibs | Phantasmic, Bone Digger x2 | ||||
Voodoo-Cursed Engineer Soul | 1 | 2 | 5 bones | Engineer Gibs | Rabbit Hole (Lvl 1 Sentry), Bone Digger | |||||
Beep Man | 2 | 1 | 6 bones | Voodoo-Cursed Engineer Soul | Engineer Gibs | Electric, Bone Digger | ||||
MechaEngie | 1 | 2 | 1 blood, 4 bones | Tiny Texan | Engineer Gibs | Resilient, Graveyard Shift | ||||
Tiny Texan | 0 | 1 | Free (only obtainable via MechaEngie) | MechaEngie | Voodoo-Cursed Engineer Soul | Engineer Gibs | Short | |||
Bugfoot | 1 | 2 | 6 bones | Voodoo-Cursed Engineer Soul | Engineer Gibs | Buzz Off, Bone Digger | Insect | |||
Dell in the Shell | 1 | 3 | 2 blood | Voodoo-Cursed Engineer Soul | Engineer Gibs | Sturdy, Bone Digger | Reptile | |||
Medic | 0 | 2 | 1 blood | Voodoo-Cursed Medic Soul | Medic Gibs | Medic, Activated Latch Nano Shield | ||||
Gibusvision Medic | 0 | 1 | Free | Medic | Voodoo-Cursed Medic Soul | Medic Gibs | Medic, Fledgling | |||
Battle Medic | 1 | 2 | 1 blood | Voodoo-Cursed Medic Soul | Medic Gibs | Leech, Regen 1 | ||||
Quick-Fix Medic | 0 | 2 | 1 blood | Voodoo-Cursed Medic Soul | Medic Gibs | Medic x2 | ||||
Voodoo-Cursed Medic Soul | 0 | 2 | 3 bones | Medic Gibs | Medic, Activated Latch Nano Armor | |||||
The Mad Doktor | 0 | 2 | 1 blood, 3 bones | Voodoo-Cursed Medic Soul | Medic Gibs | Medic, Enrage | ||||
Dr. Acula | 1 | 2 | 5 bones | Voodoo-Cursed Medic Soul | Medic Gibs | Blood Guzzler, Organ Thief | ||||
The Sun King | 0 | 3 | 5 bones | Medic Gibs | Launcher (The Curse-a-Nature) | |||||
The Templar | 0 | 2 | 4 bones | Voodoo-Cursed Medic Soul | Medic Gibs | Medicinal | ||||
Sniper | 1 | 1 | 2 blood | Voodoo-Cursed Sniper Soul | Sniper Gibs | Sniper, Touch of Death | ||||
Gibusvision Sniper | 1 | 1 | 1 blood | Sniper | Voodoo-Cursed Sniper Soul | Sniper Gibs | Sniper, Fledgling | |||
Huntsman Sniper | 1 | 1 | 1 blood | Voodoo-Cursed Sniper Soul | Sniper Gibs | Pierce | ||||
SMG Sniper | 1 | 1 | 1 blood | Voodoo-Cursed Sniper Soul | Sniper Gibs | Multi-Strike | ||||
Jarate Master | 1 | 1 | 1 blood | Voodoo-Cursed Sniper Soul | Sniper Gibs | Toxin (Vigor) | ||||
Voodoo-Cursed Sniper Soul | 1 | 1 | 6 bones | Sniper Gibs | Sniper, Touch of Death | |||||
Camper Van Helsing | 1 | 1 | 4 bones | Voodoo-Cursed Sniper Soul | Sniper Gibs | Trophy Hunter, Opportunist x2 | ||||
The Reptiloid | 1 | 1 | 2 blood | Crocodile Mun-dee | Voodoo-Cursed Sniper Soul | Sniper Gibs | Fledgling | Reptile | ||
Crocodile Mun-dee | 3 | 2 | Free (only obtainable via The Reptiloid) | Voodoo-Cursed Sniper Soul | Sniper Gibs | Waterborne, Spurred | Reptile | |||
Spy | 1 | 2 | 2 blood | Voodoo-Cursed Spy Soul | Spy Gibs | Touch of Death, Loose Tail | ||||
Gibusvision Spy | 1 | 1 | 1 blood | Spy | Voodoo-Cursed Spy Soul | Spy Gibs | Waterborne, Fledgling | |||
Gun Spy | 2 | 1 | 2 blood | Voodoo-Cursed Spy Soul | Spy Gibs | Waterborne | ||||
Saharan Spy | 1 | 2 | 2 blood | Voodoo-Cursed Spy Soul | Spy Gibs | Touch of Death, Blood Shifter | ||||
Frozen Spy | 0 | 2 | 1 blood | Spy | Spy Gibs | Frozen Away | ||||
Voodoo-Cursed Spy Soul | 1 | 2 | 5 bones | Spy Gibs | Touch of Death, Loose Tail | |||||
The Invisible Rogue | 1 | 1 | 4 bones | Voodoo-Cursed Spy Soul | Spy Gibs | Waterborne, Touch of Death | ||||
