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WhistleWind-WhistleWind_Lobotomy_Mod-1.2.3 icon

WhistleWind Lobotomy Mod

1.2.3 patch - Fixed Apostle ability. A content mod for Inscryption that adds cards and abilities based on the abnormalities from the game Lobotomy Corporation.

Date uploaded 3 years ago
Version 1.2.3
Download link WhistleWind-WhistleWind_Lobotomy_Mod-1.2.3.zip
Downloads 363
Dependency string WhistleWind-WhistleWind_Lobotomy_Mod-1.2.3

This mod requires the following mods to function

WhistleWind-New_Spell_Card_Toolkit-1.2.4 icon
WhistleWind-New_Spell_Card_Toolkit

The official-ish continuation of Infiniscryption's Spell Card Toolkit, with new features and improvements.

Preferred version: 1.2.4
API_dev-API-2.19.5 icon
API_dev-API

The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.

Preferred version: 2.19.5
WhistleWind-WhistleWind_Abnormal_Sigils-1.1.3 icon
WhistleWind-WhistleWind_Abnormal_Sigils

A collection of sigils based on the abnormalities from Lobotomy Corporation and associated media. Includes custom Tribes, Traits and more!

Preferred version: 1.1.3

README

WhistleWind's Lobotomy Corp Mod

Face the Fear. Make the Future.

Inspired by KingSlime's mod, this is my own take on adding Lobotomy Corp's abnormalities into Inscryption. The cards in this mod are designed to be as faithful to their original counterparts as possible within the framework of Inscryption's gameplay, while still being "balanced".

Features:

  • 84 obtainable cards
  • 41 obtainable abilities
  • 6 starter decks for Kaycee's Mod
  • 3 challenges and 1 cheat
  • 1 custom node
  • Plus a few combat events!

⚙️ Dependencies

  • BepInEx-BepInExPack_Inscryption v5.4.1902
  • API_dev-API v2.7.1

‼️ IMPORTANT NOTICE FOR ANYONE UPDATING TO v1.1.0 OR ABOVE ‼️

The mod's configuration file has been renamed to wstl.inscryption.lobotomycorp.cfg.

Any changes made in the old config file will NOT carry over and must be changed in the new config file after loading the game at least once.

The old config can be safely deleted at your convenience.

🩹 Known Bugs and Issues

Curses Mod Challenge Incompatibility

The Boss Revenge challenge from Infiniscryption's Curses mod will override the Abnormal Boss challenge if both are activate at once (you'll stll be able to play the run).

The Abnormal Boss challenge will still work for Royal since Boss Revenge does not affect him.


If you encounter any other issues or bugs, or you just want to give some feedback, you can @ me on the Inscryption Modding Discord.

💌 Credits/Acknowledgements

Special mentions for Arackulele, divsionbyz0rro, and julien-perge for having public GitHubs I can stealborrow code from.

Shoutout to James Veug's ReadmeMaker mod for providing the cost sprites I use in this ReadMe; you're a lifesaver!

Thank you to Rengar, yam the nokia, and everyone on the modding Discord that's reported bugs to me!

Special thanks to Orochi Umbra for being my play tester and providing feedback during testing. I appreciate it!

⚖️ Changelog

For a list of previous updates and a full description of the current update, refer to the FULL_CHANGELOG included in the mod package.

See Closing Notes for info on future updates.

Latest Update - v1.2.3

v1.2.3 - Bodies of Apostles patch (11/21/2022)

  • 🧱 General
    • Mod now unpatches itself OnDisable
  • 🩹 Bug fixes
    • Fixed downed Apostles not evolving into their correct forme
    • Mountain of Smiling Bodies now checks if card slot is null when killed after evolving
  • 🔧 Tweaks
    • Rewrote Woodcutter ability to use logic from API's Sentry fix
    • Quick Draw now inherits from Sentry
  • 💣 Removals
    • Removed some debugging items
    • Removed unnecessary patches

v1.2.2 - The 'Who Let Me Code' patch (10/6/2022)

  • 🩹 Bug fixes
    • Fixed the following cards not being obtainable as card choices
      • Judgement Bird
      • One Sin and Hundreds of Good Deeds
      • Plague Doctor
      • Yang
      • Yin
      • You're Bald...
    • Fixed ReadMe displaying incorrect cost for Theresia

v1.2.1 - Minor patch (9/26/2022)

  • 🧱 General
    • Fixed inaccurate information in the ReadMe
    • CENSORED's ability now has opponent compatibility
  • 🩹 Bug fixes
    • Fixed Hatred special not properly checking for other Magical Girls
  • 🔧 Tweaks
    • Improved rulebook entry descriptions for special abilities

🛠️ Configuration Options

NAME DEFAULT DESCRIPTION
Enable Mod True Enables this mod's content.
No Donators False Prevents 7 abnormalities from being obtainable in-game (Backward Clock through Honoured Monk on the ReadMe)
Card Choice at Start False Adds an Abnormality choice node to the start of every region.
All Modular False Makes all non-special abilities modular.
Abnormal Bosses False Part 1 Only - Bosses will only play Abnormality cards.
Abnormal Encounters False Part 1 Only - All regular battles will only use Abnormality cards.
Miracle Worker False Part 1 Only - Leshy will play Plague Doctor during regular battles. Beware the Clock.
Better Rare Chances False Part 1 Only - Raises the chance of getting a Rare card from the abnormal choice node.
Special Abilities in Rulebook False Adds Rulebook entries for each special ability.
Reveal Select Descriptions False Changes the Rulebook entries of certain abilities to properly describe their effect.

⚜️ Special/Hidden Abilities

A number of cards added by this mod possess special abilities that are not found in the Rulebook.

In the spirit of the original game, I won't detail the abilities, only which cards possess one and what triggers it.

You'll need to play with the cards in order to figure out their special ability does 🙃.

View specials
CARD TRIGGER
Nameless Fetus Reacts to being sacrificed.
Bloodbath Reacts to cards being sacrificed.
Magical Girl H Reacts to cards dying.
Nothing There Reacts to dying.
Der Freiscütz Reacts to dealing damage.
Crumbling Armour Reacts to adjacent cards.
Magical Girl S Reacts to adjacent cards.
Mountain of Smiling Bodies Reacts to killing cards.
CENSORED Reacts to killing cards.
Judgement Bird Reacts to attacking cards.
Today's Shy Look Reacts to being drawn.
Army in Pink Reacts to adjacent cards.
Melting Love Reacts to taking damage.
Yang Reacts to adjacent cards.
Giant Tree Sap Reacts to being sacrificed.
Big Bird Reacts to ally cards.
Plague Doctor Reacts to ability activation.
Blue Star Reacts to combat phase.

