More Cards
Just more cards. (Sigils too now, I guess)
| Date uploaded | 2 years ago |
| Version | 1.4.1 |
| Download link | Thites_mods-More_Cards-1.4.1.zip |
| Downloads | 976 |
| Dependency string | Thites_mods-More_Cards-1.4.1 |
This mod requires the following mods to function
BepInEx-MonoMod_Loader_Inscryption
Loads .mm.dll patches from BepInEx/monomod
Preferred version: 1.0.0Infiniscryption-Side_Deck_Selector
Tired of squirrels? We have just the thing.
Preferred version: 2.1.3BepInEx-BepInExPack_Inscryption
BepInEx pack for Inscryption. Preconfigured and ready to use.
Preferred version: 5.4.1902bitty45-BittysChallenges
14 new Challenges and 6 new Anti-Challenges for Kaycee's Mod. Ouroboros, Pirates, Sprinters, and more!
Preferred version: 5.2.0MADH95Mods-JSONCardLoader
This is a BepInEx plugin made for Incryption to create custom cards, sigils, starter decks, tribes and encounters using JSON files and the API.
Preferred version: 2.4.3Nevernamed-Nevernameds_Sigilarium
An extensive pack of over 270 wild and weird sigils covering every act of Inscryption. Supports Grimora Mod and P03 Kaycees Mod.
Preferred version: 1.14.1API_dev-API
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Preferred version: 2.14.3Void_Slime-Life_Cost_API
An API introducing a Life and Currency cost system to inscryption for cards and activated sigils. For modmakers and json card creators.
Preferred version: 2.3.0Infiniscryption-Pack_Management_API
Organizes the card mods you have installed into packs that can be toggled on and off with each run through Kaycee's Mod.
Preferred version: 1.1.2keks307-Mox_Labs
Adds 50+ Mox and Energy themed cards to the game ( P03 KCM Support )
Preferred version: 2.1.0README
More Cards
Adds more Cards to your team!
Planning on building an ant army? The Ant Hill will help.
The Starved Deer gives you a cheap and easy card to place and deal damage.
There are many more cards to discover now, so why not take a few as a Starter Deck, or perhaps venture into the Side Decks to find some moles?
The Blind Mole may not be able to see, but it'll still take hits for you!
The Wilter Won't stay around long, and neither will the card opposing it!
More Cards added often, so keep an eye out!
(used to be) Made using InGame Card Creator
Want to help? Give me some feedback!
CHANGELOG
Key
+Added
÷Bugfix
-Removed
=Other change
1.4.2
=Reworked "Horde" sigil to better work on other cards
... Oh, and I'm updating the wiki now. Might not be done updating that when this update is pushed, but it'll be done in a few minutes.
1.4.1
=Modified look of "Matching Pair" sigil
=Changed "Fly" cards special ability into the sigil "Horde" for clarity
÷Fixed "Horde" sigil not respecting already present stats on cards
Still no update to the wiki, ironing out a few things first
1.4.0
-Removed some unused files
+Added Pixel portrait for "Blind Mole"
+Added new cards "Fly", "Box Jellyfish", "Weaver Ant", "Loch Ness Monster", "Dirt Pile"
+Added new Starter Deck "Flies Aplenty"
These new cards come from a reddit post I made asking for your ideas. The resulting post can be seen here
1.3.1
÷Fixed multiple rare cards not having the right background
÷Fixed "Mighty Dive" sigil attacking too early when used by opponent
÷Fixed "Matching Pair" sigil causing massive frame drops and setting attack to 0
1.3.0
+Added new cards "Old Boot", "Forests Wrath", "Osprey", "Mantis King", "Skeleton Bear", "Strange Growth"
+Added new Sigil "Matching Pair"
+Added new Sigil "Mighty Dive"
+Added new Starter Deck "Mantis Trio" (Mantis, Mantis God, Mantis King)
These new cards come from a reddit post I made asking for your ideas. The resulting post can be seen here
1.2.0
+Added new cards "Living Ink", "Ink Mage", "Dog", "Armadillo", "Goblin", "Crow"
+Added new Sigil "Summon Gold"
+Added new Sigil "Loyalty"
+Added new Starter Deck “Inky Situation” (Living Ink, Ink Mage, Living Ink)
+Added pack art (Pack Management API)
=Buffed fox a bit (2/3 → 2/4)
=Starter deck names changed internally. You may need to replay the starter decks to get them checked again.
These new cards come from a reddit post I made asking for your ideas. The resulting post can be seen here
1.1.0
+Added a new card "Gargoyle"
+Added a new Sigil "Squirrel Generator"
=Reworked "Sacrifice Generator"
=Nerfed "Hiding Squirrel" (0/4 → 0/1)
=Changed some ingame card descriptions
1.0.5
÷Fixed Dependences
1.0.4
+Added a new card "Fox"
+Added a link for suggestions to the bottom of the readme
+Added wiki to thunderstore page (I forgot to add it to the previous changelog)
1.0.3
-Temporarily removed the card "Raft Squirrel"
+Added a new card "Undying Tortoise"
+Added a new card "Hiding Squirrel" (Side deck card, +15 challenge points). This card requires 1 turn before you can sacrifice it.
1.0.2
+Added a new card "BeeKeeper"
+Added a new card "Queen Bee"
+Added a new card "Raft Squirrel" (Side deck card)
+Added new Starter Deck "Insect Rebellion" (BeeKeeper, Queen Bee, Ant Hill)
÷Fixed "Wilter" not taking away challenge points properly
=Fixed formatting for Changelog
1.0.1
+Added a new card "Wilter" (Side deck card)
=Updated description
=Minor file upkeep
Due to certain file changes, it is recommended to either install using a mod manager or to delete old versions of this mod before installing.
1.0.0
Uploaded for the first time