using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using DiskCardGame;
using HarmonyLib;
using InscryptionAPI.Ascension;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("BetterTotems")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Placeholder description")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BetterTotems")]
[assembly: AssemblyTitle("BetterTotems")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BetterTotems
{
public static class PluginInfo
{
public const string PLUGIN_GUID = "BetterTotems";
public const string PLUGIN_NAME = "BetterTotems";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace ExampleMod
{
[BepInPlugin("tvflabs.inscryption.BetterTotems", "BetterTotems", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(BuildTotemSequencer), "GenerateTotemChoices")]
private class BuildTotemSequencer_GenerateTotemChoices_Patch
{
private static void Postfix(BuildTotemSequencer __instance, ref List<ItemData> __result, BuildTotemNodeData nodeData, int randomSeed)
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Unknown result type (might be due to invalid IL or missing references)
//IL_0169: Unknown result type (might be due to invalid IL or missing references)
//IL_016c: Unknown result type (might be due to invalid IL or missing references)
//IL_0180: Unknown result type (might be due to invalid IL or missing references)
//IL_0182: Unknown result type (might be due to invalid IL or missing references)
if (!AscensionSaveData.Data.ChallengeIsActive(betterTotems.Challenge.challengeType))
{
return;
}
List<Ability> list = new List<Ability>(ProgressionData.Data.learnedAbilities);
list.RemoveAll((Ability x) => RunState.Run.totemBottoms.Contains(x) || AbilitiesUtil.GetInfo(x).powerLevel < 2 || !AbilitiesUtil.GetInfo(x).metaCategories.Contains((AbilityMetaCategory)1));
foreach (ItemData item in __result)
{
if (item is TotemBottomData && list.Contains(((TotemBottomData)((item is TotemBottomData) ? item : null)).effectParams.ability))
{
list.Remove(((TotemBottomData)((item is TotemBottomData) ? item : null)).effectParams.ability);
}
}
foreach (ItemData item2 in __result)
{
if (item2 is TotemBottomData && AbilitiesUtil.GetInfo(((TotemBottomData)((item2 is TotemBottomData) ? item2 : null)).effectParams.ability).powerLevel < 2)
{
int powerLevelRoll = SeededRandom.Range(2, 7, randomSeed++);
List<Ability> list2 = list.FindAll((Ability x) => AbilitiesUtil.GetInfo(x).powerLevel <= powerLevelRoll);
Ability val = list2[SeededRandom.Range(0, list2.Count, randomSeed++)];
list.Remove(val);
((TotemBottomData)((item2 is TotemBottomData) ? item2 : null)).effectParams.ability = val;
}
}
}
}
private Harmony harmony = new Harmony("tvflabs.inscryption.BetterTotems");
private const string PluginGuid = "tvflabs.inscryption.BetterTotems";
private const string PluginName = "BetterTotems";
private const string PluginVersion = "1.0.0";
private const string PluginPrefix = "BetterTotems";
private static FullChallenge betterTotems;
private void Awake()
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded BetterTotems!");
AscensionChallengeInfo val = new AscensionChallengeInfo();
val.iconSprite = Resources.Load<Sprite>("art/ui/ascension/ascensionicon_totems");
val.activatedSprite = Resources.Load<Sprite>("art/ui/ascension/ascensionicon_activated_totems");
val.title = "Better Totems";
val.pointValue = -5;
val.description = "The Woodcarver will no longer give you totems with weak sigils";
betterTotems = ChallengeManager.Add("tvflabs.inscryption.BetterTotems", val, 0, false);
harmony.PatchAll();
}
}
}