✨ Abilities

View abilities

NOTES

  • Totem indicates the ability can be found on totem bases and on cards from den trials.
  • Stacks means the ability can stack with itself, activating once for every instance of the ability.
NAME DESCRIPTION TOTEM STACKS
Punisher When a card bearing this sigil is struck, the striker is killed. Yes
Bloodfiend When a card bearing this sigil deals damage to an opposing card, it gains 1 Health. Yes Yes
Martyr When a card bearing this sigil dies, all allied creatures gain 2 Health. Yes Yes
Aggravating While this card is on the board, all opposing cards gain 1 Power.
Team Leader While this card is on the board, all other ally cards gain 1 Power.
Idol While this card is on the board, all opposing cards lose 1 Power.
Conductor While this card is on the board, adjacent cards gain 1 Power. After 1 turn on the board, all ally cards gain 1 Power instead. After 2 turns, also reduce the opposing card's Power by 1. After 3 turns, also gain Power equal to the number of cards on this side of the board.
Woodcutter When a card moves into the space opposing this card, deal damage equal to this card's Power to it.
Frozen Heart When this card dies, the killer gains 1 Health.
Ruler of Frost When this card is played, create a Block of Ice in each opposing space to the left and right of this card. If either slot is occupied by a card with 1 Health, kill it and create a Frozen Heart in its place.
Root When this card is played, Vines are created on adjacent empty spaces. A Vine is defined as: 1 Power, 1 Health. Yes
Broodmother When a card bearing this sigil is struck, create a Spiderling in your hand. A Spiderling is defined as: 0 Power, 1 Health, Fledgling. Yes
Cursed When a card bearing this sigil dies, turn the killer into a copy of this card. Yes
Healer This card will heal a selected ally for 2 Health.
Queen Nest While this card is on the board, create a Worker Bee in your hand when a card dies. A Worker Bee is defined as: 1 Power, 1 Health. Yes
Bitter Enemies A card bearing this sigil gains 1 Power when another card on this board also bears this sigil. Yes Yes
Courageous If an adjacent card has more than 1 Health, it loses 1 Health and gains 1 Power. This effect can activate twice for a maximum of -2 Health and +2 Power. Stat changes persist until battle's end.
Serpent's Nest When a card bearing this sigil is struck, a Worm is created in your hand and the striker is dealt 1 damage. A worm is defined as: 1 Power, 1 Health. Yes
Assimilator When a card bearing this sigil attacks an opposing creature and it perishes, this card gains 1 Power and 1 Health. Yes Yes
Group Healer While this card is on the board, all allies whose Health is below its maximum regain 1 Health at the end of the opponent's turn.
Reflector When this card is struck, the striker is dealt damage equal to the striker's Power. Yes
Flag Bearer Adjacent cards gain 2 Health. Yes
Grinder This card gains the stats of the cards sacrificed to play it. Yes
The Train Activate: Pay 6 bones to kill all cards on the board, including this card. Cards killed this way do not drop bones.
Burning The opposing card takes 1 damage at the end of their owner's turn. Yes Yes
Regenerator Adjacent cards gain 1 Health at the end of the opponent's turn. Yes
Volatile When this card dies, adjacent and opposing cards are dealt 10 damage. Yes
Gift Giver When this card is played, create a random card in your hand.
Piercing When this card strikes a card, deal 1 overkill damage if applicable. Yes Yes
Scrambler When this card is sacrificed, add its stats onto the card it was sacrificed to, then scramble that card's stats. Yes
Gardener When an ally card dies, create a Sapling in their place. A Sapling is defined as: 0 Power, 2 Health.
Made of Slime Adjacent cards with greater than 1 Health are turned into Slimes at the start of the owner's turn. A Slime is defined as: 1 Power, X - 1 Health, Made of Slime.
Marksman You may choose which opposing space a card bearing this sigil strikes.
Protector Adjacent cards take 1 less damage from attacks.
Quick Draw When a creature moves into the space opposite this card, they take 1 damage. Yes
Alchemist Activate: Pay 3 bones to discard your current hand and draw cards equal to the number of cards discarded.
Time Machine Activate: End the current battle or phase and remove this card from the player's deck. Remove an additional card from the deck based on their power level.
Nettle Clothes When a card bearing this sigil is played, create a random Brother in all empty slots on the owner's side of the board. This card gains special abilities depending on what Brothers are on the board.
Fungal Infector At the end of the owner's turn, adjacent cards gain 1 Spore. Cards with Spore take damage equal to their Spore at turn's end and create a Spore Mold Creature in their slot on death. A Spore Mold Creature is defined as: [ Spore ] Power, [ Spore ] Health.
Witness Activate: Pay 2 bones to increase a selected card's Health by 2 and increase their taken damage by 1. This effect stacks up to 3 times per card.
Corrector A card bearing this sigil has its stats randomly changed according to its cost. Yes
Apostle Thou wilt abandon flesh and be born again.
True Saviour My story is nowhere, unknown to all.
Confession and Pentinence Activate: Keep faith with unwavering resolve.