The Gravelpit Emperor | 1 | 2 | 6 bones | Voodoo-Cursed Spy Soul | Spy Gibs | Mockery, Loose Tail | ||||
The Great Gazpacho | Cards in Hand | 2 | 1 blood, 3 bones | Voodoo-Cursed Spy Soul | Spy Gibs | Loose Tail | ||||
The Nightmare Hunter | 1 | 2 | 4 bones | Voodoo-Cursed Spy Soul | Spy Gibs | Song of Sleep, Touch of Death | ||||
Civilian | 0 | 2 | 1 blood, 3 bones | Leader, Valuable | ||||||
Ms. Pauling | 1 | 1 | 2 blood | Hoarder | ||||||
Zhanna | 2 | 2 | 2 blood | Ram | ||||||
Stickybomb | 0 | 1 | Free (only obtainable via Sticky Spammer) | Detonator | ||||||
Sentry Gun (Level 1) | 0 | 1 | Free (only obtainable via Engineer) | Sentry Gun (Level 2) | Sentry Gibs (Level 1) | Sentry, Enlarge (Bone) | ||||
Sentry Gun (Level 2) | 2 | 3 | 6 bones | Sentry Gun (Level 3) | Sentry Gibs (Level 2) | Sentry | ||||
Sentry Gun (Level 3) | 3 | 5 | 10 bones | Sentry Gibs (Level 3) | Sentriple | |||||
Mini-Sentry | 0 | 1 | 3 bones | Sentry Gibs (Level 1) | Sentry, Unkillable | |||||
Dispenser | 0 | 3 | 3 bones | Dispenser Gibs | Bone Digger, Bandage Weaver | |||||
Sandvich | 0 | 3 | 3 bones | Morsel | ||||||
Buffalo Steak Sandvich | 1 | 0 | 3 bones | Morsel | ||||||
Second Banana | 0 | 2 | 2 bones | Morsel | ||||||
Dalokohs Bar | 0 | 1 | 3 bones | Morsel, Unkillable | ||||||
The Last Bite | 0 | 3 | 6 bones | Ivan the Inedible | Frozen Away | Terrain | ||||
Ivan the Inedible | 3 | 6 | Free (only obtainable via The Last Bite) | Pathetic Sacrifice | ||||||
Catcher's Companion | 1 | 1 | 1 blood | Carrion Companion | Tail Feathers | Airbone, Agile | Bird | |||
Chucklenuts | 0 | 1 | Free | Furry Tail | Sprinter | Side Deck | Squirrel | |||
Pvt. Maggot Muncher | 2 | 2 | 2 blood | Carrion Companion | Tail Feathers | Take-Off (Bones), Mighty Leap | Bird | |||
Lt. Bites | 1 | 1 | 1 blood | Lt. Bites the Dust | Furry Tail | Bone Picker | ||||
Lt. Bites the Dust | 1 | 1 | 3 bones | Furry Tail | Bone Picker | |||||
Fiery Phoenix | 1 | 2 | 2 blood | Carrion Companion | Tail Feathers | Unkillable, Ignition | Bird | |||
Carrion Companion | 1 | 1 | 1 blood | Tail Feathers | Brittle, Bone King | Bird | ||||
Balloonicorn | 0 | 1 | 2 blood | Abundance, Coin Finder | Hooved | |||||
Bird-Man of Aberdeen | 2 | 2 | 3 blood | Polly Putrid | Tail Feathers | Swooping Strike | Bird | |||
Polly Putrid | 2 | 2 | 9 bones | Tail Feathers | Swooping Strike | Bird | ||||
Guano | 2 | 2 | 6 bones | Airborne, Transformer (Count Tavish) | ||||||
Red Army Robin | 2 | 7 | 3 blood | Carrion Companion | Tail Feathers | Airbone, Bodyguard | Bird | |||
Ein | 1 | 2 | 1 blood | Carrion Companion | Tail Feathers | Airbone, Bone Digger | Bird | |||
Archimedes | 0 | 2 | 1 blood | Archimedes the Undying | Tail Feathers | Medic, Tribe Health | Bird | |||
Archimedes the Undying | 0 | 2 | 3 bones | Tail Feathers | Medic, Tribe Health | Bird | ||||
Harry | 0 | 3 | 2 blood | Undead Cat | Furry Tail | Many Lives, Regen 1 | Cat | |||
Sir Hootsalot | 1 | 1 | 1 blood | Carrion Companion | Tail Feathers | Airbone, Sniper | Bird | |||
Cobber Chameleon | 1 | 1 | 1 blood | Carious Chameleon | Wriggling Tail | Insectivore | Reptile | |||
Carious Chameleon | 1 | 1 | 3 bones | Wriggling Tail | Insectivore | Reptile | ||||
