TeamDoodz-OmniBackport icon

OmniBackport

Successor to Act3Cards. Allows you to use non-act 1 cards in act 1.

Last updated 2 years ago
Total downloads 3267
Total rating 2 
Categories Cards Tweaks Act I
Dependency string TeamDoodz-OmniBackport-0.2.1
Dependants 2 other packages depend on this package

This mod requires the following mods to function

API_dev-API-2.0.2 icon
API_dev-API

The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.

Preferred version: 2.0.2
TeamDoodz-TDLib-1.2.0 icon
TeamDoodz-TDLib

Functionality used by most of my other mods

Preferred version: 1.2.0

README

OmniBackport

OmniBackport is a complete rewrite of the Act3Cards Inscryption mod that interacts with various new features for the game, as well as with other popular mods.

Features

  • Most Act 2/3 exclusive cards into Act 1 / Kaycee's Mod
  • Several new starter decks for the different cost types
  • Six new side decks
  • Support for the Pack Manager mod
  • Lots of configurability
  • Fixes that allow non-act 1 sigils to work in act 1
  • New nodes relating to the different cost types

Planned features

  • Mox-related consumable
  • Support for modded Act 2/3 cards

Nodes

Gemify

Choose from any card of yours (that does not already have the Gemified sigil), and it will gain the Gemified sigil. When a card with the Gemified sigil is played, if its owner controls a blue gem its owner will draw from their side deck. If its owner controls a green gem, all cards with the Gemified sigil gain +1 health. If its owner controls an orange gem, all cards with the Gemified sigil gain +1 power.

Overclock

Choose from any card of yours (that does not already have the Overclock sigil), and it will gain +2 attack and the Overclock sigil. Cards with the Overclock sigil will be removed from your deck upon perishing.

Credits

Icon for the Overclock node provided by Freepik - Flaticon.
Thanks to Aaron from the Inscryption Modding Discord for helping with some Harmony issues.

Changelog

0.2.1

  • Dialogue for the Overclock and Gemify nodes will no longer repeat after entering the node more than once.
  • Slightly improved the visuals of the Overclock and Gemify nodes.
  • Fixed an issue where the fire animation during the Campfire node would not appear.
  • Fixed an issue with the Mox side decks.
  • Fixed the Bloody Gems challenge not changing the background texture of gems cards to the normal texture.
  • View is no longer locked during Overclock and Gemify nodes.

0.2.0

  • Added the Overclock node.
  • Added the Gemification node.
  • Added a new secret mechanic. (Hint: It has something to do with the Bone Lord...)
  • Added 4 new Mox-related side decks.
  • Added the Bloody Gems challenge.
  • Cards found in choice nodes now have a small chance of being overclocked/gemified.
  • Mox cards can now be found in choice nodes/trader nodes if the wizard pack is enabled.
  • Changed the default point cost for the Skeleton from 0 to -5.
  • Changed the Blue Mage in the Blue Mox deck to a Hover Mage.
  • Fixed the Mental Gemnastics sigil bringing you to the wrong view and not updating the card pile.
  • Sigils that target gems will now target any card with a gem sigil.

0.1.0

  • Initial release