Void Bone Pack
13 bone new cards for act 1, in the style of the original game as well as reworked the vanilla bone cards to make pure bone decks more viable.
By Void_Slime
| Date uploaded | 4 years ago |
| Version | 1.0.0 |
| Download link | Void_Slime-Void_Bone_Pack-1.0.0.zip |
| Downloads | 378 |
| Dependency string | Void_Slime-Void_Bone_Pack-1.0.0 |
This mod requires the following mods to function
AllTheSigils-All_The_Sigils
A very large collection of sigils for modders to use. Includes over 175 sigils!
Preferred version: 3.0.4API_dev-API
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Preferred version: 2.19.2README
Void Bone Pack
A pack that has 13 new cards and a few tweaked vanilla cards. All theme'd around making pure bone decks more viable in act 1. More to come soon...
CURRENT CARD LIST....
Undead Axololte
Vulture Egg
Wolverine
Undead Salmon
Wasp Swarm
Giraff
Bearded Vulture
Komodo Dragon
Vampire Bat
Carrion Beetle
Coconut Crab
Secret Rare
Edited Vanilla Cards
Opossum
Coyote
Vulture
Rat King
Installation
Extract in "BepInEx\plugins"
...or use a mod manager.
Feedback
Got Feedback? Feedback is welcomed here:
https://forms.gle/AShDZ5gf2QP61KTh7
Changes
v1.0.0
My Extra Sigils mod is now required, as it has a few sigils that I intended to use for this mod
Undead Axolotle and Undead Salmon are now Pathetic Sacrifices instead of Brittle, meaning they have to get killed in combat for the quad bones
Wasp Swarm's Cost as now increased, and has Double Attack instead of flying like originally intended
Coyote has been tweaked as in the initial version of this mod, since the bone digger bug has been patched
Wolverine has 1 more health and 0 attack now instead of 1/4, but is now vicious
Bone Lord's Art has been updated to feature the Bone lord instead of just his horn (inteded for another card)
Adjusted the stinkbug art a tiny bit
NEW rare card: Carrion Beetle
New Card: Coconut Crab
v0.5.5
The curse of copy-pasta strikes. Well Fixed the Komodo dragon to actually cost blood and to actually be poisonous. Also he now kills survivors if you warm him too much by the fire
v0.5.4
Adjusted Undead Axolotl and Undead Salmon to be unsaccable based on feedback
Updated Pack Icon art to be in the bottom right hand side, with a new and better icon
v0.5.3
Fixed blood cost on hybrid cost cards not showing
Lowered Axolotl's attack by 1
Fixed Stinkbug's tribe
v0.5.3
Fixed blood cost on hybrid cost cards not showing
Lowered Axolotl's attack by 1
Fixed Stinkbug's tribe
v0.5.1
Fixed Typos
v0.5.0
Opossum now has bone digger, and as a result is one bone cheaper
Rat king now costs 1 blood and 1 bone
Coyote now has the digger sigil, and as a result is one bone cheaper
Added a "no talk" version of stink bug, as this mod is meant to be played with the drafting mod
Credits
Thank you to JacK and Eri for suggestions
Thank you to YisusWhy for letting people use the Skeleton Axolotl and Salmon
CHANGELOG
View Changelog
#5.0.0
- Readded Point Cost mode
- Bundle of Totems compatibility
- Updated Thunderstore page to be fully up-to-date
#4.0.3
- Removed point cost config for now, as an API update broke it
- Fixed Thunderstore folder structure so it would work
#4.0.1
- Removed point cost config for now, as an API update broke it
- Fixed Thunderstore folder structure so it would work
#4.0.0
- Fixed Mad Bull
- Fixed pupate again
- Updated for latest api
#3.2.0
- Fixed pupate
- Fixed Murder of Crows
- Added Scared Mouse
#3.1.0
- Re-added Encounters
- New Card: Flowering Urchin
- New Card: Banded Diadem
- New Card: Manta Ray
- Changed the Tanuki line of cards to be Scavengers instead of bone diggers, to make them more unique.
#3.0.1
- fixed some typos, causing errors when cards are loading
#3.0.0
- Updated to API 2.0
- Adjusted the strength and cost of a lot of cards
- Removed Encounters for now
- Added Starter Decks
#2.4.0
- Added Sea Urchin
- Removed SteelTrap from Strange Mole
- Added Frightful to Strange Mole (what I wanted it to have originally)
#2.3.0
- Added the Enchidna
- Added the Torpedo Ray
- Made custom encounters work on the latest version
- Tweaked art for some cards (sorry cant remember what!)
- Renamed Burrowing Trap to Strange Mole
- Renamed Vampire Bat to Spectral Bat and gave it a different ability
- Lowered Komodo Dragon's health down (lets be real, it didnt need 8 health)
- Fixed Giant tortise being called Spotted Torpedo
- Adjusted various card stats. sorry too many stats over too long of a period to remember exactly everything.