Aristotle | 1 | 2 | 1 blood | Carrion Companion | Tail Feathers | Airbone, Loose Tail | Bird | |||
Backstabber's Boomslang | 1 | 1 | 2 blood | Wriggling Tail | Toxin | Kills Survivors | Reptile | |||
Spycrab | 1 | 2 | 1 blood | Sturdy | ||||||
Bird's Eye Viewer | 1 | 1 | 1 blood | Carrion Companion | Tail Feathers | Airbone, Thief | Bird | |||
Quizzical Quetzal | 0 | 1 | 1 blood | Carrion Companion | Tail Feathers | Airbone, Worthy Sacrifice | "Goat" | Bird | ||
Pebbles the Penguin | 1 | 1 | 1 blood | Carrion Companion | Tail Feathers | Frozen Away | Bird | |||
Croaking Hazard | 1 | 2 | 1 blood | Caustic | Kills Survivors | Reptile | ||||
Terror-antula | 2 | 1 | 2 blood | Wriggling Leg | Fearsome | Kills Survivors | Insect | |||
Sledder's Sidekick | 0 | 2 | 2 bones | Furry Tail | Scavenger, Cute | Canine | ||||
Liberty Pal | 2 | 3 | 2 blood | Grizzly | Furry Tail | Fledgling | ||||
Unknown Monkeynaut | 1 | 1 | 3 bones | Furry Tail | Stinky | |||||
Spell: Blast Jump | 2 bones | Airborne | Gives sigils to target | |||||||
Spell: Stealth | 2 bones | Waterborne | Gives sigils to target | |||||||
Spell: Shadow Leap | 2 bones | Phantasmic | Gives sigils to target | |||||||
Spell: Fireball | 1 blood | Ignition | Damages target | |||||||
Spell: Swarm of Bats | 1 blood | Toxin (Dying) | Damages target | |||||||
Spell: Overheal | 3 bones | Direct Heal x3 | Heals target | |||||||
Spell: Pumpkin MIRV | 2 blood | Pumpkin Bomb | Frozen Away, Instant | Summons 3 Pumpkin Bombs on your side of the board | ||||||
Pumpkin Bomb | 0 | 1 | Free (only obtainable via Pumpkin MIRV) | Detonator | Terrain |
21 New Rare Cards:
Name | Power | Health | Cost | Evolution | Frozen Away | Tail | Sigils | Specials | Traits | Tribes |
---|---|---|---|---|---|---|---|---|---|---|
Saxton Hale | 9 | 9 | 4 blood | |||||||
The Administrator | 0 | 3 | 2 blood, 3 bones | Commander, Call To Arms | ||||||
Zepheniah Mann | 4 | 3 | 2 blood, 3 bones | Ghost of Zepheniah Mann | Sickness, Possessor | |||||
Redmond Mann | 3 | 2 | 1 blood, 5 bones | Bomb Spewer, Armored | ||||||
Blutarch Mann | 2 | 3 | 5 bones, 1 blood | Dam Builder, Mighty Leap, Sharp Quills | ||||||
Old Nick | 1 | 4 | 2 blood | Harts Within, Deus Hoof | Hooved | |||||
Charles Darling | 1 | 2 | 1 blood | Imbuing, Draw Blood, Draw Bones | ||||||
Poopy Joe | 3 | 3 | 2 blood | Unknown Monkeynaut | Furry Tail | Stinky | ||||
Yeti | 7 | 7 | 2 blood, 6 bones | |||||||
Breadcrab | 0 | 1 | 1 blood | Bread Monster | Fledgling | |||||
Bread Monster | 3 | 2 | 2 blood (Unobtainable) | Giant Bread Monster | Fledgling | |||||
Giant Bread Monster | 6 | 4 | 3 blood (Unobtainable) | Giant, Wild Hunger | ||||||
Ghost of Zepheniah Mann | 2 | 3 | 5 bones | Zapper, Harbinger | ||||||
Horseless Headless Horsemann | 5 | 5 | 13 bones | HHH Gibs | Sinister Strike | |||||
Bombinomicon | 0 | 2 | 3 bones | Activated Bomb Latch | ||||||
Monoculus | 4 | 4 | 10 bones | Airborne | ||||||
Merasmus | 0 | 3 | 5 bones | Hourglass, Summoner | Summons 5 rare cards to choose from | |||||
Skeleton King | 3 | 3 | 6 bones | Other Side, Skeleton Crew, Bone Lord 6 | ||||||
Spell: Summon Monoculus | 3 blood | Monoculus | Frozen Away, Instant | Summons Monoculus for 2 turns | ||||||
