Decompiled source of CattleBee v1.0.1

CattleBee.dll

Decompiled 3 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("CattleBee")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("sigma")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CattleBee")]
[assembly: AssemblyTitle("CattleBee")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CattleBee
{
	[BepInPlugin("Smxrez.CattleBee", "CattleBee", "1.0.0")]
	public class CattleBee : BaseUnityPlugin
	{
		public const string PLUGIN_GUID = "Smxrez.CattleBee";

		public const string PLUGIN_NAME = "CattleBee";

		public const string PLUGIN_VERSION = "1.0.0";

		internal static ManualLogSource Log;

		public static AssetBundle bundle;

		public static Material matCattleRizz;

		public static Mesh meshCattleBug;

		public void Awake()
		{
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			bundle = AssetBundle.LoadFromFile(Assembly.GetExecutingAssembly().Location.Replace("CattleBee.dll", "testbundle"));
			matCattleRizz = bundle.LoadAsset<Material>("matCattleRizz.mat");
			meshCattleBug = bundle.LoadAsset<GameObject>("beeRizzCattle.prefab").GetComponent<MeshFilter>().mesh;
			CattleBug.Start += new hook_Start(ReplaceCattlebugModel);
		}

		private void ReplaceCattlebugModel(orig_Start orig, CattleBug self)
		{
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self);
			GameObject gameObject = ((Component)((Component)self).transform.Find("Art").Find("CattleBug_Body")).gameObject;
			((Renderer)gameObject.GetComponent<MeshRenderer>()).material.SetTexture("_Texture", matCattleRizz.GetTexture("_MainTex"));
			gameObject.GetComponent<MeshFilter>().sharedMesh = meshCattleBug;
			gameObject.transform.localRotation = Quaternion.Euler(-90f, 0f, 0f);
			SpringBone[] componentsInChildren = ((Component)self).GetComponentsInChildren<SpringBone>();
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				((Component)componentsInChildren[i]).gameObject.SetActive(false);
			}
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "CattleBee";

		public const string PLUGIN_NAME = "CattleBee";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}