theBeatrixBee-The_Bees_of_Apia icon

The Bees of Apia

A slow-work-in-progress NSFW pack of currently 86 unique cards, 6 starter decks, and counting.

CHANGELOG

v0.4.5 - Gendered Tribes

  • Changed the Effigy's sigils due to redundancy from Fauxbee.
  • Added tribes: Male, Female, Gynomorph/Andromorph, Genderless.
    • Changed tribes of all cards.
    • Intermediary upload to see if the Tribes work on the upload.

v0.4.4 - A new bustle on the block.

  • Added 21 new cards.

  • Added placeholder art for them.

  • Added 4 new starter decks.

  • Made some balance changes to multiple cards.

  • Remade the texture for the Twink card.

  • Sorted cards into different sources. You wouldn't find a Zombee drinking mead at a bar, would you?

  • I plan on doing a massive rebalance for all my cards in the future, but I'll need feedback somehow. Noting to self.

  • Also reconsidering focusing on the rarity system, seems very trivial to be such a big thing. Will probably make light of the differing sources instead.

v0.4.3 - A bit more of Everything.

  • Fixed Honeybee not working.
  • Changed Bara Bee's Aculeate Grip to Splash Damage.
  • Added a new 'Honeybee' deck for players to start with the talking Honeybee card.

v0.4.2 - Apparently the talking card works..??

  • Fixed the head sprite not being referred to correctly in the talk.jldr2 for the talking Honeybee card.
  • Renamed Brianne to Honeybee to align with other talking cards.
  • Completely retouched the textures for her.

v0.4.1 - I FORGOT TO ADD THE BNUUI :W:

  • i fixed it -w-
  • As well as the golden pelt retexture.

v0.4.0 - Lots and lots and lots of stuff.

  • Fixed the mod's heirarchy to work correctly!!
  • Been FINALLY doing a ton of work on the mod.
    • Added textures for beastly and beebot cards, let alone balance. It'd be impossible to keep track of them all here.

v0.3.1 - Quick description fix.

  • I realise putting "Supports KCMLoadouts" in the description and not the README was a bit of a bad idea. Fixed. Oops.

v0.3.0 - Whole bunch of stuff.

  • Fixed Snare Trap's Doomed duration not working.
  • Added art for a bunch of cards.
  • Added Act3 cards from another mod I had started.
  • Removed Self-Inserts to be remade at a later date.
  • A bunch of other stuff I'm either forgetting or am just not bothered to type. I hate writing changelogs, man. ;w;
  • tbh

v0.2.1 - Fixed Changelog. :0

  • Fixed changelog, filename was in full lowercase as opposed to full uppercase. (Thank you so much Thin Creator 3483 ;w;/)
  • Fixed description.

v0.2.0 - Tons of Cards and a Bunch of Art. :0

  • Most - if not all - cards were made Act2-compatible.
  • Updated README to include installation instructions.
  • Fixed (T2)Musketeer softlocking the game upon being pulled.
  • (T1)Klutz is fixed! (THANK YOU SO MUCH ;W;/)
  • Added a butt-ton of cards.
    • Of Tier 1, Trapper, Snare Trap, Reaver, and Swimmer.
    • Of Tier 2, Medic, Commander, Pirate, Paladin, Photographer, Witch, and Apian Hive.
    • Of Tier 3, an elder variant of a card.
  • 3D-Act Art has been done for a multitude of cards.
    • Of Tier 1, Trapper, Snare Trap, Sharpshooter, and Swimmer.
    • Of Tier 2, Zombee, and Witch.
  • Encounters are being planned. ~w~

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v0.1.9 - Quick minor fixes and a new card.

  • Added (T1)Sharpshooter.
  • Made Self-Insert cards all unique, and put Almond in the Insect tribe.

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v0.1.8 - Oops. -w-'

  • Fixed a minor misspelling in the card pack jldr2. Apia_Firtebee -w-

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v0.1.7 - Changes and Additions, new decks.