Spell: Skeleton Horde | 3 bones | Skeleton | Frozen Away, Instant | Summons Skeletons on all empty spaces on your side. | ||||||
Spell: Ball O' Lightning | 1 | 4 bones | Trifurcated Strike, Touch of Death | |||||||
Spell: Meteor Shower | 1 blood | Cataclysm | ||||||||
Spell: Minify | 5 bones | Short, Agile, Multi-Strike x2 | Gives sigils to target |
8 New Starter Decks for Kaycee's Mod:
Name | Cards |
---|---|
Red Oktoberfest | Heavy, Medic, Black Goat |
Naked, Honey-Covered Love | Soldier, Zhanna, Beehive |
Texas Style | Engineer, Sentry Gun (Level 2), Dispenser |
Gibus Gang 1 | Gibusvision Scout, Gibusvision Sniper, Gibusvision Spy |
Gibus Gang 2 | Gibusvision Soldier, Gibusvision Pyro, Gibusvision Demoman |
Gibus Gang 3 | Gibusvision Heavy, Gibusvision Engineer, Gibusvision Medic |
Sandvich Party | Hoovy, Buffalo Steak Sandvich, Second Banana |
Snack Attack | Breadcrab, Bread Monster, Giant Bread Monster |
Credits
All the characters and objects used in this cardpack, either now or in the future, are the intellectual property of Valve.
I am not an artist, so most of the images were taken from the Official TF2 Wiki (https://wiki.teamfortress.com).
Demoknight was taken from nicepng.com (https://www.nicepng.com/ourpic/u2e6e6e6a9y3u2a9_decapitation-team-fortress-2-demoman-with-sword/).
The Level 1 Sentry was found on Google Images from a site called forum.arduino.cc (https://forum.arduino.cc/t/tf2-sentry/88929).
The Civilian was taken from the TF2 Classic wiki. (https://tf2c.fandom.com/wiki/File:Civilian_RED.png)
Gibusvision, Sideclass, and some Scream Fortress cards were made using Loadout.tf
Changelog
Changelog
2.0.0 - Scream Fortress Update!
- It was a quiet night for Leshy, which is rare whenever the Scrybe of Mercs is around to bring hourly havoc to his precocious forest. So he grabbed his camera and went to take some photos. After an hour of trekking, Leshy became worried. Where were the beasts? Not even the nocturnals had appeared to him. But just as the thought crossed his mind, he spotted an odd-looking bird he had never seen before! He approached it slowly, curiously, like a predator about to pounce upon his prey. With a flash of his camera, Leshy had a new card in his collection. But upon inspection, he discovered... a corpse?! Suddenly, the forest became alive with the haunted souls of various mercenaries. Horrified, Leshy retreated back to his cabin. The Scrybe of Mercs had gone too far this time. But before he could even go to turn up his gramophone, he discovered an unwelcomed guest. His eyes narrowed, his fists clenched, and he snarled like the Wolf as he shouted at her: "Grimora, what have you done?!"
- An update that's been a year in the making! Spawned from a cursed collaboration between the Scrybe of Mercs and the Scrybe of the Dead, enjoy 67 new cards themed around TF2's annual Halloween event, Scream Fortress!
- Tired of the old cards and want to use the new ones? Or perhaps Halloween just isn't for you? Good news! All the Scream Fortress cards have been sorted into their own pack for you to mix and match with others as you please!
- Scream Fortress cards are visually distinct from standard Team Fortress cards, letting you easily distinguish between the two!