📜 Obtainable Cards

View cards

KEY

  • Singleton - Can only have one copy in your deck at a time.
  • Poisonous - Kills survivors when eaten at the Campfire.
  • X - Variable, typically based on another card or status effect.
  • M - Mirror, gains Power equal to the opposing card's Power.
NAME STATS COST SIGILS TRAITS TRIBES
Standard Training-Dummy Rabbit 0/1
Scorched Girl 1/1 Volatile
One Sin and Hundreds of Good Deeds 0/1 Martyr
Magical Girl H 2/2 Singleton
⤷ The Queen of Hatred 7/2 Airborne Singleton
Happy Teddy Bear 3/2 Stinky
Red Shoes 0/3 Sharp Quills
Guardian
Theresia 0/2 Healer
Old Lady 1/2 Stinky
Nameless Fetus 0/1 Worthy Sacrifice
Undying
Goat
The Lady Facing the Wall 0/2 Punisher
Nothing There X/X Rare
1.76 MHz 0/3 Leader
Annoying
Singing Machine 0/8 Team Leader
Aggravating
The Silent Orchestra 1/5 Conductor Rare
Warm-Hearted Woodsman 2/3 Woodcutter
The Snow Queen 1/3 Frost Ruler
⤷ Block of Ice 0/1
⤷ Frozen Heart 0/1 Frozen Heart
Big Bird 2/4 Singleton Avian
All-Around Helper 1/3 Sprinter
Bifurcated Strike
Snow White's Apple 1/3 Roots Poisonous
⤷ Thorny Vines 0/1 X
Sharp Quills
Spider Bud 0/2 Broodmother Insect
⤷ Spiderling 0/1 Fledgling Insect
⤷ Spider Brood 1/3 Insect
Beauty and the Beast 1/1 Cursed Hooved
Insect
Plague Doctor 0/3 Airborne
Healer
Singleton
Don't Touch Me 0/1 Punisher
Guardian
Rudolta of the Sleigh 2/3 Sprinter
Gift Giver
Hooved
Queen Bee 0/6 Queen Nest Insect
⤷ Worker Bee 1/1 Insect
Bloodbath 0/1 Goat
Opened Can of WellCheers 1/2 Sprinter
Waterborne
Alriune 4/5 Sprinter Hooved
Forsaken Murderer 4/1
Child of the Galaxy 1/4 Flag Bearer
Bone Digger
Punishing Bird 1/1 Flying
Punisher
Singleton Avian
Little Red Riding Hooded Mercenary 2/3 Marksman
Bitter Enemies
Big and Will be Bad Wolf 3/2 Bitter Enemies Canine
You're Bald... 1/1 Fecundity
Fragment of the Universe 1/3 Piercing
Crumbling Armour 0/3 Courageous
Judgement Bird 1/1 Marksman Singleton Avian
Apocalypse Bird 3/8 Omni Strike
Bifurcated Strike
Rare
Singleton
Avian
Magical Girl D 0/3 Fledgling Singleton
⤷ The King of Greed 4/5 Hefty Singleton
The Little Prince 1/4 Spores
⤷ Spore Mold Creature X/X X X
Laetitia 1/2 Gift Giver
⤷ Laetitia's Friend 2/2 Insect
Funeral of the Dead Butterflies 3/3 Double Strike
Dream of a Black Swan 2/5 Clothes Made of Nettles Rare Avian
⤷ First Brother 0/1 Double Strike
⤷ Second Brother 0/1
⤷ Third Brother 0/3 Reflector
⤷ Fourth Brother 0/2 Touch of Death
⤷ Fifth Brother 0/2 Sharp Quills
⤷ Sixth Brother 0/2 Stinky
The Dreaming Current 3/2 Rampager
The Burrowing Heaven 0/2 Burrower>br>Sharp Quills
Magical Girl S 2/4 Protector Rare
Singleton
⤷ The Knight of Despair 2/4 Bifurcated Strike
Piercing
Rare
Singleton
The Naked Nest 0/2 Serpent's Nest Poisonous
⤷ Naked Worm 1/1
Mountain of Smiling Bodies 2/1 Assimilator Rare
Schadenfreude 0/1 Quick Draw
Touch of Death
The Heart of Aspiration 1/2 Leader
Notes from a Crazed Researcher 0/3 Flag Bearer
Volatile
Flesh Idol 0/2 Group Healer
Annoying
Giant Tree Sap 0/2 Morsel
Undying
Mirror of Adjustment M/1 Woodcutter
Shelter from the 27th of March 0/1 Aggravating
Repulsive
Fairy Festival 1/1 Bloodfiend
Meat Lantern 1/2 Punisher
Mighty Leap
We can Change Anything 1/2 Grinder
Express Train to Hell 0/1 The Train Rare
Singleton
Scarecrow Searching for Wisdom 1/3 Bloodfiend
Dimensional Refraction Variant 4/4 Amorphous
CENSORED 6/3 Bloodfiend Rare
⤷ CENSORED X/1 X X X
Skin Prophecy 0/2 Witness
Portrait of Another World 0/4 Reflector
Today's Shy Look 1/2
Blue Star 0/2 Fledgling(2) Rare
⤷ Blue Star 2/6 Assimilator
Omni Strike
Rare
You Must be Happy 0/2 Scrambler
Luminous Bracelet 0/2 Regenerator
Behaviour Adjustment 0/1 Corrector
Old Faith and Promise 0/1 Alchemist
Porccubus 1/2 Touch of Death Poisonous
Void Dream 1/1 Fledgling
Flying
Hooved
⤷ Void Dream 2/3 Stinky Hooved
Avian
Grave of Cherry Blossoms 0/2 Sharp Quills
Bloodfiend
The Firebird 1/3 Burning
Flying
Avian
Yin 0/3 Regenerator Singleton
Yang 2/3 Strafe
Waterborne
Singleton
Backward Clock 0/1 Time Machine Rare
Singleton
Il Pianto della Luna 1/7 Group Healer
Army in Pink 3/3 Protector
Guardian
Rare
Army in Black 2/1 Volatile
Brittle
Rare
Ppodae 1/1 Stinky
Fledgling
Canine
⤷ Ppodae 3/2 Stinky Canine
Parasite Tree 0/3 Gardener
⤷ Sapling 0/2 X
Melting Love 4/2 Made of Slime Rare
Poisonous
⤷ Slime 1/X-1 X X
Made of Slime
Honoured Monk 2/1 Fledgling
⤷ Clouded Monk 4/2

🗃️ Starter Decks

Level indicates the Challenge Level at which the deck is unlocked (0 means it's always unlocked)

Starter Deck Cards Level
First Day One Sin and Hundreds of Good Deeds
Fairy Festival
Old Lady
0
Lonely Friends Scorched Girl
Laetitia
Child of the Galaxy
2
Road to Oz Wolf Cub
Scarecrow Searching for Wisdom
Warm-Hearted Woodsman
3
Blood Machines We Can Do Anything
All-Around Helper
Singing Machine
4
Magical Girls! Magical Girl H
Magical Girl D
Magical Girl S
8
Twilight Punishing Bird
Big Bird
Judgement Bird
13

💀 Challenges and Cheats

Challenge Description Points
Abnormal Bosses Bosses will only play abnormality cards. 30
Abnormal Encounters All regular battles will only use abnormality cards. 20
Miracle Worker Leshy will play Plague Doctor during regular battles. Beware the Clock. 20
Better Rare Chances Raises the chance of getting a Rare card from the abnormal choice node. -15

Custom Card Choice Node

This special node can be found randomly as a card choice after battles and draws exclusively from this mod's pool of cards (including Rares!).

Cards are chosen based on an internal 'Risk Level' system that splits all cards into five categories, based on their general power level.

The chances of cards with a certain 'Risk level' appearing as a choice change as you progress in a run according to the table below.

Map # Zayin Teth He Waw Rare
1 40% 30% 20% 10% 0%
2 30% 30% 20% 20% 4%*
3 25% 25% 25% 25% 8%*

*This percentage is halved in Kaycee's Mod.

🕓 Closing Notes

Turns out I suck as a programmer >.< But seriously, I don't know how I missed these cards not being obtainable, especially considering how important a few of them are for events.

In other news, work on the next major content update has started. There are some pretty substantial changes to a few existing cards, mostly to add a bit more variety in the gameplay (I had to add a new dependency to make it work, but it'll be worth it). No ETA on when it'll be done though :(.

That's all for now. As always, thanks for playing my mod! <3

Current plans:

  • Further balancing, tweaking, bug fixes, and general refinement of what's currently added (feedback is welcomed and encouraged!).
  • Expansion pack of Library of Ruina abnormalities

CHANGELOG

View Changelog

Plugin GUID: whistlewind.inscryption.lobotomycorp

v2.1.2 - Rough Hotfix (1/14/2024)

🩹 Bug fixes

  • Fixed WhiteNight sequence softlocking when One Sin and Hundreds of Good Deeds is in the player's hand or deck

v2.1.1 - Minor Patch (2/19/2024)

🩹 Bug fixes

  • Fixed Plague Doctor portrait not updating correctly in Act 2
  • Fixed Confession sigil causing a death loop when activated
  • Fixed WhiteNight removing the boss card during the Apocalypse Bird fight
  • Fixed Adoration special ability softlocking when the right-adjacent card is killed
  • Fixed Transformer sigil not appearing in the Rulebook
  • Fixed Grave of Cherry Blossoms not having any sigils
  • Fixed custom items not being loaded into the game
  • Grammar fixes for various rulebook entries

🔧 Tweaks

  • Adjusted Scorching Girl's emission sprite
  • Made adjustments to the WhiteNight sequence
  • WhiteNight no longer has the Apostle trait
  • WhiteNight defeat sequence and Time Machine acitvation sequence now have unique behaviour when triggered during custom boss fights
  • (Achievements API only) Changed the names and descriptions of the three hidden achievements, changed them to no longer be hidden.