  • Bara Bee had his sigils replaced with "Sturdy" and "Aculeate Grip" to emphasize his size problems.
  • Added two new decks, one serious, one just for a bit.
    • Hearty Meal, "Bara Bea - Uncured Comb - Shortstack"
    • Self-Inserts, "Beatrix - Almond - Parklin"
    • Agile Bunch, "Acrobee - Rusher - Brat"
  • README was given proper images. :0
  • A ton of cards got new Act2 and KCM Menu textures.
  • Firebee, Farmer, and his farms all got Act1 textures.

~ ~ ~

v0.1.6 - More junk. -w-

  • Additions

    • Art for (T1)Nymph. Twink is canonically married to her. ~w~
    • Added (T3)Golem with art. Giant stone boner woman.
    • Art for (T1)Klutz. A verre, verre wide load.
  • Fixes

    • Modpage description was outdated. Oops. -w-'
  • Removals

    • Removed Honey Farm's "Crunchy" sigil, as the extra bone from sacrifice is redundant due to it being terrain.
  • Notes

    • Klutz does not switch to her alternate art when swapping stats. No bee butt yet. ;w;

~ ~ ~

v0.1.5 - New Additions, More Changes, Minor Fixes. And a sorted layout. :0

  • Additions

    • Added (T1)Skelebee, (T2)Farmer and (T2)Honey Farm, a bone farm.
    • Added new fourth deck, Buzzy Bones. "Farmer - Zombee - Skelebee".
    • Art for (T2)Strongbee. Big himbo sweetheart. ~w~
  • Replacements

    • Replaced Strategist's "Handy" sigil with the "Summoner," allowing her to spawn three random cards in the player's hand.
    • Replaced old Deck art with new, proper art, though Methodical Trio still has a working icon.
  • Renames

    • Renamed "Lost Wanderers Part 2" to "Careful Preparations".
    • Renamed "The Round Table" to "Methodical Trio".
    • Renamed (T2)Strongbee to (T2)Bara Bee. Reminded me a lot of Strongbad.
  • Removals

    • Removed an extra 'and' from Rotgrub's description.
    • Removed Corpsegrub's "Fecundity" sigil.
    • Removed (T1) Honeykale, obsolete because of Uncured Comb.

~ ~ ~

v0.1.4 - Balance Changes and a new card! :0

  • Frozen Beast was given the "Abstain" sigil, it cannot attack under any circumstance.
    • Her thawed self had her attack lowered to 3, and was given the "Spurred" sigil, one extra damage when opposing a creature card.
  • Strongbee was given the "Trifling Sacrifice" sigil, one extra blood provided when sacrificing.
  • Switched all starter decks' cards around.
    • Lost Wanderers changed from "Amnesiac - Brat - Survivalist" to "Brat - Twink - Amnesiac".
    • Lost Wanderers Part 2 (working title) changed from "Twink - Shortstack - Hunter" to "Shortstack - Hunter - Backpacker".
    • The Round Table changed from "Musketeer - Caretaker - Knight" to "Survivalist - Caretaker - Nymph".
  • Klutz had her health raised to 4, and her attack lowered to 1.
  • Honeypot Hauler was given the "Mighty Leap" sigil so she can utilise her death more. ( brutal ;w;' )
  • Added (T1)Nymph.

v0.1.3 - Couldn't fix the images. Added couple more cards, at least.

  • Added JSONCardLoader as a dependancy. Whoops. -w-'
  • Added (T2)Strongbee, (T1)Klutz, and (T1)Firebug, I haven't done their art yet.
  • Backpacker had her bloodcost raised to 3, and her health raised to 3.
  • theBeatrixBee was given the "Faulty Sleep" sigil. I woke up at 2 pm. -w-#'

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v0.1.2 - Made an attempt to fix the images on the README. I hope to god I did. ;w;'

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v0.1.1 - Filled out README.md, I didn't understand beforehand and I am seeby. ( zzZZZzzzz.. )

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v0.1.0 - <o/'* First upload! *'\o>