- The Trader made a shady deal with this loony wizard guy. What was his name? Maxstadmus? Probably another unfortunate student of Magnificus. Either way, her shop now houses exotic spell cards! Use them to summon powerful effects that can either directly deal damage to enemies, buff your cards, or summon spooky surprises! Common Spells will only be available at the Trader. Rare Spells may appear in Leshy's box... only because there isn't a way to make a rare card only appear at the Trader.
- No new starter decks... yet. If anyone has any ideas, please feel free to share on the Inscryption Modding Discord Server!
- Changed Sticky Spammer's Sigil from Spawner to Card Shedder. Functionally unchanged.
- Changed Hoovy's sigil from Host to Bees Within, which is configurable via nevernamed's sigils. Functionally unchanged.
- Carrion Companion moved to Scream Fortress pack.
- As an Engineer main, it is with a heavy heart that I have nerfed the class. All instances of Launcher on Engineers have been replaced with Rabbit Hole, which now adds a single sentry card to your hand, rather than infinitely spawning them on the board via Launcher. Having up to 3 sentries at once and an unlimited source of sacrifices on top of bone generation just made Engineer cards too OP. So rather than making all buildings unsacrificeable, I have simply limited the Engineers to be more reasonable in strength. On the bright side, all Engineers will now give you a specific building card if they have the Rabbit Hole sigil. Except the Gibusvision Engie, because he is stupid.
- Buffed the costs for Saxton Hale and Yeti. I realize that the costs are just too damn high to ever be usable, so I lowered them to give them as much of a shot of being played as an Urayuli, which still isn't much, but nonetheless actually possible without a niche setup.
- Stay tuned for a potential part 2 to this update...
1.5.2 - Back-Before-Valve Update!
- It has been a long time since the Scrybe of Mercs had graced Leshy's Cabin. Though Leshy had grown accustomed once more to the tranquil nature that allowed him to take his photographs in the peace he had been denied for nearly 2 months last year, he had almost nostalgic longing for the chaos he and his cards had brought. And then he burst through the door once again, and Leshy regretted all of it.
- So yeah, it's been a long time since I've updated this pack. Missed a lot of updates to the API and stuff. I've been itching to get back to it. Believe it or not, I had a HUGE update planned originally, and I got about 60% of the way through it before I just stopped. But now I've returned! But before finishing that, I decided to first update the existing cards.
- I have heard that All The Sigils is broken. After updating my BepInEx and API, I have found this to be untrue. Maybe it's because I still have my ATS as 2.5.4? Either way, I've decided to invest in Nevernameds Sigilarium! Any ATS sigils that have exact or close-enough equivalents there have been swapped. Other cards, however, I have changed around because I feel these new sigils suit them better:
- Demoman, Gibusvision Demoman: Random Strike has been replaced with Unfocused Strike. This allows the Demomen to attack 2 random spaces on the board instead of a single random space twice. This is how I originally intended the cards to function.
- The Administrator: Replaced Leader and Hoarder sigils with Commander and Call to Arms. This mirrors how I originally wanted this card to function, but couldn't get to work due to ATS sigils that were broken even a year ago.
- Dispenser: Replaced Medic sigil with Bandage Weaver, allowing the dispenser to heal adjacent cards every turn, similar to how it functions in TF2 proper.
- Pyro, Gibusvision Pyro, Pybro: All non-aquatic Pyros now have the Fire Resistant sigil! Given how the Ignition and Burning sigils work, it is important that these cards can set enemies on fire without catching some afterburn themselves. Besides, Pyros are immune to burning anyway!
- Old Nick: Reworked. Now has 1 power instead of 2. Replaced Antler Bearer and Random Strafe with Harts Within and Deus Hoof. This will allow Old Nick to buff Hooved Tribe cards, and to provide you with some if you don't have any on hand.
- Sledder's Sidekick: Added the Cute sigil. Any creature that would dare hurt a puppy now feels bad and refuses to attack the following turn. They might be beasts, but they're not monsters!
- Sandman Scout: I never liked how Song of Sleep functioned on this card due to the inherent nature of Scout cards to strafe or otherwise move. So when I saw this card, I felt it matched perfectly with the baseball theming.
- Demoknight: Replaced Consumer with Vampiric, allowing Demoknight to only gain 1 health per kill instead of 2. A nerf to a card that can very easily snowball.
