Decompiled source of Original Cactus Fruit v1.0.0

PopyModOriginalCactusFruit.dll

Decompiled 2 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using On;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("PopyModOriginalCactusFruit")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("PopyModOriginalCactusFruit")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("edc6beff-7e7c-48c6-a01b-8661ab556132")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace PopyModOriginalCactusFruit;

[BepInPlugin("PopyMod.OriginalCactusFruit", "OriginalCactusFruit", "1.0.0")]
public class PopyModOriginalCactusFruit : BaseUnityPlugin
{
	private const string modGUID = "PopyMod.OriginalCactusFruit";

	private const string modName = "OriginalCactusFruit";

	private const string modVersion = "1.0.0";

	internal static ManualLogSource Log;

	private void Awake()
	{
		//IL_0028: Unknown result type (might be due to invalid IL or missing references)
		//IL_0032: Expected O, but got Unknown
		Log = Logger.CreateLogSource("PopyMod.OriginalCactusFruit");
		((BaseUnityPlugin)this).Logger.LogWarning((object)"\r\n   ,-.   \r\n _(*_*)_         PopyMod\r\n(_  o  _)  Original Cactus Fruit\r\n  / o \\       1.0.0  loaded\r\n (_/ \\_)");
		PickUppable.Start += new hook_Start(ReplaceCactusTexture);
	}

	private void ReplaceCactusTexture(orig_Start orig, PickUppable self)
	{
		orig.Invoke(self);
		if (self.itemName == "prop_cactusFruit")
		{
			GameObject gameObject = ((Component)((Component)self).transform.Find("Art")).gameObject;
			Material material = ((Renderer)GameObject.Find("Water Tower/PaintBucket/Cylinder").GetComponent<MeshRenderer>()).material;
			((Renderer)gameObject.GetComponent<MeshRenderer>()).material = material;
			Log.LogWarning((object)"Cactus Fruit is now Red");
		}
	}
}