
TellMeCosmetics
[client-side] Press `Tab` to check what cosmetic is currently in the area.
Last updated | 3 weeks ago |
Total downloads | 71 |
Total rating | 0 |
Categories | Mods Client-Side |
Dependency string | LimitBRK-TellMeCosmetics-0.1.2 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function

LavaGang-MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
Preferred version: 0.7.0README
Labyrinthine - Tell Me Cosmetics
Press Tab
to display what cosmetics will get in-game.
Case: Discovered item
Case: Discovered music item
Case: Undiscovered item when RevealAllItems=false
Case: When picked up
Mod Setting
The Mods/TellMeCosmetics_config.cfg
file will be automatically created the first time you start the game.
[Gameplay]
RevealAllItems = false
RevealAllItems
: Show every item name, including undiscovered items. (Default =false
)
Mod Status
ONLY Tested on Windows 11 AMDx64
Features Plan
- [x] Display Case's Cosmetics item - From
Cases boardLabyrinth Map - [x] Show Item Name - Display the actual item name instead of the item ID.
- [x] Show Image of Cosmetics Item - only item name don't know how it's look
- [X] Masked Locked Items - For Non-OP mods
- [X] Mark UI when an item is picked up - to help users track their progress.
(Cancelled) Tweak UI - more readable(I'm lack Unity UI skill to made this)(Cancelled) Animation - Fade in / out?(Cancelled) GetItem from Lobby - Know Item by seeds without loading world(Still looking for seeding machanics)
Known Issues
I'm not a Unity developer but I tried to search solution
- Minor lag or freeze when a player joins the game.
ChangeLog
For the full changelog, check the Github Release Notes.