⚖️ Balancing

  • Increased cost of Blue Star from 2 --> 3 Blood
  • Increased cost of Blue Star (2nd forme) from 3 --> 4 Blood
  • Rebalanced Melting Love from 6 Health, 3 Blood --> 5 Health, 5 Bones
  • Replaced Grave of Cherry Blossoms's sigils (Sharp Quills, Bloodfiend) with Bloodletter
  • Adoration special ability now only triggers at 1 Health

➕ Additions

  • Added support for Pack Management API's encounter pack beta

v2.1.0 - Into the Twilight (1/22/2024)

🩹 Bug fixes

  • Fixed Honoured Monk having the wrong portrait
  • Fixed The Road Home softlocking the game when played by Leshy
  • Fixed Abnormal Bosses config replacing Grizzly Bears with Guardian Apostles in Part 1 during bosses
  • Fixed Nosferatu not evolving into the correct forme
  • Fixed WhiteNight not being immune to Touch of Death
  • Fixed blessings being added incorrectly when Plague Doctor changes sides
  • Fixed learned dialogue for Marksman and Quick Draw not playing
  • Fixed some WhiteNight-related dialogue not playing correctly
  • Fixed StarSound special ability targeting the wrong slots
  • Fixed Behaviour Adjustment's incorrect cost from 3 Bones --> 3 Energy
  • Fixed Judgement Bird special ability interaction with Repulsive cards
  • Fixed Trapper boss phase 2 only using a select few modded cards - it should now draw from a larger pool
  • Fixed Abnormal Trapper boss still using vanilla cards during the final phase
  • Fixed some stat spell cards not showing stats
  • Fixed Tiphereth B being obtainable from the Sefirot choice node
  • Fixed Nothing There evolving immediately upon being revealed
  • Fixed Today's Neutral Expression retaining the Undying sigil when played by the opponent
  • Fixed Luminous Bracelet not showing its stats
  • Fixed Queen of Hatred not recovering from exhaustion

🔧 Tweaks

  • Twilight starter deck can now be unlocked by completing the Final Apocalypse challenge
  • Minor adjustments to some sequences
  • Adjusted icon for Start with a Beast cheat
  • Adjusted description of Abnormal Bosses challenge to specify the affected bosses
  • Angela is now unlocked when the player has at least 2 distinct Sephirah cards in their deck when moving to a Sefirot choice node
  • Added extra indicators for when Bless triggers
  • Bless special ability will no longer affect Giant and Uncuttable cards (Mule cards are still affected)
  • Chance for Bless to create a Heretic apostle is now tied to the game's seed instead of being fully random
  • Blessings are now given to whomever owns the good doctor
  • Changed challenge icon for 'Start with a Beast'
  • Adjusted how Blind Rage calculates slots to target
  • Quick Draw icon is now flipped when possessed by the opponent
  • Made a number of tweaks to dialogue
  • WhiteNight now uses the Terrain stat layout
  • Improved Adoration special ability's effect
  • Child of the Galaxy is now singleton
  • Modified how Smile special ability behaves on death; does not change the actual effect

⚖️ Balancing

  • Increased Skin Prophecy's Health from 2 --> 3
  • Increased Spider Bud's Health from 2 --> 3
  • Increased Tiphereth A's Health from 2 --> 3
  • Reduced Notes from a Crazed Researcher's cost from 4 --> 3 Bones
  • Rebalanced Express Train to Hell from 0/4, 4 Bones --> 0/1, 2 Energy
  • Rebalanced Der Freischütz from 1/1, Bifurcated Strike, Sniper --> 2/2, Sniper, Persistent
  • Rebalanced We Can Change Anything from 0/2 --> 1/1
  • Rebalanced Nothing There (final) from 9/9, Piercing, Thick Skin x2 --> 8/8, Piercing, Persistent
  • Reworked The Snow Queen from 1/2, 5 Bones --> 2/2, 2 Blood
  • Reworked Melting Love from 4/3 --> Slimes/6
  • Reworked Silent Girl from 2/1, Trifurcated Strike --> 2/2, Persecutor
  • Rebalanced All-Around Helper from 1/3; 4 Energy --> 1/2; 3 Energy
  • Rebalanced The Burrowing Heaven from 1 Blood -> 2 Bones
  • Rebalanced Child of the Galaxy from whatever it was --> 1 Blood, Lonely, targeted spell
  • Reworked Yesod from 0/1; Hoarder, Corrector --> 2/3, Hoarder
  • Reworked Chesed from 0/5; Thick Skin, Healer; 1 Blood --> 1/4; Regenerator, Healer; 4 Energy
  • Rebalanced Hokma from 2/3 --> 1/4
  • Rebalanced Angela from 3/3; Ruler of Frost, Unkillable --> 2/3; Ruler of Frost, Persecutor
  • Gebura now has Persistent instead of Piercing
  • Reduced Beauty and the Beast's Power from 1 --> 0
  • Reduced Power of Mountain of Smiling Bodies 2 from 3 --> 2
  • Reduced Power of Mountain of Smiling Bodies 3 from 5 --> 3
  • Mountain of Smiling Bodies now loses 1 Power and 1 Health when reverting to a previous forme
  • Increased Tiphereth B's cost from 2 --> 3 Energy
  • Reduced Big and Will Be Bad Wolf's Health from 4 --> 3
  • Red Riding Hooded Mercenary no longer has Persistent ability
  • Judgement Bird's special ability no longer affects FaceDown cards unless Bird has Persistent
  • Beauty and the Beast now has 'KillsSurvivors' trait
  • Scorched Girl now has 'KillsSurvivors' trait
  • Time Machine now lets you choose one of three cards to remove, rather than doing it randomly
  • Adjusted some encounter blueprints' balance
  • Changed the CardTemple of some cards

➕ Additions

  • Added Final Apocalypse challenge and boss
  • Added Achievements API support (6 achievements)
  • Added 2 new items: Single Recall in a Bottle and Total Recall in a Bottle
  • Added 3 new encounters
  • Added 'Reskin Sigils' config, controlling whether Sentry and Sniper should be renamed and reskinned while this mod is installed

💣 Removals

  • Removed Magic Bullet special ability
  • Removed unused dialogue events

v2.0.2 - Minor patch (7/29/2023)

🩹 Bug fixes

  • Fixed incorrect play cost for Hokma (2 Bones --> 2 Blood)
  • Fixed 'Start With' Cheats adding extra copies when restarting a run using the retry button

v2.0.1 - Minor patch (7/25/2023)

🩹 Bug fixes

  • Fixed Bloodbath evolutions not being correctly added to the game
  • Fixed softlock when a card with a Totem-given Fledgling sigil evolves

🔧 Tweaks

  • Increased point count of Miracle Worker challenge (12 --> 60) to better indicate its difficulty

➕ Additions

  • Added dialogue to help indicate when Bless special ability has activated

v2.0.0 - The One Perfect Book (7/22/2023)

Note that in the future, updates and changes to modded sigils will be found in the Abnormal Sigils changelog.

