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Void_Slime-Void_Life_and_Currency_Cardpack-1.0.1 icon

Void Life and Currency Cardpack

A cardpack that adds 21 cards that cost Life/Currency, using the Life Cost API.

Date uploaded 4 years ago
Version 1.0.1
Download link Void_Slime-Void_Life_and_Currency_Cardpack-1.0.1.zip
Downloads 367
Dependency string Void_Slime-Void_Life_and_Currency_Cardpack-1.0.1

This mod requires the following mods to function

AllTheSigils-All_The_Sigils-3.0.4 icon
AllTheSigils-All_The_Sigils

A very large collection of sigils for modders to use. Includes over 175 sigils!

Preferred version: 3.0.4
Void_Slime-Life_Cost_API-4.0.0 icon
Void_Slime-Life_Cost_API

An API introducing a Life and Currency cost system to inscryption for cards and activated sigils. For modmakers and json card creators.

Preferred version: 4.0.0

README

Intro

This cardpack introduces 21 life/currency costing cards that are theme'd for act 1. A major theme that runs thru this cardpack are beasts who are diseased, hemovores, or mythical beasts that deal with disease...

and one greedy lizard.

The point of these cards are meant to be played along with Blood cards or Bone, as it would be extremely difficult to play a pure Life cost deck.

The Cards

A List of cards in the cardpack, their cost, and how much.

  • Caladrius: 4 Life cost 1/2 with the sigils: Flying. Special ability: when played, will take all negative sigils from other cards onto itself.
  • Dice Mouse (rare): 3 cost 0/1 with the sigils: Life Gamble. Life Gamble is defind as: Each endphase, Dice Mouse will take 2 life (which can kill you) in exchange for 0-6 increase in stats.
  • Hoarding Lizard: 5 cost 2/1 with the sigils: Midas and Greedy. Each kill he will grant you one currency, but his cost can only be paid with currency.
  • Maneki-neko (rare): 4 cost 0/1 with the sigils: ToothPuller. At the end of each turn, Maneki will damage leshy for you for 1 damage.
  • Mutilated Sow: 4 cost 0/3 with the sigils: Explode on Death and Corpse Eater.
  • Bone Worm: 4 cost 1/1 with the sigils: Tail on hit and Draw Bone Card.
  • Chupacab (rare): 5 cost 3/3 with the sigils: Consumer and Vamperic. The Chupacab will gain life each kill, but it's cost can only be paid in life.
  • Diseased Bull: 12 cost 4/4 with the sigils: Ram and Blight. The bull will push the opposit card back into queue, but will lower the stats of things it is sacrficed to.
  • Vampiric Finch: 6 cost 1/2 with the sigils: Flying and BloodGuzzler
  • Blood Flea: 3 cost 1/1 with the sigils: Agile and Draw Blood Card.
  • Fungal Ant: 3 cost Ant/1 with the sigils: Possessor. Special ability: At the end of the turn, Fungal Ant will turn all other player ants into Fungal Ants
  • Horned Cottentail: 3 cost 1/1 with the sigils: Repellent. When Horned Cottentail dies, the card that kills it goes back to queue.
  • Mantis?: 6 cost 1/1 with the sigils: Bi-Strike and Ice Cube. When Infested Mantis dies, it summons a ringworm.
  • Infested Snail: 4 cost 1/3 with the sigils: Bait and Mighty Leap.
  • Lamprey: 7 cost 1/2 with the sigils: Spawner and Waterborn. At the end of each turn, Lamprey will move to a new space, spawning a new one behind it.
  • Engorging Misquito: 3 cost 1/2 with the sigils: Blood Growth. Each time the Misquito attacks, it is worth more blood sacrifices.
  • Plague Bird (rare): 4 cost 1/7 with the sigils: Flying. Special ability: when played, Plague bird will cure all negative sigils from other cards.
  • Starving Dog: 3 cost 1/2 with the sigils: Random Strike. What lane the starving dog will attack is random.
  • Giant Evergrowing Tic: 3 Life and 1 Blood for 1/3 with the sigils: Leech.
  • Wasting Deer: 4 cost 1/4 with the sigils: Strafe and Dying. After each attack, Wasting Deer will loose one health.
  • One token card for bone worm

Feedback welcome, contact me on the Inscryption modding discord

Installation (automated)

This is the recommended way to install the API on the game.