- Raised Oppossum back to 2 bones. I thought I did this already
- Added Point Cost Mode
- Updated Icon
#2.2.1
- fixed missing trap art
- downgraded to 1.13.0 api version so custom encounters can work
#2.2.0
- Fixed inconsistancy that shows up at times with Murder of Crow's Board wipe
- Removed Pathetic Sacrifice protecting cards from Murder of Crows (for now, will return later)
- Updated to latest API version
- Updated to latest all the sigils version
- Updated to latest unofficial patch version
#2.1.1
- Fixed beetle laerva's name
#2.1.0
- Added Undead Axolotl to the side decks if you have the side-deck mod installed. However it gives less bones from the side deck
- Fixed tanuki pup showing up if side deck is installed
- Lowered attack of tanuki by 1 and health by 1 (from 2/3 to 1/2)
- lowered attack of mythical tanuki by 1 and health by 1 (from 3/4 to 2/3)
- tried to fix murder of crows. it should wipe out the board other than itself, the terrain, and the moon.
#2.0.1
- Fixed encounters being bugged
- Fixed Hurt wolf not costing 3 bones
#2.0.1
- Fixed encounters being bugged
- Fixed Hurt wolf not costing 3 bones
#2.0.0
- Restructured the mod from a jsonloader mod to a .dll
- Added Crab Stall encounter for all regions
- Added Beetle Rush encounter to Wetlands
- Added Reptile King encounter to Wetlands
- Added Bull Rush encounter to Snowline
- Added Config options for vanilla tweaks and Encounters
- Adjusted the art on a lot of cards to stop them from being hidden by infused sigils or costs
- Renamed Rabbit of Python to Beast of Caerbannog
- Renamed Angler fish to a specific type of anglerfish: the Black Seadevil
- Added unique 'tail' for the angler fish/Black Seadevil
- Lowered cost of Tanuki pup from 1 to 0. If vanilla is able to give a 0/1 single turn evolve, I can do a 0/1 three turn evolve and be fine.
- Added unique 'tail' for Bell Turtle: scrap.
- Buffed the poor vanilla rattler. He now has Toxin (sickening)
- Nerfed oppossum. Went back to 2 bones from 1.
#1.8.2
- Updated to the latest sigil version
- Fixed typo causing the hurt wolf to not have Tribe attack
#1.8.1
- Updated to the latest sigil version
#1.8.0
- Added Rabbit of Python, which can only be found at choice nodes (no trader)
- Added Bell Turtle (which can only be found at the trader)
- Added Broken Bell Turtle (which can only be found at choice nodes)
- Added Hurt Wolf
- Removed Decales from cards and added the unofficial patch as a requirement
#1.7.0
- Added Custom sigil pupate for beetle larva. Making what ever pupate is on, turn into a beetle after 3 upkeeps.
- Fixed Rhino beetle not being insect
- Fixed all tortises / turtles not being reptile
- Added Jeweled Scarab
- Added Spider Crab
- Added Fiddler Crab
- Added Jade Serpent
- Added Bombardier Beetle
#1.6.0
- Please uninstall and resubscribe to the mod, as the tanuki pup as been moved inside the dll. so his left over art will be left over and cause issues otherwise
- Adjusted the tanuki pup to be internal and a bit more dynamic. If the mod doesn't detect the side deck mod, he will cost 1 bone. if it does, it will remove him from the standard pool and add him to the side deck list
- Fixed Softlock with the steak and cow by just adding the steak to your hand
- Bone piles now give quad bones since the extra sigils mod fixed enemy quadbone units from giving you bones
#1.5.0
- Added Kodiak
- Added Beetle Larvae
- Added Wild Cow
- Added Owl Familiar
- Added Tanuki Pup
- Added Tanuki
- Added Mythical Tanuki
- Added Rare Card: Dairy Cow
- Added Rare Card: Murder of Crows
- Added Rare Token: Steak
- Added Rare Token: Bone Pile
- Adjusted Rattler to be 5 bones instead of 6
- Lowered the cost of most Expensive bone cards by 1 or 2
- Lowered Cost of Wolverine by 1, but also lowered it's hp by 1
- Buffed Komodo Dragon by a lot to make him more worth 10 bones + 1 blood
- Changed Wasp Swarm to a unique ability: Draw Wasp from Copy Self
#1.2.0
- Added Spotted Tortoise
- Added Long Neck tortoise
- Added Spiny Turtle
- Added Rhino Beetle
#1.1.0
- Added multiple new cards based on the artwork of YisusWhy, who said it was free to use
#1.0.0
- My Extra Sigils mod is now required, as it has a few sigils that I intended to use for this mod
- Undead Axolotle and Undead Salmon are now Pathetic Sacrifices instead of Brittle, meaning they have to get killed in combat for the quad bones
- Wasp Swarm's Cost as now increased, and has Double Attack instead of flying like originally intended
- Coyote has been tweaked as in the initial version of this mod, since the bone digger bug has been patched
- Wolverine has 1 more health and 0 attack now instead of 1/4, but is now vicious
- Bone Lord's Art has been updated to feature the Bone lord instead of just his horn (inteded for another card)
- Adjusted the stinkbug art a tiny bit NEW rare card: Carrion Beetle
- New Card: Coconut Crab
#0.5.5
- The curse of copy-pasta strikes. Well Fixed the Komodo dragon to actually cost blood and to actually be poisonous. Also he now kills survivors if you warm him too much by the fire
#0.5.4
- Adjusted Undead Axolotl and Undead Salmon to be unsaccable based on feedback
- Updated Pack Icon art to be in the bottom right hand side, with a new and better icon