using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using On;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("PopyModModdedLogo")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PopyModModdedLogo")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("16dc5ccc-221d-4863-9ea4-424fc97c21f3")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace PopyModModdedLogo;
[BepInPlugin("PopyMod.ModdedLogo", "ModdedLogo", "1.0.0")]
public class PopyModModdedLogo : BaseUnityPlugin
{
private const string modGUID = "PopyMod.ModdedLogo";
private const string modName = "ModdedLogo";
private const string modVersion = "1.0.0";
internal static ManualLogSource Log;
public static AssetBundle bundle;
private void Awake()
{
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Expected O, but got Unknown
Log = Logger.CreateLogSource("PopyMod.ModdedLogo");
((BaseUnityPlugin)this).Logger.LogWarning((object)"\r\n ┌─────┐ PopyMod\r\n │MODS!│ Modded Logo\r\n └─────┘ 1.0.0 loaded");
bundle = AssetBundle.LoadFromFile(Assembly.GetExecutingAssembly().Location.Replace("PopyModModdedLogo.dll", "PopyModLogo"));
MainMenuManager.Start += new hook_Start(ReplaceLogo);
if ((Object)(object)bundle != (Object)null)
{
Log.LogWarning((object)"Successfully Loaded ModLogoAsset");
}
else
{
Log.LogError((object)"Didn't Load ModLogoAsset");
}
}
private void ReplaceLogo(orig_Start orig, MainMenuManager self)
{
orig.Invoke(self);
GameObject val = GameObject.Find("Canvas/Main_UIGroup/Title Image");
Image component = val.GetComponent<Image>();
component.sprite = bundle.LoadAsset<Sprite>("PopyModLogoSprite.png");
Log.LogWarning((object)"Successfully replaced logo texture");
}
}