- Bird-Man of Aberdeen: Replaced Airborne and Doublestrike with Swooping Strike, which essentially combines both sigils into 1 and keeps with Demoman's idea of hitting 2 different targets when he attacks.
- Civilian: Replaced Tooth Shard with Valuable. More straightforward, guaranteed 2 foils on death rather than potentially getting 1 or 2 depending on the power of the card hitting him.
- Sentry Gun (Level 3): Replaced Sentry x2 with Sentriple. Will now Sentry attack up to 3 different cards rather than 1 card twice.
- If anyone finds any bugs with any of the cards, do not hesitate to contact me over on the Inscryption Modding Discord Server! Or if you don't have any bugs to report, but have an idea for a card or a start deck, reach out for that stuff as well! I'm always open to ideas!
1.5.1
- Hungry for more TF2 card content? Well luckily for you I was feeling a bit peckish myself, so have a couple of new bread-themed starter decks!
1.5.0 - Leshy's Own Update!
- So the Scrybe of Beasts was getting annoyed that there were no beasts in this card pack. So he took a trip down to Teufort, New Mexico, and went on a photographic rampage the likes of which has never been seen before! 27 new beast cards have been added to the pack!
- Leshy's episode also seemed to attract Saxton Hale's former hunting mentor and current rival, Charles Darling, to the forest! Needless to say, neither Leshy nor Saxton are happy about this.
- Meanwhile, it seems that an unknown Spy has gotten his hands on a Spy-cicle and is going on a rampage against other Spies! The Trapper is currently on his trail trying to stop him, but in the meantime feel free to use the frozen statues he's left behind in his wake!
- Compatibility with the Side Deck Selector mod has been implemented! Scout's pet squirrel Chucklenuts can now be slaughtered en masse to play your cards! And if you have the Vermin Tribe mod installed, Chucklenuts should benefit from it!
- Future updates will likely take a bit longer from now on, but in the meantime expect a few smaller updates such as additional starter decks and such.
1.4.0 - The Sideclass Update!
- The mercs have finally gotten used to Leshy's forest, to the point where they are now employing new tactics and weapons in their fight against the Scrybe of Beasts! 21 new common cards have been added based on different weapons and community sideclasses!
- In response to the continued domination of their kind, the Gibuses have organized! Three new Gibus Gang starter decks have been added to Kaycee's Mod!
- Created Act 2 Portraits for all the 9 classes and their Gibusvision counterparts. Some of the Vanilla Class cards are not yet used, but have been made anyway for future convenience.
1.3.0 - The Gibusvision Update!
- Uh oh, looks like the game's attracting a lot of new players! You know what that means! Yep, the Trader's been mobbed with new mercs she will (try to) sell you, and the woods are now full of inexperienced, inferior versions of all the mercs! But fear not, for they will grow! 9 new fledgling cards have been added to the pack.
- And it looks like with all these Gibuses going around, it attracted the original Gibus wearer himself, Mann Co. founder Zepheniah Mann! And of course, he's brought his two bumbling sons along as well. And since there's so many children now running around these forests, it seems we've attracted the Spirit of Australian Christmas too! 4 new rare cards have been added to the pack!
1.2.0 - The Sandvich Party Update!
- Added 4 new Morsel cards, straight from Heavy's fridge! Heavy's also invited 4 new people over to partake in this brutal card game! See card list for details!
- Added 3 new starter decks.
- Reduced Medic's attack from 1 to 0. This is to encourage playing Medic as a true support card, and thus be put where he can be kept safe, such as behind a Boulder or Rabbit, or next to a Heavy who will tank the hits for him.
- Increased cost of Level 3 Sentry to 10 bones. Probably shouldn't be cheaper than a Turkey Vulture for the stats and sigils it has.
- Reduced Mini-Sentry's attack from 1 to 0. I wanted to keep it as a cheap and re-usable sentry card, but allowing it to deal non-sentry damage on top of all that for only 3 bones is outrageous.
- Saxton Hale was too strong, to the point where even Leshy was complaining about game balance. Nerfed his attack and health from 10 to 9, increased his cost from 4 blood and 9 bones to 4 blood and 10 bones, and removed the Repulsive Sigil. Probably not a good idea to let that sigil be sacc'd to any card you want...
1.1.0 - The Gib Update!
- Added Gibs for the other 8 mercenaries and each of the buildings for when they
get ahold of Spy's Dead Ringerobtain the Loose Tail Sigil. - Fixed a fatal error that prevented the Pyro card from appearing.
1.0.0
Initial version.