LimitBRK-TellMeCosmetics icon

TellMeCosmetics

[client-side] Press `Tab` to check what cosmetic is currently in the area.

Last updated 3 weeks ago
Total downloads 71
Total rating 0 
Categories Mods Client-Side
Dependency string LimitBRK-TellMeCosmetics-0.1.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

LavaGang-MelonLoader-0.7.0 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.7.0

README

Labyrinthine - Tell Me Cosmetics

Press Tab to display what cosmetics will get in-game.

Case: Discovered item

mod example

Case: Discovered music item

mod example

Case: Undiscovered item when RevealAllItems=false

mod example

Case: When picked up

mod example

Mod Setting

The Mods/TellMeCosmetics_config.cfg file will be automatically created the first time you start the game.

[Gameplay]
RevealAllItems = false
  • RevealAllItems: Show every item name, including undiscovered items. (Default = false)

Mod Status

ONLY Tested on Windows 11 AMDx64

Features Plan

  • [x] Display Case's Cosmetics item - From Cases board Labyrinth Map
  • [x] Show Item Name - Display the actual item name instead of the item ID.
  • [x] Show Image of Cosmetics Item - only item name don't know how it's look
  • [X] Masked Locked Items - For Non-OP mods
  • [X] Mark UI when an item is picked up - to help users track their progress.
  • (Cancelled) Tweak UI - more readable (I'm lack Unity UI skill to made this)
  • (Cancelled) Animation - Fade in / out?
  • (Cancelled) GetItem from Lobby - Know Item by seeds without loading world (Still looking for seeding machanics)

Known Issues

I'm not a Unity developer but I tried to search solution

  • Minor lag or freeze when a player joins the game.

ChangeLog

For the full changelog, check the Github Release Notes.