🧱 Structural

  • Separated sigils into own mod: Abnormal Sigils
  • Added 2 new mod dependencies: New Spell Card Toolkit, Abnormal Sigils
  • Removed BepInEx as a dependency (redundant due to API)
  • Reformatted the configuration file (set values will more than likely not carry over)
  • Card and abilities now work and appear in Act 2
  • Improved sigil code to no longer include card-specific effects; these effects are now special abilities
  • Sniper and Sentry sigils will be reskinned and renamed while this mod is active

🩹 Bug fixes

  • Abnormality card choice now correctly displays and clears dialogue
  • Fixed custom challenges not working properly in Act 1
  • Fixed custom death cards not being created correctly in some circumstances
  • Fixed broken encounters
  • Gift Giver ability no longer gives copies of owned singleton cards
  • WhiteNight event no longer softlocks when there are multiple Plague Doctors in play
  • Nothing There is no longer copyable by Goo Mage
  • Guardian Apostle no longer revives immediately after being Downed

🔧 Tweaks

  • Singing Machine no longer looks like a Terrain card
  • Dragon cards given new appearances, no longer display their stats
  • Improved sigil rulebook description to be clearer, less cluttered
  • Volatile ability now uses a custom flipped icon when used by opponents
  • Sporogenic and Serpent's Nest abilities can now stack
  • Starter Deck 'Road to Oz' now includes The Road Home (replacing Wolf Cub) and Ozma
  • Starter Deck 'Magical Girls!' now includes Magical Girl C
  • Abnormality choice node probabilities changed to (0%, 2%, 5%) by default and (2%, 5%, 10%) with Better Rare Chances cheat enabled
    • Applies to both Part 1 and KCM
  • Abnormality choice node can now offer multiple Rare cards as choices
  • Increased point amount of Better Rare Chances (-15 --> -10)
  • Adjusted flow of some dialogue
  • Improved some cards' portraits
  • Leshy can now trigger special events on his side of the board
    • You will not receive the rewards for doing so however
  • Miracle Worker challenge now plays Plague Doctor during a random turn and will trigger during boss battles
    • activation sequence no longer plays every battle
  • Plague Doctor uses a separate, per-run counter if played by Leshy
  • Bless special ability can no longer trigger multiple times per battle
  • Replaced Marksman and Quick Draw sigils with the vanilla Sniper and Sentry sigils

➕ Additions

Cards

  • Added the following cards:
    • Magical Girl C, Price of Silence, Pinocchio, Nosferatu, The Way Home, Ozma, Silent Girl (Rare)
  • Added the following special cards:
    • The Adult Who Tells Lies, Jester of Nihil, Malkuth, Yesod, Hod, Netzach, Tiphereth A and Tiphereth B, Gebura, Chesed, Binah, Hokma, Angela
  • Added the following starter decks (* = Replaces the primary card if Ruina cards are disabled in the config):
    • Random (3 randomly selected mod cards)
    • People Pleasers (Today's Shy Look, Pinocchio/Mirror of Adjustment*, Behaviour Adjustment)
    • Freak Show (Beauty and the Beast, Void Dream Queen Bee)
    • Apocrypha (Fragment of the Universe, Skin Prophecy, Price of Silence/1.76MHz*)
    • Keter (Bloodbath, The Burrowing Heaven, The Snow Queen)
  • Added the following Tribes:
    • Anthropoid, Botanic, Divine, Fae, Mechanical
  • Added the following Traits:
    • Boneless, SwanBrother, NakedSerpent, SporeFriend, ImmuneToInstaDeath, Orchestral
  • Added pixel sprites for all cards

Abilities

  • Added the following abilities:
    • Neutered, Neutered Latch, Return to Nihil, False Throne, Rightful Heir, Opportunistic, Cycler, Barreler, Follow the Leader, Persistent
  • Added the following stat icons:
    • Nihil, Passing Time, Sigil Power
  • Added the following special abilities:
    • Cowardly, The Homing Instinct
  • Added the following status effects:
    • Spores, Worms
  • Abilities can now be used by cards in Act 2

Other

  • Added new configuration options
  • Added the following cheats:
    • Start with a Beast, Start with a Jester, Start with a Liar
  • Added Sefirot card choice node

⚖️ Gameplay Changes

Cards

  • All-Around Helper: Cost changed (2 Blood --> 4 Energy)
  • Apocalypse Bird: Health increased (8 --> 12), given Made of Stone
  • Apostles: Replaced Terrain trait with Apostle trait, removed Uncuttable trait
  • Downed Apostles: Health reduced to 1 for all variants, removed Repulsive sigil
  • Spear Apostle: Power increased from 3 --> 4
  • Army in Black: Reworked into Targeted Spell with Volatile
  • Army in Pink: special ability now triggers when 3 ally cards die
  • Backward Clock: Cost changed (4 Bones --> 2 Energy)
  • Behaviour Adjustment: Cost changed (4 Bones --> 3 Energy)
  • Big Bird: Given Cycler ability
  • Bloodbath 2: Cost reduced (2 --> 1 Blood)
  • Bloodbath 3: Rebalanced (1/3; 3 Blood --> 1/2, 2 Blood)
  • Blue Star: Reworked into:
    • Forme 1: 0/4; Fledgling; 2 Blood
    • Forme 2: 0/4; Fledgling, Idol; 3 Blood
    • Forme 3: 4/4; Fledgling, All Strike; 4 Blood
  • The Burrowing Heaven: Reworked into 0/1; Guardian, Sentry; 1 Blood
  • CENSORED: Rebalanced (6/3, 4 Blood --> 4/3, 3 Blood)
  • Clouded Monk: Cost reduced (3 Blood --> 2 Blood)
  • Dimensional Refraction Variant: Reworked (4/4; 3 Blood --> 0/1; Sigil Power; 2 Blood)
  • Il Pianto Della Luna: Health increased (6 --> 7)
  • Child of the Galaxy: Reworked into 1/1; Flag Bearer, Bone Digger; 1 Blood
  • Don't Touch Me: Cost changed (2 Bones --> 2 Energy), given Terrain trait
  • Brothers: Given Terrain trait
  • Second Brother: Given Piercing ability, Power reduced (0 --> 1)
  • Third Brother: Health reduced (3 --> 2)
  • Fourth Brother: Health reduced (2 --> 1)
  • Fifth Brother: Replaced Sharp Quills with Scorching
  • Sixth Brother: Replaced Stinky with Thick Skin
  • Flesh Idol: Reworked into 0/4; 2 Bones; Aggravating, Fledgling (2)
  • Funeral of the Dead Butterflies: Rebalanced (3/3, 3 Blood --> 1/3, 2 Blood)
  • Giant Tree Sap: Cost reduced (4 --> 3 Bones), is now Rare
  • Happy Teddy Bear: Reworked into 1/5; Guardian; 6 Bones
  • King of Greed: Rebalanced (4/5, Hefty, 2 Blood --> 2/5, Cycler, 1 Blood)
  • Luminous Bracelet: Reworked into 0/2 Targeted Spell; Greedy Healing, Give Stats and Sigils; 2 Energy
  • Magical Girl D: Rebalanced (3 Health; 2 Blood --> 2 Health; 1 Blood), renamed to The King of Greed
  • Magical Girl H: Power reduced (2 --> 1), given Opportunistic ability
  • Queen of Hatred: Power increased (7 --> 8)
  • Magical Girl S: Power reduced (2 --> 1), no longer Rare, renamed to The Knight of Despair
  • Melting Love: Health increased (2 --> 3)
  • 1.76 MHz: Reworked (0/3; Annoying, Leader; 2 Bones --> 2/1; Annoying; 3 Energy)
  • Mountain of Smiling Bodies 2: Cost reduced (3 Blood --> 2)
  • Mountain of Smiling Bodies 3: Rebalanced (4 Power; 4 Blood --> 5 Power; 3 Blood)
  • Nameless Fetus: Cost reduced (5 --> 3 Bones)
  • Notes from a Crazed Researcher: Reworked into Targeted Spell; 2/0; Brittle, Give Stats and Sigils; 4 Bones
  • Nothing There Final: Given Piercing, Thick Skin x2 sigils
  • Old Faith and Promises: Cost changed (2 Bones --> 3 Energy)
  • One Sin and Hundreds of Good Deeds: Cost reduced (2 Bones --> 1 Bone)
  • Porccubus: Health reduced (2 --> 1)
  • Queen Bee: Health reduced (6 --> 4)
  • Little Red Riding Hooded Mercenary: Reworked into 2/5; Sniper, Persistent; 3 Blood; Crimson Scar
  • Big and Will Be Bad Wolf: Reworked into 3/4; Assimilator; 3 Blood; Crimson Scar
  • Sapling: Reworked (0/2; free --> 0/2; Bone Digger, 2 Bones; Terrain)
  • Scarecrow Searching for Wisdom: Rebalanced (1/3, 5 Bones --> 1/1, 4 Bones)
  • Schadenfreude: Rebalanced (0/1; Quick Draw, Touch of Death; 4 Bones --> 1/1; Sentry; 3 Energy)
  • Scorched Girl: Cost reduced (3 --> 2 Bones)
  • Shelter from the 27th of March: Reworked into Targeted Spell; 0/0 ; Repulsive, Aggravating, Give Sigils; 3 Energy
  • Spider Buff: Cost reduced (4 --> 3 Bones)
  • Chairs: Power reduced (1 --> 0)
  • Silent Orchestra: Rebalanced (1/5 --> 2/6)
  • Silent Machine: Rebalanced (0/8, 2 Blood --> 0/3, 1 Blood)
  • The Snow Queen: Rebalanced (3 Health 6 Bones --> 2 Health; 5 Bones)
  • Snow White's Apple: Health reduced from 3 --> 1
  • Snow White's Vines: gained the Terrain Trait
  • The Firebird: Power increased (1 --> 2)
  • The Naked Nest: Given NakedSerpent Trait
  • The Naked Worm: Given NakedSerpent Trait
  • Theresia: Cost changed (1 Bone --> 2 Energy)
  • Today's Shy Look: Special ability tweaked to randomise when multiple copies are drawn at once
  • Standard Training-Dummy Rabbit: Rebalanced (0/1, 1 Bone --> 0/2, 1 Energy)
  • The Lady Facing the Wall: Rebalanced (0/2; Punisher --> 1/2; Sharp Quills)
  • We Can Change Anything: Power reduced (1 --> 0)
  • WhiteNight: Health reduced from 666 --> 66, replaced Terrain trait with Apostle, added ImmuneToInstaDeath trait
    • Can now be killed by regular cards, with a different reward if done so
  • You Must Be Happy: Reworked into Targeted Spell, 0/2; Scrambler; 2 Energy
  • You're Bald...: Reworked (1/1, 3 Bones --> 0/2, 2 Energy)
  • Ttungsil: Removed Fledgling ability

