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Tribal Pelts

Adds five new pelts to the trappers selection of pelts. Each based on Tribes in the game, more available with certain mods mentioned in the README. [RUN THE API ALONE ONCE BEFORE INSTALLING]

CHANGELOG

CHANGELOG

Initial Release - 1.0.0

  • Upload the Example.

README.md Patching - 1.1.0

  • Readme Patch.

README.md Patching pt. 2 - 1.2.0

  • Readme Patch.

Refactor Update - 2.0.0

  • Mod recoded to now have Extensions for the following mods:
        tribes.libary
        nevernamed.inscryption.sigils
        zepht.inscryption.ZephtPvZ
        extraVoid.inscryption.VerminTribe
        MADH.inscryption.JSONLoader
        whistlewind.inscryption.abnormalsigils
        Lily.BOT
        mushroom.pelts [Currently Only this one]

Crediting Fix - 2.0.1

  • I fucked up forgot to credit spooky, also fixed a table.

New Hooks - 2.1.0

  • Now fully hooks to BOT, LFTD.tribe which means 6 New Pelts When Installed.
  • Raised Pelt Costs
  • Fixed Link in Manifest
  • Changed things in the README.md

Vermin Tribe and Sigilarium - 2.2.0

  • Now Compatible with Vermin Tribe and Nevernameds Sigilarium
  • Redid internal names so display names didnt need [BOT] etc. Identifiers.
  • Changed the Plugin Version to 2.2.0 in the console since I forgot last time.

Changelog Patch - 2.2.1

  • I fucked up the last changelog.

Config Fix - 2.3.0

  • Toggled on the following in the community patch config;
  1. Smaller Pricetags now set to True
  2. Move Pricetags now set to True
  • Updated the Package layout to match Example Mod's

Fix Short Description - 2.3.1

  • Added a thing I forgot to mention on the short description of the mod.

Bug Fixes and Package Fixes - 2.3.2

  • Readded Credits
  • Fixed a bug, bug fix will work when new version of the api comes out.