Tribal Pelts
Adds five new pelts to the trappers selection of pelts. Each based on Tribes in the game, more available with certain mods mentioned in the README. [RUN THE API ALONE ONCE BEFORE INSTALLING]
CHANGELOG
CHANGELOG
Initial Release - 1.0.0
- Upload the Example.
README.md Patching - 1.1.0
- Readme Patch.
README.md Patching pt. 2 - 1.2.0
- Readme Patch.
Refactor Update - 2.0.0
- Mod recoded to now have Extensions for the following mods:
tribes.libary
nevernamed.inscryption.sigils
zepht.inscryption.ZephtPvZ
extraVoid.inscryption.VerminTribe
MADH.inscryption.JSONLoader
whistlewind.inscryption.abnormalsigils
Lily.BOT
mushroom.pelts [Currently Only this one]
Crediting Fix - 2.0.1
- I fucked up forgot to credit spooky, also fixed a table.
New Hooks - 2.1.0
- Now fully hooks to BOT, LFTD.tribe which means 6 New Pelts When Installed.
- Raised Pelt Costs
- Fixed Link in Manifest
- Changed things in the README.md
Vermin Tribe and Sigilarium - 2.2.0
- Now Compatible with Vermin Tribe and Nevernameds Sigilarium
- Redid internal names so display names didnt need
[BOT]
etc. Identifiers. - Changed the Plugin Version to 2.2.0 in the console since I forgot last time.
Changelog Patch - 2.2.1
- I fucked up the last changelog.
Config Fix - 2.3.0
- Toggled on the following in the community patch config;
- Smaller Pricetags now set to True
- Move Pricetags now set to True
- Updated the Package layout to match Example Mod's
Fix Short Description - 2.3.1
- Added a thing I forgot to mention on the short description of the mod.
Bug Fixes and Package Fixes - 2.3.2
- Readded Credits
- Fixed a bug, bug fix will work when new version of the api comes out.