Abilities

  • Apostle: Now prevents damage and death while WhiteNight is an ally
  • Broodmother: Powerlevel reduced (4 --> 3)
  • Burning: Renamed to Scorching
  • Nettle Clothes: Now considers cards with SwanBrother trait, no longer deals damage to the base card upon Brother cards dying
  • Martyr: Can now activate when sacrificed, added additional effect:
    • "When a card bearing this sigil dies, all allied creatures gain 2 Health [ and lose all negative status effects ]."
  • Corrector: Powerlevel reduced (3 --> 2)
  • Frozen Heart: Healing amount changed (1 --> 2)
  • Fungal Infector: Renamed to Sporogenic, reworked to be:
    • "Creatures adjacent to this card gain 1 Spores at the end of its owner's turn. This sigil activates before other sigils."
  • Piercing: Reworked to be:
    • "Damage dealt by this card cannot be negated or reduced by sigils such as Armoured or Thick Skin. Deal 1 overkill damage when attacking a card."
  • Serpent's Nest: No longer obtainable as a totem bottom, reworked to be:
    • "When a card bearing this sigil is struck, the striker gains 1 Worms."
  • Conductor: Reworked to be:
    • "The effect of this sigil will change over the next 3 turns. This turn: do nothing."
  • Ruler of Frost: Reworked to be:
    • "Activate: Once per turn, pay 3 Bones to choose a space on the board. If the space is occupied by a killable card, transform it into a Frozen Heart. Otherwise create a Block of Ice."
  • The Train: Reworked to be:
    • "Three turns after this card is played, kill all creatures on the board. Creatures killed this way do not drop bones."
  • Sap: Triggers less often, is now inherited from card merging
  • Justitia: No longer affects Terrain and Pelt cards, mouse cursor will change when hovering over affectable cards

Other

  • Starter decks Road to Oz, Magical Girls!, Twilight now require completing the respective in-game event before unlocking the deck
    • This can be overriden in the config by-the-by

💣 Removals

  • Removed emission sprites from some terrain cards
  • Removed Marksman and Quick Draw abilities
Pre-2.0 Updates

v1.3.1 - Final Pre-2.0 Update (1/28/2023)

🧱 General

  • Adjusted sprite of All-Around Helper
  • Changed artwork for Group Healer to be more distinct from Team Leader
  • Minor optimisations

💣 Removals

  • Removed special behaviour from Quick Draw and Woodcutter due to API fixing Sentry softlocking

v1.3.0 - Futureproofing Update (12/31/2022)

🧱 General

  • Added compatibility features for upcoming 2.0 update
  • Refactored some internal systems
  • Tweaked card sprites
  • Adjusted descriptive text of challenges Miracler Worker and Better Rare Chances

🩹 Bug fixes

  • Fixed Plague Doctor's portrait not correctly updating mid-battle
  • Fixed abnormality choice node visual bug relating to card deck
  • Fixed certain singleton cards being reobtainable after certain events

➕ Additions

  • Added starter deck support for Part 1
  • Added 1 new starter deck: Random Mod Cards
  • Added new config 'EXTRA RANDOM CARDS' for adding extra mod cards to the Random Mod Cards starter deck (Part 1 and KCM)

v1.2.5 - Bug fix (11/23/2022)

🩹 Bug fixes

  • Actually fixed Mountain of Smiling Bodies softlocking when dying

v1.2.4 - Big Boy patch (11/22/2022)

🩹 Bug fixes

  • Fixed cards with custom evolutions evolving into the wrong forme when played by Leshy
  • Reverted prior change to Mountain of Smiling Bodies

v1.2.3 - Bodies of Apostles patch (11/21/2022)

🧱 General

  • Mod now unpatches itself OnDisable

🩹 Bug fixes

  • Fixed downed Apostles not evolving into their correct forme
  • Mountain of Smiling Bodies now checks if card slot is null when killed after evolving

🔧 Tweaks

  • Rewrote Woodcutter ability to use logic from API's Sentry fix
  • Quick Draw now inherits from Sentry

