using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using DiskCardGame;
using HarmonyLib;
using InscryptionAPI.Card;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("RoyalFixes")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Placeholder description")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RoyalFixes")]
[assembly: AssemblyTitle("RoyalFixes")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace RoyalFixes
{
[BepInPlugin("tvflabs.inscryption.RoyalFixes", "RoyalFixes", "1.0.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(GiantShip), "RespondsToUpkeep")]
private class GiantShip_RespondsToUpkeep_Patch
{
private static void Postfix(GiantShip __instance, ref bool __result)
{
if (doMutinyUnfix.Value)
{
__result = false;
}
}
}
[HarmonyPatch(typeof(PirateSkullBossOpponent), "StartPhase2")]
private class PirateSkullBossOpponent_StartPhase2_Patch
{
private static IEnumerator Postfix(IEnumerator values, PirateSkullBossOpponent __instance)
{
if (doPhase2BlueprintFix.Value)
{
int lastDifficulty = 20;
if (Singleton<TurnManager>.Instance.BattleNodeData != null)
{
lastDifficulty = Singleton<TurnManager>.Instance.BattleNodeData.difficulty;
Singleton<TurnManager>.Instance.BattleNodeData.difficulty = 20 - RunState.Run.DifficultyModifier;
}
yield return values;
if (Singleton<TurnManager>.Instance.BattleNodeData != null)
{
Singleton<TurnManager>.Instance.BattleNodeData.difficulty = lastDifficulty;
}
}
else
{
yield return values;
}
}
}
private Harmony harmony = new Harmony("tvflabs.inscryption.RoyalFixes");
private const string PluginGuid = "tvflabs.inscryption.RoyalFixes";
private const string PluginName = "RoyalFixes";
private const string PluginVersion = "1.0.0";
private const string PluginPrefix = "RoyalFixes";
private static ConfigEntry<bool> doUndeadParrotTribeFix;
private static ConfigEntry<bool> doPhase2BlueprintFix;
private static ConfigEntry<bool> doMutinyUnfix;
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded RoyalFixes!");
doUndeadParrotTribeFix = ((BaseUnityPlugin)this).Config.Bind<bool>("Toggle Features", "DoUndeadParrotTribeFix", true, "Fix the Undead Parrot not being part of the Avian tribe");
doPhase2BlueprintFix = ((BaseUnityPlugin)this).Config.Bind<bool>("Toggle Features", "DoPhase2BlueprintFix", true, "Fix Royal not playing any cards in his second phase");
doMutinyUnfix = ((BaseUnityPlugin)this).Config.Bind<bool>("Toggle Features", "DoMutinyUnfix", false, "Revert the mutiny fix so that The Limoncello no longer gives you cards");
harmony.PatchAll();
if (doUndeadParrotTribeFix.Value)
{
CardExtensions.AddTribes(Resources.Load<CardInfo>("data/cards/ascensionspecial/SkeletonParrot"), (Tribe[])(object)new Tribe[1] { (Tribe)2 });
}
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "RoyalFixes";
public const string PLUGIN_NAME = "RoyalFixes";
public const string PLUGIN_VERSION = "1.0.0";
}
}