Change log

v1.0.1

  • fixed bug with cards not showing up in the latest version of the API

v1.0.0

  • initial release

Licenses

This mod is under the MIT licenses. That means you are free to take, modify, and redistribute this mod as you wish as long as the resulting product is also under the MIT license.

Credits

Memez4life, Dragon, Digi, Dokusa, Sire, and Spooky B. for help in various aspects of this mod

CHANGELOG

View Changelog

v3.0.0

  • Restructured the whole mod
  • All art and cards were moved to be internal rather than some being JsonLoader
  • Edited Fungal ant's infection code to be more delayed
  • Tons of tiny stat changes all which I do not remember, sorry.
  • Added 4 new cards and a starter deck based off of Monster Rancher. If you do not want these cards (such as them being immersion breaking), then I also added a config to turn them off.
  • Added new art for the Starving Dog and Snallyghaster.
  • Updated Bone and Bone Worm art
  • Mod now supports Lily's Bundle of Totems
  • All cards that have a pixel icon are now available in act 2.

v2.0.2

  • fixed softlock with fungal ant

v2.0.1

  • Fixed bug with the vampire bat
  • Updated readme with card lists again

v2.0.0

  • Updated to KCM
  • Added Unique pack icon for pack selector cross-mod support
  • New Card: Vampire Bat
  • New Card: Calyptra Moth
  • New Card: Candiru Fish
  • New Sigil: Blood Boost
  • New KCM starter deck: The diseased
  • New KCM starter deck: The Bloodsuckers
  • Many buffs to various card's health
  • Blood Flea changes: Is now a rare card. Now gives -2 power to canines while it is on the field
  • Greedy Lizard is now Pure Foil cost, instead of using a sigil for it. With unique art!
  • Chupacabra is now pure life cost, instead of using a sigil for it. With unique art!
  • Lowered Giant Evergrowing Tick's teeth cost by 1

v1.3.0

  • Updated to latest Lifecost API version
  • Updated to the latest all the sigils version
  • removed Disease absorbtion from this mod, as it was ported to all the sigils
  • removed Life gambler from this mod, as it was ported to all the sigils
  • The Hoarding Lizard now has Life Converter instead of Midas. Give him teeth and he will give you coin.
  • The Hoarding Lizard is now a rare due to how strong it is.
  • The Dice Mouse now has Die Roller instead of Life Gambler. The player may now choose to buff his stats.
  • Changed the tamed crow's art to look more like vanilla side-deck cards.
  • Added the Thieving Crow as a rare card. this is due to not wanting to get rid of the old tamed crow art.
  • New icon to match my bone pack

v1.2.0

  • Added Black Dog
  • Added Fire Salamander
  • Added Tamed Crow
  • Added Side Deck support with the tamed crow
  • Added Bonnacon
  • Art tweaks of the Hoarding Lizard by TEDDY

v1.1.0

  • Added Albino Familiar
  • Added Rabid Canine
  • Added Sick Lion
  • Added Snallygaster
  • Added Watermarker in the bottom right corner of cards to denote this cardpack
  • Touched up Maneki-neko art
  • Touched up Mutilated Sow art
  • Reworked Caladrius so it's special ability is just a sigil you can transfer now, so players can see what it does.

v1.0.2

  • fixed bug when trying to install thru the mod manager

v1.0.1

  • fixed bug with cards not showing up in the latest version of the API

v1.0.0

  • initial release