💣 Removals

  • Removed some debugging items
  • Removed unnecessary patches

v1.2.2 - The 'Who Let Me Code' patch (10/6/2022)

🩹 Bug fixes

  • Fixed the following cards not being obtainable as card choices
    • Judgement Bird
    • One Sin and Hundreds of Good Deeds
    • Plague Doctor
    • Yang
    • Yin
    • You're Bald...

v1.2.1 - Minor patch (9/26/2022)

🧱 General

  • Fixed inaccurate information in the ReadMe
  • CENSORED's ability now has opponent compatibility

🩹 Bug fixes

  • Fixed Hatred special not properly checking for other Magical Girls

🔧 Tweaks

  • Improved rulebook entry descriptions for special abilities

v1.2.0 - Close Encounters of the Abnormal Kind (9/18/2022)

🧱 General

  • Adjusted the descriptions for some configurations to reflect new changes/be clearer.
  • Fixed inaccurate information in the ReadMe
  • Added PackManager compatibility

🩹 Bug fixes

  • Fixed visual bug related to interactions with Regenerator and facedown cards
  • Fixed visual bug related to Cursed ability activating when the killer has also died
  • Fixed visual bug where created Spore Mold Creatures would glow when they shouldn't
  • Fixed 1.76 MHz's cost being 3 bones instead of 2 bones
  • Fixed First Brother's Health being 2 not 1
  • Fixed Second Brother's Health being 2 not 1
  • Fixed Fourth Brother's Health being 1 not 2
  • Fixed Fungal Infector not affecting cards that were affected in previous battles
  • Fixed Singing Machine not having an emission
  • Fixed Queen of Hatred not switching back from Tired forme
  • Fixed Magical Girl D not showing dialogue on evolve
  • Fixed Plague Doctor special ability not activating when on the opponent's side of the board
  • Fixed placeholder descriptions for Grave of Cherry Blossoms, The Little Prince still being present
  • Fixed Witness ability's Rulebook entry displaying an incorrect cost

🔧 Tweaks

  • Reworked Conductor ability to now give passive Power rather than draw Chair cards
  • Nettles Clothes ability now shows added abilities
  • The Naked Nest and The Naked Worm are now part of the Insect tribe
  • Redid the dialogue for the Abnormality choice node, no longer plays in KCM
  • Tweaked Broodmother, Queen Nest, Serpent's Nest abilities to have drawn cards inherit merged sigils
  • Tweaked Gift Giver ability to have drawn cards inherit merged sigils IF Gift Giver is possessed by Laetitia
  • Broodmother, Gift Giver, Corrector abilities now have opponent support
  • Rewrote rulebook entry for Queen Nest
  • Tweaked a number of cards' descriptions to better fit the game

⚖️ Balancing

  • Yang event now only removes 1 card of the relevant cards at random instead of both
  • Funeral of the Dead Butterflies is no longer Rare
  • Notes from a Crazed Researcher no longer has Volatile
  • WhiteNight no longer heals taken damage
  • Buffed Singing Machine's Health from 4 --> 8
  • Buffed Void Dream Rooster's Health from 2 --> 3
  • Rebalanced Funeral of the Dead Butterflies to be (3,3) stats, 3 Blood, Double Strike
  • Changed The Dreaming Current from (3,2) stats, 2 Blood cost, Rampager --> (4,2) stats, 3 Blood cost, Rampager and Waterborne
  • Nerfed Silent Orchestra's stats from (3,6) --> (1,5)
  • Increased Worker Bee's cost from FREE --> 1 Bone

➕ Additions

  • Added custom encounters for each region
  • Added starter deck Lonely Friends
    • Scorched Girl, Laetitia, Child of the Galaxy
  • Added starter deck Blood Machines
    • We Can Change Anything, All-Around Helper, Singing Machine
  • Added config option Abnormal Bosses
  • Added config option Abnormal Encounters
  • Added config option Better Rare Chances
  • Added config option Miracle Worker
  • Added challenge Abnormal Bosses
  • Added challenge Abnormal Encounters
  • Added challenge Abnormal Encounters
  • Added challenge Miracle Worker
  • Added cheat Better Rare Chances
  • Added 10 death cards
  • Added opponent-only cards: Guardian Apostle, Moleman Apostle, Rudolta (mule version), Skeleton Shrimp, Crumpled Can

v1.1.1 - Broken Shovel patch (8/26/2022)

🧱 General

  • Fixed ReadMe's description of Sapling showing the wrong Power
  • Fixed ReadMe's description of Giant Tree being incorrectly formatted
  • Removed an duplicate entry in the ReadMe of Lady Facing the Wall
  • Changed ReadMe's description of Nothing There to display X/X for stats

🩹 Bug fixes

  • Fixed Gardener not activating at all
  • Fixed Magical Girl S and Army in Pink's special abilities activating whilst in hand
  • Fixed Omni Strike not attacking Giant cards properly

🔧 Tweaks

  • Changed emissions of Parasite Tree, Sapling, and The Little Prince to not obscure their cost
  • Tweaked Army in Pink's special ability

⚖️ Balancing

  • Buffed Apocalypse Bird's Power from 2 --> 3
  • Buffed Army in Black's Power from 0 --> 1
  • Buffed Void Dream's Power from 0 --> 1
  • Increased Spider Brood's cost from FREE --> 1 Blood

v1.1.0 - First Major Update™ (8/22/2022)

🧱 General

  • Changed file name for config file (see above for more information on this)
  • Rearranged the order of the configs in the config file
  • Added opponent AI compatibility for Sniper and Marksman abilities
  • Bifurcated Strike, Trifurcated Strike, and Double Strike now add stackable extra attacks for Sniper and Marksman abilities
  • Omni Strike now attacks the base card's opposing slot if they aren't a Giant card rather than only the leftmost slot
  • All abilities now have an icon for Act 2 if you wish to mess around with them in Act 2 - NOTE: Act 2 is not supported and has not been playtested
  • Fixed inaccurate information in the ReadMe

🩹 Bug fixes

  • Fixed custom death cards not being properly added to the game
  • Fixed Assimilator and Bloodfiend still activating when the base card has died
  • Fixed Martyr ability causing the game to freeze when there are no valid targets to be healed
  • Fixed Quick Draw and Woodcutter abilities causing the game to freeze in certain scenarios
  • Fixed Gardener ability activating when not on the board
  • Fixed Gardener ability causing the game to freeze when the dead card's slot isn't empty
  • Fixed Ruler of Frost ability causing the game to freeze when the dead card's slot isn't empty
  • Fixed Cursed ability affecting Giant cards
  • Fixed Flag Bearer ability revoking the Health buff under certain situations
  • Fixed Regenerator ability killing adjacent cards when they are at max Health
  • Fixed incorrect Regenerator ability description
  • Fixed Magical Girl H's special ability not accounting for certain situations
  • Fixed Judgement Bird's special ability not accounting for Airborne or Repulsive
  • Fixed Submerged cards not flipping when targeted by Judgement Bird
  • Fixed the Mirror of Adjustment not properly displaying the Mirror stat icon
  • Fixed Nothing There and Express Train to Hell being selectable hosts/sacrifices at card merge and campfire nodes

