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KCMLoadouts
Add alternate starting loadouts to Kaycee's Mod using JSON or C#, so you can choose to start each run with different items, pelts, nodes, and more
By TVFLabs
Last updated | 4 days ago |
Total downloads | 100 |
Total rating | 0 |
Categories | Libraries Misc Kaycee's Mod |
Dependency string | TVFLabs-KCMLoadouts-1.0.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
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BepInEx-BepInExPack_Inscryption
BepInEx pack for Inscryption. Preconfigured and ready to use.
Preferred version: 5.4.1902
API_dev-API
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Preferred version: 2.22.3README
KCMLoadouts
Add alternate starting loadouts to Kaycee's Mod using JSON or C#, so you can choose to start each run with different items, pelts, nodes, and more. Loadouts are like starter decks that affect things other than cards.
When you start a run with this mod installed, immediately after selecting your challenges, you will be taken to a screen where you can select a loadout to start with. By default, this mod only comes with one loadout (the vanilla one), so either download some mods that use this one or make your own!
How do I make my own loadouts? What sorts of things can loadouts do?
Check the "Wiki" tab on the Thunderstore page for the documentation.