Mods that depend on MelonLoader
Packagers can Unpack baggies, jars and bricks; and load vehicles in Loading Bays
Last updated: 6 months ago
Adds a one-handed gameplay mode to RUMBLE.
Last updated: 6 months ago
Adds an overview of your total GC/BP progress on the gear market's progress tracker.
Last updated: 6 months ago
adds buttons to destroy all objects in the gym and park
Last updated: 6 months ago
Arm mounted slider for adjusting settings on the fly!
Last updated: 6 months ago
Be able to Load into the Matchmaking Maps in Single Player!
Last updated: 6 months ago
Hit G to Toggle the Screen and F to Toggle Floor on the Player Position and Rotation
Last updated: 6 months ago
Allows Loading into Preset Maps or User Created Maps!
Last updated: 6 months ago
Changes Structure Skins to ShiftStone Skins!
Last updated: 6 months ago
A simple modification to display your current heart rate in your stream for others to view
Last updated: 6 months ago
A lore imagined method of keeping track of a match score. If the player wins,a stone is summoned to their hand as a reminder, if they lose, the stone will be shattered into fragments. If there is a tie, the stone will be split in half
Last updated: 6 months ago
A simple mod to allow you or your opponent to catch the fist bump goin at the end of a match (only visible from your view)
Last updated: 6 months ago
Changes the Color of the Metal Ring on Maps
Last updated: 6 months ago
Adds timestamp and day label to text messages in Schedule One
Last updated: 6 months ago
Adds a DPS Board (F4) which shows DPS, Tome Damage (Cyan), & Chapter Damage (Green).
Last updated: 7 months ago
Reduces the delay when transitioning between maps/levels.
Last updated: 7 months ago
Enables developer mode, which allows access to the developer console via the `~` key.
Last updated: 7 months ago
Displays the health & shield of bosses.
Last updated: 7 months ago
Allows you to make the game windowed borderless (a.k.a windowed fullscreen)
Last updated: 7 months ago
Become able to pet the Inkling. We all know they have deserved it.
Last updated: 7 months ago
does the random loadout thing the box in the library does, but every stage
Last updated: 7 months ago
adds coyote time that lasts forever, so when you fall you can still jump
Last updated: 7 months ago
ups the nook placement limit from 75 to 150
Last updated: 7 months ago