🔧 Tweaks

  • Assimilator, Queen Nest, Cursed, Regenerator, Reflector, Grinder abilities are now modular
  • Made a number of abilities stackable (see Abilities section for more information)
  • Tweaked Bloodbath's special ability to better indicate to the player when it has activated whilst in hand
  • Snow White's Apple now kills survivors at the Campfire
  • Plague Doctor now changes its appearance based on the number of times it has healed cards (change persists even if you reset mid-battle)
  • Piercing ability now has different behaviour when possessed by Staff Apostle
  • Added placeholder text for when all 3 Magical Girls are on the same side of the board
  • Updated Nameless Fetus's sprites
  • Updated WhiteNight's sprite and emission
  • Mirror of Adjustment now uses the default stat layout
  • Made minor changes to various card and ability descriptions
  • Cards killed by certain event cards no longer activate triggers. This is to prevent softlocks relating to certain ability combinations

⚖️ Balancing

  • Queen Nest ability no longer creates a Worker Bee when played
  • Made of Slime ability now gives created cards 1 Power, no longer affects cards with 1 Health
  • Cursed ability no longer affects card with the Uncuttable trait or the Made of Stone ability
  • Changed Bloodbaths' stats and gave them the Spilled Blood stat icon
  • Cards created by the Roots ability now inherit the base card's sigils
  • Minions created by Gardener now inherit the dead card's sigils
  • Minions created by CENSORED now inherit the full Power of the killed card
  • Army in Pink's special ability now creates 4 copies of Army in Black in hand when triggered
  • Bloodbath 1, 2, and 3 now all the have Spilled Blood stat icon
  • Buffed CENSORED's Health from 2 --> 3
  • Buffed Queen Bee's Health from 5 --> 6
  • Buffed Snow Queen's Health from 2 --> 3
  • Buffed Scarecrow Searching for Wisdom's Health from 2 --> 3
  • Buffed Luminous Bracelet's Health from 1 --> 2
  • Buffed Opened Can of WellCheers's Health from 1 --> 2
  • Buffed We Can Change Anything's stats from (0,1) --> (1,2)
  • Increased Express Train to Hell's cost from FREE --> 6 Bones
  • Reduced The Train ability's activation cost from 12 Bones --> 6 Bones
  • Reduced Parasite Tree's cost from 2 Blood --> 1 Blood
  • Rebalanced 1.76 MHz to 2 Bones cost
  • Rebalanced Blue Star 1 to have (0,2) stats, Fledgling
  • Rebalanced Blue Star 2 to have (2,6) stats, Assimilator, Omni Strike
  • Rebalanced Flesh Idol to have (0,2) stats, 3 Bones cost
  • Rebalanced Crumbling Armour to have (0,3) stats, 5 Bones cost
  • Rebalanced Scythe Apostle from 3 Power, Woodcutter --> 2 Power, Double Strike
  • Rebalanced Army in Pink to have (3,3) stats, Protector, Clinger
  • Rebalanced Army in Black to have (0,1) stats, Volatile, Brittle, 0 cost
  • Nerfed Bloodbath's Health from 3 --> 1
  • Nerfed Bloodbath 1's Health from 3 --> 1
  • Nerfed Bloodbath 2's Health from 3 --> 2
  • Nerfed Bloodbath 3's Power from 3 --> 1

➕ Additions

  • Big Bird and Blue Star now possess special abilities
  • Added starter deck First Day
    • One Sin, Fairy Festival, Old Lady
  • Added starter deck Road to Oz
    • Wolf Cub, Scarecrow Searching for Wisdom, Warm-Hearted Woodsman
  • Added starter deck Magical Girls!
    • Magical Girl H, Magical Girl D, Magical Girl S
  • Added starter deck Twilight
    • Punishing Bird, Big Bird, Punishing Bird
  • Added card choice node
  • Added config option No Donators
  • Added config option Card Choice at Start
  • Added combat event for Apocaylpse Bird
  • Added combat event for Yin and Yang
  • Added card Child of the Galaxy
  • Added card Fragment of the Universe
  • Added card Apocalypse Bird
  • Added card The Little Prince
  • Added card Dream of a Black Swan
  • Added card Giant Tree Sap
  • Added card Skin Prophecy
  • Added card Behaviour Adjustment
  • Added card Old Faith and Promise
  • Added card Yin
  • Added card Yang
  • Added card Backward Clock
  • Added card Il Pianto della Luna
  • Added ability Fungal Infector
  • Added ability Clothes Made of Nettles
  • Added ability Witness
  • Added ability Corrector
  • Added ability Alchemist
  • Added ability Time Machine
  • Added special ability Giant Tree Sap
  • Added special ability Big Bird

v1.0.7 - Martyr bug fix (7/22/2022)

🩹 Bug fixes

  • Fixed Martyr ability softlocking when there aren't any other valid cards
  • Melting Love can now be found as a rare card
  • Judgement Bird is now found as a common choice instead of a rare

🔧 Tweaks

  • Changed sigil icons of activated abilities to better indicate their nature
  • Martyr ability now longer changes your view during combat

⚖️ Balancing

  • Reduced One Sin's cost from 4 Bones --> 2 Bones

v1.0.5 & v1.0.6 - Nothing Angels patch (7/3/2022)

🩹 Bug fixes

  • Fixed Apostles not entering Downed state when killed
  • Fixed Nothing There not being properly added to the deck
  • Fixed Apostle Spear emission not showing
  • WhiteNight event works again

🔧 Tweaks

  • Dreaming Current now has Rampager instead of Sprinter and Hefty
  • Reverted some cards' emissions to the default colour

⚖️ Balancing

  • Select cards can no longer be used at the Campfire or Mycologists

v1.0.3 & v1.0.4 - Mountains of Coloured Text patch (6/29/2022)

🩹 Bug fixes

  • Fixed Assimilator ability not doing proper checks on the base Card
  • Fixed Assimilator ability not properly checking for MoSB evolutions (v1.0.4)

🔧 Tweaks

  • Leshy's eyes now turn red during the WhiteNight event
  • Changed colour of text relating to WhiteNight event
  • Tweaked Assimilator ability OnDie trigger to be specific to MoSB

v1.0.2 - Prayer and Bees patch (6/28/2022)

🩹 Bug fixes

  • Fixed Queen Nest ability softlocking when Queen Bee is dropped by the Mule

🔧 Tweaks

  • Tweaked Confession ability to make Heretic sequence smoother

⚖️ Balancing

  • Cards from the WhiteNight event no longer drop bones when killed
  • Hundreds of Good Deeds now dies if Confession is activated during a boss

v1.0.1 - Bones and Trains patch (6/27/2022)

🧱 General

  • Removed the fourth zero from the in-game version number to be consistent with the Thunderstore version number

🩹 Bug Fixes

  • Fixed Boons of the Bone Lord not giving bones
  • Fixed cards not dropping bones if a copy was previously killed by The Train
  • Fixed The Train ability being free to activate

🔧 Tweaks

  • Confession ability changed to an activated-type ability
  • Fixed an error in the README regarding The Train ability's description
  • Can no longer activate The Train ability if there are no other cards on the board

⚖️ Balancing

  • Increased The Train ability activation cost 10 --> 12

v1.0.0 - Initial release (6/26/2022)

➕ Additions

  • 71 Cards
  • 38 Abilities
  • 13 Special abilities