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Last updated: 8 months ago
for personal use, this just plays the 1st episode of FLCL
Last updated: 8 months ago
Replaces some sound effects
Last updated: 7 months ago
Replaces Terminal SFX with Persona 3 Menu SFX and dropship music to Pawlonia Mall -in the Labyrinth-, with a small chance for the Velvet Room theme
Last updated: 8 months ago
This mod adds a selection of birds, including one parrot. These spawn inside as scrap items.
Last updated: 2 months ago
Adds Omaneko, the mascot of the JASDF as a playable character.
Last updated: 8 months ago
A small map based on the 'Houses On The Hills' image
Last updated: 8 months ago
This Mod Adds The Springlock Failure from FNAF onto the TV.
Last updated: 8 months ago
Adds Heisei Godzilla, MechaGodzilla II, Ghidorah, and Jet Jaguar as optional player models
Last updated: 8 months ago
Adds John Halo, Arbiter, Sgt. Johnson, Cortana, Miranda Keys, a Grunt, the Prophet of Truth, and 3 Spartan Colors as optional player models
Last updated: 8 months ago
This Mod Adds Random Sounds That Replace The Old To The Game.
Last updated: 7 months ago
un mod para poder decirles de una vez por todas a los perros... FUERA DE AY!
Last updated: 8 months ago
Replaces turret sound with the DPR meme Im a civilian
Last updated: 8 months ago
Replaces the Crawler to Geometry Dash Difficulty Face and plays Fire In The Hole sound effects!
Last updated: 8 months ago
Plays a track from ULTRAKILL's 7th layer when you pull the apparatus. You MUST set MusicVolume to 0 and MusicPlaysOutside to false in the FacilityMeltdown config file.
Last updated: 8 months ago
Plays music used in Dimensional Delusion when the early ship leave alert appears
Last updated: 8 months ago
Improves how items on the ship save, helping against ID changes and properly keeping positions/rotations
Last updated: 2 months ago
Changes the sound of Loud Horn to Abatukam harmony
Last updated: 8 months ago
Replaces Dropship's music with Happy Birthday Song.
Last updated: 8 months ago
Plays certain tracks from the MOTHER/Earthbound series in the escape sequence and when grabbing the Apparatus.
Last updated: 8 months ago